hg => git
This commit is contained in:
@@ -0,0 +1,290 @@
|
||||
#ifndef __khrplatform_h_
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
|
||||
** without limitation the rights to use, copy, modify, merge, publish,
|
||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
** permit persons to whom the Materials are furnished to do so, subject to
|
||||
** the following conditions:
|
||||
**
|
||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
|
||||
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||
*
|
||||
* This file should be included as
|
||||
* #include <KHR/khrplatform.h>
|
||||
* by Khronos client API header files that use its types and defines.
|
||||
*
|
||||
* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
|
||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
|
||||
*
|
||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
|
||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
|
||||
* Calling convention macros defined in this file:
|
||||
* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
#elif defined(__ANDROID__)
|
||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef _WIN64
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
+874
@@ -0,0 +1,874 @@
|
||||
/*
|
||||
|
||||
OpenGL ES loader generated by glad 0.1.31 on Fri Jul 19 04:06:08 2019.
|
||||
|
||||
Language/Generator: C/C++
|
||||
Specification: gl
|
||||
APIs: gles2=2.0
|
||||
Profile: core
|
||||
Extensions:
|
||||
|
||||
Loader: False
|
||||
Local files: False
|
||||
Omit khrplatform: False
|
||||
Reproducible: False
|
||||
|
||||
Commandline:
|
||||
--profile="core" --api="gles2=2.0" --generator="c" --spec="gl" --no-loader --extensions=""
|
||||
Online:
|
||||
https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gles2%3D2.0
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __glad_h_
|
||||
#define __glad_h_
|
||||
|
||||
#ifdef __gl2_h_
|
||||
#error OpenGL ES 2 header already included, remove this include, glad already provides it
|
||||
#endif
|
||||
#define __gl2_h_
|
||||
|
||||
#ifdef __gl3_h_
|
||||
#error OpenGL ES 3 header already included, remove this include, glad already provides it
|
||||
#endif
|
||||
#define __gl3_h_
|
||||
|
||||
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
||||
#define APIENTRY __stdcall
|
||||
#endif
|
||||
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY
|
||||
#endif
|
||||
#ifndef APIENTRYP
|
||||
#define APIENTRYP APIENTRY *
|
||||
#endif
|
||||
|
||||
#ifndef GLAPIENTRY
|
||||
#define GLAPIENTRY APIENTRY
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct gladGLversionStruct {
|
||||
int major;
|
||||
int minor;
|
||||
};
|
||||
|
||||
typedef void* (* GLADloadproc)(const char *name);
|
||||
|
||||
#ifndef GLAPI
|
||||
# if defined(GLAD_GLAPI_EXPORT)
|
||||
# if defined(_WIN32) || defined(__CYGWIN__)
|
||||
# if defined(GLAD_GLAPI_EXPORT_BUILD)
|
||||
# if defined(__GNUC__)
|
||||
# define GLAPI __attribute__ ((dllexport)) extern
|
||||
# else
|
||||
# define GLAPI __declspec(dllexport) extern
|
||||
# endif
|
||||
# else
|
||||
# if defined(__GNUC__)
|
||||
# define GLAPI __attribute__ ((dllimport)) extern
|
||||
# else
|
||||
# define GLAPI __declspec(dllimport) extern
|
||||
# endif
|
||||
# endif
|
||||
# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
|
||||
# define GLAPI __attribute__ ((visibility ("default"))) extern
|
||||
# else
|
||||
# define GLAPI extern
|
||||
# endif
|
||||
# else
|
||||
# define GLAPI extern
|
||||
# endif
|
||||
#endif
|
||||
|
||||
GLAPI struct gladGLversionStruct GLVersion;
|
||||
GLAPI int gladLoadGLES2Loader(GLADloadproc);
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef void GLvoid;
|
||||
typedef khronos_int8_t GLbyte;
|
||||
typedef khronos_uint8_t GLubyte;
|
||||
typedef khronos_int16_t GLshort;
|
||||
typedef khronos_uint16_t GLushort;
|
||||
typedef int GLint;
|
||||
typedef unsigned int GLuint;
|
||||
typedef khronos_int32_t GLclampx;
|
||||
typedef int GLsizei;
|
||||
typedef khronos_float_t GLfloat;
|
||||
typedef khronos_float_t GLclampf;
|
||||
typedef double GLdouble;
|
||||
typedef double GLclampd;
|
||||
typedef void *GLeglClientBufferEXT;
|
||||
typedef void *GLeglImageOES;
|
||||
typedef char GLchar;
|
||||
typedef char GLcharARB;
|
||||
#ifdef __APPLE__
|
||||
typedef void *GLhandleARB;
|
||||
#else
|
||||
typedef unsigned int GLhandleARB;
|
||||
#endif
|
||||
typedef khronos_uint16_t GLhalf;
|
||||
typedef khronos_uint16_t GLhalfARB;
|
||||
typedef khronos_int32_t GLfixed;
|
||||
typedef khronos_intptr_t GLintptr;
|
||||
typedef khronos_intptr_t GLintptrARB;
|
||||
typedef khronos_ssize_t GLsizeiptr;
|
||||
typedef khronos_ssize_t GLsizeiptrARB;
|
||||
typedef khronos_int64_t GLint64;
|
||||
typedef khronos_int64_t GLint64EXT;
|
||||
typedef khronos_uint64_t GLuint64;
|
||||
typedef khronos_uint64_t GLuint64EXT;
|
||||
typedef struct __GLsync *GLsync;
|
||||
struct _cl_context;
|
||||
struct _cl_event;
|
||||
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
||||
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
||||
typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
||||
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
|
||||
typedef unsigned short GLhalfNV;
|
||||
typedef GLintptr GLvdpauSurfaceNV;
|
||||
typedef void (APIENTRY *GLVULKANPROCNV)(void);
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
#define GL_ZERO 0
|
||||
#define GL_ONE 1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
#define GL_FUNC_ADD 0x8006
|
||||
#define GL_BLEND_EQUATION 0x8009
|
||||
#define GL_BLEND_EQUATION_RGB 0x8009
|
||||
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||
#define GL_FUNC_SUBTRACT 0x800A
|
||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||
#define GL_BLEND_DST_RGB 0x80C8
|
||||
#define GL_BLEND_SRC_RGB 0x80C9
|
||||
#define GL_BLEND_DST_ALPHA 0x80CA
|
||||
