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texture content setting refactor, 3d shader example
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title><repa-shader> demo</title>
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</head>
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<body>
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<h1>repa-shader demos</h1>
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<ul>
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<li><a href="demo/simple.html">simple</a></li>
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<li><a href="demo/canvas.html">canvas texture</a></li>
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<li><a href="demo/video.html">video texture</a></li>
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<li><a href="demo/audio.html">audio texture</a></li>
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<li><a href="demo/orientation.html">device orientation uniform</a></li>
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<li><a href="demo/mrt.html">multi render target</a></li>
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<li><a href="demo/3dt.html">3d (volumetric) texture</a></li>
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</ul>
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</body>
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</html>
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