diff --git a/demo/3dt.html b/demo/3dt.html
index 8bdf00a..879078d 100644
--- a/demo/3dt.html
+++ b/demo/3dt.html
@@ -26,11 +26,13 @@
+
void main() {
vec2 uv = gl_FragCoord.xy / resolution.xy;
vec3 col = texture(tex_avatar, uv).rgb;
col *= texture(test3d, vec3(uv.xy, mouse.x)).rrr;
+ col *= texture(generated, vec3(uv.xy, mouse.y)).rgb;
float dist = distance(uv, mouse.xy);
float circle = smoothstep(.025, .026, dist) * .5 + .5;
@@ -49,6 +51,26 @@ updateButton.addEventListener('click', () => {
const shader = document.querySelector('repa-shader');
shader.render(fsinput.value);
});
+
+setTimeout(() => {
+ // generate texture data
+ const generated3DT = document.querySelector('repa-texture[name="generated"]');
+ const size = 32;
+ const t3data = new Uint8Array(size * size * size * 4);
+ for (let i = 0; i < size; i++) {
+ for (let j = 0; j < size; j++) {
+ for (let k = 0; k < size; k++) {
+ let index = i * size * size + j * size + k;
+ t3data[index*4] = i * 4 % 255;
+ t3data[index*4+1] = j * 4 % 255;
+ t3data[index*4+2] = k * 4 % 255;
+ t3data[index*4+3] = 255;
+ }
+ }
+ }
+
+ generated3DT.content = t3data;
+}, 100);