#define GL_BLEND_SRC_ALPHA 0x80CB
|
||||
#define GL_CONSTANT_COLOR 0x8001
|
||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||
#define GL_CONSTANT_ALPHA 0x8003
|
||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||
#define GL_BLEND_COLOR 0x8005
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
#define GL_BUFFER_USAGE 0x8765
|
||||
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
#define GL_CW 0x0900
|
||||
#define GL_CCW 0x0901
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_INT 0x1404
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FIXED 0x140C
|
||||
#define GL_DEPTH_COMPONENT 0x1902
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_SHADER_TYPE 0x8B4F
|
||||
#define GL_DELETE_STATUS 0x8B80
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_VALIDATE_STATUS 0x8B83
|
||||
#define GL_ATTACHED_SHADERS 0x8B85
|
||||
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_DECR 0x1E03
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_INCR_WRAP 0x8507
|
||||
#define GL_DECR_WRAP 0x8508
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
#define GL_TEXTURE 0x1702
|
||||
#define GL_TEXTURE_CUBE_MAP 0x8513
|
||||
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_MIRRORED_REPEAT 0x8370
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
#define GL_INT_VEC2 0x8B53
|
||||
#define GL_INT_VEC3 0x8B54
|
||||
#define GL_INT_VEC4 0x8B55
|
||||
#define GL_BOOL 0x8B56
|
||||
#define GL_BOOL_VEC2 0x8B57
|
||||
#define GL_BOOL_VEC3 0x8B58
|
||||
#define GL_BOOL_VEC4 0x8B59
|
||||
#define GL_FLOAT_MAT2 0x8B5A
|
||||
#define GL_FLOAT_MAT3 0x8B5B
|
||||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
||||
#define GL_SHADER_COMPILER 0x8DFA
|
||||
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
||||
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
||||
#define GL_LOW_FLOAT 0x8DF0
|
||||
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||
#define GL_HIGH_FLOAT 0x8DF2
|
||||
#define GL_LOW_INT 0x8DF3
|
||||
#define GL_MEDIUM_INT 0x8DF4
|
||||
#define GL_HIGH_INT 0x8DF5
|
||||
#define GL_FRAMEBUFFER 0x8D40
|
||||
#define GL_RENDERBUFFER 0x8D41
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGB565 0x8D62
|
||||
#define GL_DEPTH_COMPONENT16 0x81A5
|
||||
#define GL_STENCIL_INDEX8 0x8D48
|
||||
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
||||
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
||||
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
#define GL_NONE 0
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
||||
#ifndef GL_ES_VERSION_2_0
|
||||
#define GL_ES_VERSION_2_0 1
|
||||
GLAPI int GLAD_GL_ES_VERSION_2_0;
|
||||
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
|
||||
GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
|
||||
#define glActiveTexture glad_glActiveTexture
|
||||
typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
|
||||
GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
|
||||
#define glAttachShader glad_glAttachShader
|
||||
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
|
||||
GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
|
||||
#define glBindAttribLocation glad_glBindAttribLocation
|
||||
typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
|
||||
GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
|
||||
#define glBindBuffer glad_glBindBuffer
|
||||
typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
|
||||
GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
|
||||
#define glBindFramebuffer glad_glBindFramebuffer
|
||||
typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
|
||||
GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
|
||||
#define glBindRenderbuffer glad_glBindRenderbuffer
|
||||
typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
|
||||
GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
|
||||
#define glBindTexture glad_glBindTexture
|
||||
typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
|
||||
#define glBlendColor glad_glBlendColor
|
||||
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
|
||||
GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
|
||||
#define glBlendEquation glad_glBlendEquation
|
||||
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
|
||||
GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
|
||||
#define glBlendEquationSeparate glad_glBlendEquationSeparate
|
||||
typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
|
||||
GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
|
||||
#define glBlendFunc glad_glBlendFunc
|
||||
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||
GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
|
||||
#define glBlendFuncSeparate glad_glBlendFuncSeparate
|
||||
typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||
GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
|
||||
#define glBufferData glad_glBufferData
|
||||
typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||
GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
|
||||
#define glBufferSubData glad_glBufferSubData
|
||||
typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
|
||||
GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
|
||||
#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
|
||||
typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
|
||||
GLAPI PFNGLCLEARPROC glad_glClear;
|
||||
#define glClear glad_glClear
|
||||
typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
|
||||
#define glClearColor glad_glClearColor
|
||||
typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d);
|
||||
GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
|
||||
#define glClearDepthf glad_glClearDepthf
|
||||
typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
|
||||
GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
|
||||
#define glClearStencil glad_glClearStencil
|
||||
typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
