3d texture from image

This commit is contained in:
Gyuri Horák 2023-03-31 18:42:12 +02:00
parent 73e88916e9
commit 96f41ea6b3
Signed by: dyuri
GPG Key ID: 4993F07B3EAE8D38
4 changed files with 8 additions and 4 deletions

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@ -1,2 +1,6 @@
- fix mouse, add button, drag
- 3d texture
- format
- inner format
- data from external script

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@ -25,7 +25,7 @@
<body>
<repa-shader id="demoshader" fs-input="fsinput" alpha mouse width=512 height=512>
<repa-texture src="avatar.png" name="tex_avatar" wrap="mirrored_repeat"></repa-texture>
<repa-texture t3d name="test3d" filter="nearest"></repa-texture>
<repa-texture t3d src="3dt.png" name="test3d" filter="linear" width=32 height=32 depth=32></repa-texture>
void main() {
vec2 uv = gl_FragCoord.xy / resolution.xy;
vec3 col = texture(tex_avatar, uv).rgb;

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demo/3dt.png Normal file

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Width:  |  Height:  |  Size: 4.1 KiB

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@ -352,15 +352,15 @@ class RepaTexture extends HTMLElement {
}
get width() {
return this._width || this.ref?.videoWidth || this.ref?.width || 0;
return +(this._width || this.getAttribute("width") || this.ref?.videoWidth || this.ref?.width || 0);
}
get height() {
return this._height || this.ref?.videoHeight || this.ref?.height || 0;
return +(this._height || this.getAttribute("height") || this.ref?.videoHeight || this.ref?.height || 0);
}
get depth() {
return this._depth || this.ref?.depth || 0;
return +(this._depth || this.getAttribute("depth") || this.ref?.depth || 0);
}
get magFilter() {