import Toybox.Application; import Toybox.Graphics; import Toybox.WatchUi; class Background extends WatchUi.Drawable { hidden var mColor as ColorValue; function initialize() { var dictionary = { :identifier => "Background" }; Drawable.initialize(dictionary); mColor = Graphics.COLOR_BLACK; } function setColor(color as ColorValue) as Void { mColor = color; } function draw(dc as Dc) as Void { dc.setColor(Graphics.COLOR_TRANSPARENT, mColor); dc.clear(); } }