|
||||
#define glColorMask glad_glColorMask
|
||||
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
|
||||
GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
|
||||
#define glCompileShader glad_glCompileShader
|
||||
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
||||
GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
|
||||
#define glCompressedTexImage2D glad_glCompressedTexImage2D
|
||||
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
|
||||
#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
|
||||
typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
|
||||
#define glCopyTexImage2D glad_glCopyTexImage2D
|
||||
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
|
||||
#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
|
||||
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
|
||||
GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
|
||||
#define glCreateProgram glad_glCreateProgram
|
||||
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
|
||||
GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
|
||||
#define glCreateShader glad_glCreateShader
|
||||
typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
|
||||
GLAPI PFNGLCULLFACEPROC glad_glCullFace;
|
||||
#define glCullFace glad_glCullFace
|
||||
typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
|
||||
GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
|
||||
#define glDeleteBuffers glad_glDeleteBuffers
|
||||
typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
|
||||
GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
|
||||
#define glDeleteFramebuffers glad_glDeleteFramebuffers
|
||||
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
|
||||
GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
|
||||
#define glDeleteProgram glad_glDeleteProgram
|
||||
typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
|
||||
GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
|
||||
#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
|
||||
typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
|
||||
GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
|
||||
#define glDeleteShader glad_glDeleteShader
|
||||
typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
|
||||
GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
|
||||
#define glDeleteTextures glad_glDeleteTextures
|
||||
typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
|
||||
GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
|
||||
#define glDepthFunc glad_glDepthFunc
|
||||
typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
|
||||
GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
|
||||
#define glDepthMask glad_glDepthMask
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
|
||||
GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
|
||||
#define glDepthRangef glad_glDepthRangef
|
||||
typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
|
||||
GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
|
||||
#define glDetachShader glad_glDetachShader
|
||||
typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
|
||||
GLAPI PFNGLDISABLEPROC glad_glDisable;
|
||||
#define glDisable glad_glDisable
|
||||
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
||||
GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
|
||||
#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
|
||||
typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
|
||||
GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
|
||||
#define glDrawArrays glad_glDrawArrays
|
||||
typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
|
||||
#define glDrawElements glad_glDrawElements
|
||||
typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
|
||||
GLAPI PFNGLENABLEPROC glad_glEnable;
|
||||
#define glEnable glad_glEnable
|
||||
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
||||
GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
|
||||
#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
|
||||
typedef void (APIENTRYP PFNGLFINISHPROC)(void);
|
||||
GLAPI PFNGLFINISHPROC glad_glFinish;
|
||||
#define glFinish glad_glFinish
|
||||
typedef void (APIENTRYP PFNGLFLUSHPROC)(void);
|
||||
GLAPI PFNGLFLUSHPROC glad_glFlush;
|
||||
#define glFlush glad_glFlush
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
|
||||
#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
|
||||
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
|
||||
#define glFramebufferTexture2D glad_glFramebufferTexture2D
|
||||
typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
|
||||
GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
|
||||
#define glFrontFace glad_glFrontFace
|
||||
typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
|
||||
GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
|
||||
#define glGenBuffers glad_glGenBuffers
|
||||
typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
|
||||
GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
|
||||
#define glGenerateMipmap glad_glGenerateMipmap
|
||||
typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
|
||||
GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
|
||||
#define glGenFramebuffers glad_glGenFramebuffers
|
||||
typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
|
||||
GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
|
||||
#define glGenRenderbuffers glad_glGenRenderbuffers
|
||||
typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
|
||||
GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
|
||||
#define glGenTextures glad_glGenTextures
|
||||
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
|
||||
#define glGetActiveAttrib glad_glGetActiveAttrib
|
||||
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||
GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
|
||||
#define glGetActiveUniform glad_glGetActiveUniform
|
||||
typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
||||
GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
|
||||
#define glGetAttachedShaders glad_glGetAttachedShaders
|
||||
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
|
||||
GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
|
||||
#define glGetAttribLocation glad_glGetAttribLocation
|
||||
typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
|
||||
GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
|
||||
#define glGetBooleanv glad_glGetBooleanv
|
||||
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
|
||||
GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
|
||||
#define glGetBufferParameteriv glad_glGetBufferParameteriv
|
||||
typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void);
|
||||
GLAPI PFNGLGETERRORPROC glad_glGetError;
|
||||
#define glGetError glad_glGetError
|
||||
typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
|
||||
GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
|
||||
#define glGetFloatv glad_glGetFloatv
|
||||
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
||||
GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
|
||||
#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
|
||||
typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
|
||||
GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
|
||||
#define glGetIntegerv glad_glGetIntegerv
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
|
||||
GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
|
||||
#define glGetProgramiv glad_glGetProgramiv
|
||||
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
|
||||
#define glGetProgramInfoLog glad_glGetProgramInfoLog
|
||||
typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
|
||||
GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
|
||||
#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
|
||||
typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
|
||||
GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
|
||||
#define glGetShaderiv glad_glGetShaderiv
|
||||
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||
GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
|
||||
#define glGetShaderInfoLog glad_glGetShaderInfoLog
|
||||
typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
||||
GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
|
||||
#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat
|
||||
typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||
GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
|
||||
#define glGetShaderSource glad_glGetShaderSource
|
||||
typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
|
||||
GLAPI PFNGLGETSTRINGPROC glad_glGetString;
|
||||
#define glGetString glad_glGetString
|
||||
typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
|
||||
GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
|
||||
#define glGetTexParameterfv glad_glGetTexParameterfv
|
||||
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
|
||||
GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
|
||||
#define glGetTexParameteriv glad_glGetTexParameteriv
|
||||
typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
|
||||
GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
|
||||
#define glGetUniformfv glad_glGetUniformfv
|
||||
typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
|
||||
GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
|
||||
#define glGetUniformiv glad_glGetUniformiv
|
||||
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
|
||||
GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
|
||||
#define glGetUniformLocation glad_glGetUniformLocation
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
|
||||
GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
|
||||
#define glGetVertexAttribfv glad_glGetVertexAttribfv
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
|
||||
GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
|
||||
#define glGetVertexAttribiv glad_glGetVertexAttribiv
|
||||
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
|
||||
GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
|
||||
#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
|
||||
typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
|
||||
GLAPI PFNGLHINTPROC glad_glHint;
|
||||
#define glHint glad_glHint
|
||||
typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
|
||||
GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
|
||||
#define glIsBuffer glad_glIsBuffer
|
||||
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
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||||
GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
|
||||
#define glIsEnabled glad_glIsEnabled
|
||||
typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
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||||
GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
|
||||
#define glIsFramebuffer glad_glIsFramebuffer
|
||||
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
|
||||
GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
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||||
#define glIsProgram glad_glIsProgram
|
||||
typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
|
||||
GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
|
||||
#define glIsRenderbuffer glad_glIsRenderbuffer
|
||||
typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
|
||||
GLAPI PFNGLISSHADERPROC glad_glIsShader;
|
||||
#define glIsShader glad_glIsShader
|
||||
typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
|
||||
GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
|
||||
#define glIsTexture glad_glIsTexture
|
||||
typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
|
||||
GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
|
||||
#define glLineWidth glad_glLineWidth
|
||||
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
|
||||
GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
|
||||
#define glLinkProgram glad_glLinkProgram
|
||||
typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
|
||||
GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
|
||||
#define glPixelStorei glad_glPixelStorei
|
||||
typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
|
||||
GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
|
||||
#define glPolygonOffset glad_glPolygonOffset
|
||||
typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
|
||||
#define glReadPixels glad_glReadPixels
|
||||
typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)(void);
|
||||
GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
|
||||
#define glReleaseShaderCompiler glad_glReleaseShaderCompiler
|
||||
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
|
||||
#define glRenderbufferStorage glad_glRenderbufferStorage
|
||||
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
|
||||
GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
|
||||
#define glSampleCoverage glad_glSampleCoverage
|
||||
typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GLAPI PFNGLSCISSORPROC glad_glScissor;
|
||||
#define glScissor glad_glScissor
|
||||
typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
|
||||
GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary;
|
||||
#define glShaderBinary glad_glShaderBinary
|
||||
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||
GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
|
||||
#define glShaderSource glad_glShaderSource
|
||||
typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
|
||||
GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
|
||||
#define glStencilFunc glad_glStencilFunc
|
||||
typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
|
||||
#define glStencilFuncSeparate glad_glStencilFuncSeparate
|
||||
typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
|
||||
GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
|
||||
#define glStencilMask glad_glStencilMask
|
||||
typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
|
||||
GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
|
||||
#define glStencilMaskSeparate glad_glStencilMaskSeparate
|
||||
typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
|
||||
#define glStencilOp glad_glStencilOp
|
||||
typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||
GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
|
||||
#define glStencilOpSeparate glad_glStencilOpSeparate
|
||||
typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
|
||||
#define glTexImage2D glad_glTexImage2D
|
||||
typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
|
||||
GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
|
||||
#define glTexParameterf glad_glTexParameterf
|
||||
typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
|
||||
GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
|
||||
#define glTexParameterfv glad_glTexParameterfv
|
||||
typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
|
||||
GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
|
||||
#define glTexParameteri glad_glTexParameteri
|
||||
typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
|
||||
GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
|
||||
#define glTexParameteriv glad_glTexParameteriv
|
||||
typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
|
||||
#define glTexSubImage2D glad_glTexSubImage2D
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
|
||||
GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
|
||||
#define glUniform1f glad_glUniform1f
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
|
||||
#define glUniform1fv glad_glUniform1fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
|
||||
GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
|
||||
#define glUniform1i glad_glUniform1i
|
||||
typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||
GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
|
||||
#define glUniform1iv glad_glUniform1iv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
|
||||
GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
|
||||
#define glUniform2f glad_glUniform2f
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
|
||||
#define glUniform2fv glad_glUniform2fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
|
||||
GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
|
||||
#define glUniform2i glad_glUniform2i
|
||||
typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||
GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
|
||||
#define glUniform2iv glad_glUniform2iv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
|
||||
#define glUniform3f glad_glUniform3f
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
|
||||
#define glUniform3fv glad_glUniform3fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
|
||||
GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
|
||||
#define glUniform3i glad_glUniform3i
|
||||
typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||
GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
|
||||
#define glUniform3iv glad_glUniform3iv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
|
||||
#define glUniform4f glad_glUniform4f
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
|
||||
#define glUniform4fv glad_glUniform4fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
|
||||
#define glUniform4i glad_glUniform4i
|
||||
typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||
GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
|
||||
#define glUniform4iv glad_glUniform4iv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
|
||||
#define glUniformMatrix2fv glad_glUniformMatrix2fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
|
||||
#define glUniformMatrix3fv glad_glUniformMatrix3fv
|
||||
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||
GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
|
||||
#define glUniformMatrix4fv glad_glUniformMatrix4fv
|
||||
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
|
||||
GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
|
||||
#define glUseProgram glad_glUseProgram
|
||||
typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
|
||||
GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
|
||||
#define glValidateProgram glad_glValidateProgram
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
|
||||
GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
|
||||
#define glVertexAttrib1f glad_glVertexAttrib1f
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
|
||||
GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
|
||||
#define glVertexAttrib1fv glad_glVertexAttrib1fv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
|
||||
GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
|
||||
#define glVertexAttrib2f glad_glVertexAttrib2f
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
|
||||
GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
|
||||
#define glVertexAttrib2fv glad_glVertexAttrib2fv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||
GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
|
||||
#define glVertexAttrib3f glad_glVertexAttrib3f
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
|
||||
GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
|
||||
#define glVertexAttrib3fv glad_glVertexAttrib3fv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
|
||||
#define glVertexAttrib4f glad_glVertexAttrib4f
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
|
||||
GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
|
||||
#define glVertexAttrib4fv glad_glVertexAttrib4fv
|
||||
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
||||
GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
|
||||
#define glVertexAttribPointer glad_glVertexAttribPointer
|
||||
typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GLAPI PFNGLVIEWPORTPROC glad_glViewport;
|
||||
#define glViewport glad_glViewport
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,312 @@
|
||||
/*
|
||||
|
||||
EGL loader generated by glad 0.1.30 on Wed Jul 3 06:38:25 2019.
|
||||
|
||||
Language/Generator: C/C++
|
||||
Specification: egl
|
||||
APIs: egl=1.5
|
||||
Profile: -
|
||||
Extensions:
|
||||
EGL_KHR_platform_wayland
|
||||
Loader: False
|
||||
Local files: False
|
||||
Omit khrplatform: False
|
||||
Reproducible: False
|
||||
|
||||
Commandline:
|
||||
--api="egl=1.5" --generator="c" --spec="egl" --no-loader --extensions="EGL_KHR_platform_wayland"
|
||||
Online:
|
||||
https://glad.dav1d.de/#language=c&specification=egl&api=egl%3D1.5&extensions=EGL_KHR_platform_wayland
|
||||
*/
|
||||
|
||||
|
||||
#ifndef __glad_egl_h_
|
||||
|
||||
#ifdef __egl_h_
|
||||
#error EGL header already included, remove this include, glad already provides it
|
||||
#endif
|
||||
|
||||
#define __glad_egl_h_
|
||||
#define __egl_h_
|
||||
|
||||
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
||||
#define APIENTRY __stdcall
|
||||
#endif
|
||||
|
||||
#ifndef APIENTRY
|
||||
#define APIENTRY
|
||||
#endif
|
||||
#ifndef APIENTRYP
|
||||
#define APIENTRYP APIENTRY *
|
||||
#endif
|
||||
#ifndef GLAPI
|
||||
#define GLAPI extern
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef void* (* GLADloadproc)(const char *name);
|
||||
GLAPI int gladLoadEGLLoader(GLADloadproc);
|
||||
|
||||
#include <KHR/khrplatform.h>
|
||||
#include <EGL/eglplatform.h>
|
||||
struct AHardwareBuffer;
|
||||
typedef unsigned int EGLBoolean;
|
||||
typedef unsigned int EGLenum;
|
||||
typedef intptr_t EGLAttribKHR;
|
||||
typedef intptr_t EGLAttrib;
|
||||
typedef void *EGLClientBuffer;
|
||||
typedef void *EGLConfig;
|
||||
typedef void *EGLContext;
|
||||
typedef void *EGLDeviceEXT;
|
||||
typedef void *EGLDisplay;
|
||||
typedef void *EGLImage;
|
||||
typedef void *EGLImageKHR;
|
||||
typedef void *EGLLabelKHR;
|
||||
typedef void *EGLObjectKHR;
|
||||
typedef void *EGLOutputLayerEXT;
|
||||
typedef void *EGLOutputPortEXT;
|
||||
typedef void *EGLStreamKHR;
|
||||
typedef void *EGLSurface;
|
||||
typedef void *EGLSync;
|
||||
typedef void *EGLSyncKHR;
|
||||
typedef void *EGLSyncNV;
|
||||
typedef void (*__eglMustCastToProperFunctionPointerType)(void);
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
|
||||
typedef khronos_utime_nanoseconds_t EGLTime;
|
||||
typedef khronos_utime_nanoseconds_t EGLTimeNV;
|
||||
typedef khronos_utime_nanoseconds_t EGLuint64NV;
|
||||
typedef khronos_uint64_t EGLuint64KHR;
|
||||
typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
|
||||
typedef int EGLNativeFileDescriptorKHR;
|
||||
typedef khronos_ssize_t EGLsizeiANDROID;
|
||||
typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
|
||||
typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
|
||||
struct EGLClientPixmapHI {
|
||||
void *pData;
|
||||
EGLint iWidth;
|
||||
EGLint iHeight;
|
||||
EGLint iStride;
|
||||
};
|
||||
typedef void (APIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
|
||||
#define EGL_ALPHA_SIZE 0x3021
|
||||
#define EGL_BAD_ACCESS 0x3002
|
||||
#define EGL_BAD_ALLOC 0x3003
|
||||
#define EGL_BAD_ATTRIBUTE 0x3004
|
||||
#define EGL_BAD_CONFIG 0x3005
|
||||
#define EGL_BAD_CONTEXT 0x3006
|
||||
#define EGL_BAD_CURRENT_SURFACE 0x3007
|
||||
#define EGL_BAD_DISPLAY 0x3008
|
||||
#define EGL_BAD_MATCH 0x3009
|
||||
#define EGL_BAD_NATIVE_PIXMAP 0x300A
|
||||
#define EGL_BAD_NATIVE_WINDOW 0x300B
|
||||
#define EGL_BAD_PARAMETER 0x300C
|
||||
#define EGL_BAD_SURFACE 0x300D
|
||||
#define EGL_BLUE_SIZE 0x3022
|
||||
#define EGL_BUFFER_SIZE 0x3020
|
||||
#define EGL_CONFIG_CAVEAT 0x3027
|
||||
#define EGL_CONFIG_ID 0x3028
|
||||
#define EGL_CORE_NATIVE_ENGINE 0x305B
|
||||
#define EGL_DEPTH_SIZE 0x3025
|
||||
#define EGL_DONT_CARE EGL_CAST(EGLint,-1)
|
||||
#define EGL_DRAW 0x3059
|
||||
#define EGL_EXTENSIONS 0x3055
|
||||
#define EGL_FALSE 0
|
||||
#define EGL_GREEN_SIZE 0x3023
|
||||
#define EGL_HEIGHT 0x3056
|
||||
#define EGL_LARGEST_PBUFFER 0x3058
|
||||
#define EGL_LEVEL 0x3029
|
||||
#define EGL_MAX_PBUFFER_HEIGHT 0x302A
|
||||
#define EGL_MAX_PBUFFER_PIXELS 0x302B
|
||||
#define EGL_MAX_PBUFFER_WIDTH 0x302C
|
||||
#define EGL_NATIVE_RENDERABLE 0x302D
|
||||
#define EGL_NATIVE_VISUAL_ID 0x302E
|
||||
#define EGL_NATIVE_VISUAL_TYPE 0x302F
|
||||
#define EGL_NONE 0x3038
|
||||
#define EGL_NON_CONFORMANT_CONFIG 0x3051
|
||||
#define EGL_NOT_INITIALIZED 0x3001
|
||||
#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0)
|
||||
#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0)
|
||||
#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0)
|
||||
#define EGL_PBUFFER_BIT 0x0001
|
||||
#define EGL_PIXMAP_BIT 0x0002
|
||||
#define EGL_READ 0x305A
|
||||
#define EGL_RED_SIZE 0x3024
|
||||
#define EGL_SAMPLES 0x3031
|
||||
#define EGL_SAMPLE_BUFFERS 0x3032
|
||||
#define EGL_SLOW_CONFIG 0x3050
|
||||
#define EGL_STENCIL_SIZE 0x3026
|
||||
#define EGL_SUCCESS 0x3000
|
||||
#define EGL_SURFACE_TYPE 0x3033
|
||||
#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
|
||||
#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
|
||||
#define EGL_TRANSPARENT_RED_VALUE 0x3037
|
||||
#define EGL_TRANSPARENT_RGB 0x3052
|
||||
#define EGL_TRANSPARENT_TYPE 0x3034
|
||||
#define EGL_TRUE 1
|
||||
#define EGL_VENDOR 0x3053
|
||||
#define EGL_VERSION 0x3054
|
||||
#define EGL_WIDTH 0x3057
|
||||
#define EGL_WINDOW_BIT 0x0004
|
||||
#define EGL_BACK_BUFFER 0x3084
|
||||
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
|
||||
#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
|
||||
#define EGL_CONTEXT_LOST 0x300E
|
||||
#define EGL_MIN_SWAP_INTERVAL 0x303B
|
||||
#define EGL_MAX_SWAP_INTERVAL 0x303C
|
||||
#define EGL_MIPMAP_TEXTURE 0x3082
|
||||
#define EGL_MIPMAP_LEVEL 0x3083
|
||||
#define EGL_NO_TEXTURE 0x305C
|
||||
#define EGL_TEXTURE_2D 0x305F
|
||||
#define EGL_TEXTURE_FORMAT 0x3080
|
||||
#define EGL_TEXTURE_RGB 0x305D
|
||||
#define EGL_TEXTURE_RGBA 0x305E
|
||||
#define EGL_TEXTURE_TARGET 0x3081
|
||||
#define EGL_ALPHA_FORMAT 0x3088
|
||||
#define EGL_ALPHA_FORMAT_NONPRE 0x308B
|
||||
#define EGL_ALPHA_FORMAT_PRE 0x308C
|
||||
#define EGL_ALPHA_MASK_SIZE 0x303E
|
||||
#define EGL_BUFFER_PRESERVED 0x3094
|
||||
#define EGL_BUFFER_DESTROYED 0x3095
|
||||
#define EGL_CLIENT_APIS 0x308D
|
||||
#define EGL_COLORSPACE 0x3087
|
||||
#define EGL_COLORSPACE_sRGB 0x3089
|
||||
#define EGL_COLORSPACE_LINEAR 0x308A
|
||||
#define EGL_COLOR_BUFFER_TYPE 0x303F
|
||||
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
|
||||
#define EGL_DISPLAY_SCALING 10000
|
||||
#define EGL_HORIZONTAL_RESOLUTION 0x3090
|
||||
#define EGL_LUMINANCE_BUFFER 0x308F
|
||||
#define EGL_LUMINANCE_SIZE 0x303D
|
||||
#define EGL_OPENGL_ES_BIT 0x0001
|
||||
#define EGL_OPENVG_BIT 0x0002
|
||||
#define EGL_OPENGL_ES_API 0x30A0
|
||||
#define EGL_OPENVG_API 0x30A1
|
||||
#define EGL_OPENVG_IMAGE 0x3096
|
||||
#define EGL_PIXEL_ASPECT_RATIO 0x3092
|
||||
#define EGL_RENDERABLE_TYPE 0x3040
|
||||
#define EGL_RENDER_BUFFER 0x3086
|
||||
#define EGL_RGB_BUFFER 0x308E
|
||||
#define EGL_SINGLE_BUFFER 0x3085
|
||||
#define EGL_SWAP_BEHAVIOR 0x3093
|
||||
#define EGL_UNKNOWN EGL_CAST(EGLint,-1)
|
||||
#define EGL_VERTICAL_RESOLUTION 0x3091
|
||||
#define EGL_CONFORMANT 0x3042
|
||||
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
||||
#define EGL_MATCH_NATIVE_PIXMAP 0x3041
|
||||
#define EGL_OPENGL_ES2_BIT 0x0004
|
||||
#define EGL_VG_ALPHA_FORMAT 0x3088
|
||||
#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
|
||||
#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
|
||||
#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
|
||||
#define EGL_VG_COLORSPACE 0x3087
|
||||
#define EGL_VG_COLORSPACE_sRGB 0x3089
|
||||
#define EGL_VG_COLORSPACE_LINEAR 0x308A
|
||||
#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
|
||||
#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0)
|
||||
#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
|
||||
#define EGL_MULTISAMPLE_RESOLVE 0x3099
|
||||
#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
|
||||
#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
|
||||
#define EGL_OPENGL_API 0x30A2
|
||||
#define EGL_OPENGL_BIT 0x0008
|
||||
#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
|
||||
#define EGL_CONTEXT_MAJOR_VERSION 0x3098
|
||||
#define EGL_CONTEXT_MINOR_VERSION 0x30FB
|
||||
#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
|
||||
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
|
||||
#define EGL_NO_RESET_NOTIFICATION 0x31BE
|
||||
#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
|
||||
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
|
||||
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
|
||||
#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
|
||||
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
|
||||
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
|
||||
#define EGL_OPENGL_ES3_BIT 0x00000040
|
||||
#define EGL_CL_EVENT_HANDLE 0x309C
|
||||
#define EGL_SYNC_CL_EVENT 0x30FE
|
||||
#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
|
||||
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
|
||||
#define EGL_SYNC_TYPE 0x30F7
|
||||
#define EGL_SYNC_STATUS 0x30F1
|
||||
#define EGL_SYNC_CONDITION 0x30F8
|
||||
#define EGL_SIGNALED 0x30F2
|
||||
#define EGL_UNSIGNALED 0x30F3
|
||||
#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
|
||||
#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF
|
||||
#define EGL_TIMEOUT_EXPIRED 0x30F5
|
||||
#define EGL_CONDITION_SATISFIED 0x30F6
|
||||
#define EGL_NO_SYNC EGL_CAST(EGLSync,0)
|
||||
#define EGL_SYNC_FENCE 0x30F9
|
||||
#define EGL_GL_COLORSPACE 0x309D
|
||||
#define EGL_GL_COLORSPACE_SRGB 0x3089
|
||||
#define EGL_GL_COLORSPACE_LINEAR 0x308A
|
||||
#define EGL_GL_RENDERBUFFER 0x30B9
|
||||
#define EGL_GL_TEXTURE_2D 0x30B1
|
||||
#define EGL_GL_TEXTURE_LEVEL 0x30BC
|
||||
#define EGL_GL_TEXTURE_3D 0x30B2
|
||||
#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
|
||||
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
|
||||
#define EGL_IMAGE_PRESERVED 0x30D2
|
||||
#define EGL_NO_IMAGE EGL_CAST(EGLImage,0)
|
||||
EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
|
||||
EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
|
||||
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
|
||||
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
|
||||
EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
|
||||
EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
|
||||
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
|
||||
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
|
||||
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
|
||||
EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
|
||||
EGLDisplay eglGetCurrentDisplay(void);
|
||||
EGLSurface eglGetCurrentSurface(EGLint readdraw);
|
||||
EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id);
|
||||
EGLint eglGetError(void);
|
||||
__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname);
|
||||
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
|
||||
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
|
||||
EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
|
||||
const char *eglQueryString(EGLDisplay dpy, EGLint name);
|
||||
EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
|
||||
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
|
||||
EGLBoolean eglTerminate(EGLDisplay dpy);
|
||||
EGLBoolean eglWaitGL(void);
|
||||
EGLBoolean eglWaitNative(EGLint engine);
|
||||
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||
EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||
EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
|
||||
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval);
|
||||
EGLBoolean eglBindAPI(EGLenum api);
|
||||
EGLenum eglQueryAPI(void);
|
||||
EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
|
||||
EGLBoolean eglReleaseThread(void);
|
||||
EGLBoolean eglWaitClient(void);
|
||||
EGLContext eglGetCurrentContext(void);
|
||||
EGLSync eglCreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list);
|
||||
EGLBoolean eglDestroySync(EGLDisplay dpy, EGLSync sync);
|
||||
EGLint eglClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
|
||||
EGLBoolean eglGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value);
|
||||
EGLImage eglCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list);
|
||||
EGLBoolean eglDestroyImage(EGLDisplay dpy, EGLImage image);
|
||||
EGLDisplay eglGetPlatformDisplay(EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
|
||||
EGLSurface eglCreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list);
|
||||
EGLSurface eglCreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list);
|
||||
EGLBoolean eglWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags);
|
||||
#define EGL_PLATFORM_WAYLAND_KHR 0x31D8
|
||||
#ifndef EGL_KHR_platform_wayland
|
||||
#define EGL_KHR_platform_wayland 1
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
+25
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
* Copyright (C) 2019-2020 Scoopta
|
||||
* This file is part of GLPaper
|
||||
* GLPaper is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
GLPaper is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GLPaper. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef PAPER_H
|
||||
#define PAPER_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
void paper_init(char* monitor, char* frag_path, uint16_t fps, char* layer_name, uint16_t width, uint16_t height);
|
||||
|
||||
#endif
|
||||
+29
@@ -0,0 +1,29 @@
|
||||
/*
|
||||
* Copyright (C) 2019 Scoopta
|
||||
* This file is part of GLPaper
|
||||
* GLPaper is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
GLPaper is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GLPaper. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef UTIL_H
|
||||
#define UTIL_H
|
||||
|
||||
#include <math.h>
|
||||
#include <time.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
time_t utils_get_time_millis();
|
||||
|
||||
void utils_sleep_millis(time_t millis);
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,559 @@
|
||||
/* Generated by wayland-scanner 1.16.0 */
|
||||
|
||||
#ifndef WLR_LAYER_SHELL_V1_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
||||
#define WLR_LAYER_SHELL_V1_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include "wayland-client.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @page page_wlr_layer_shell_v1_unstable_v1 The wlr_layer_shell_v1_unstable_v1 protocol
|
||||
* @section page_ifaces_wlr_layer_shell_v1_unstable_v1 Interfaces
|
||||
* - @subpage page_iface_zwlr_layer_shell_v1 - create surfaces that are layers of the desktop
|
||||
* - @subpage page_iface_zwlr_layer_surface_v1 - layer metadata interface
|
||||
* @section page_copyright_wlr_layer_shell_v1_unstable_v1 Copyright
|
||||
* <pre>
|
||||
*
|
||||
* Copyright © 2017 Drew DeVault
|
||||
*
|
||||
* Permission to use, copy, modify, distribute, and sell this
|
||||
* software and its documentation for any purpose is hereby granted
|
||||
* without fee, provided that the above copyright notice appear in
|
||||
* all copies and that both that copyright notice and this permission
|
||||
* notice appear in supporting documentation, and that the name of
|
||||
* the copyright holders not be used in advertising or publicity
|
||||
* pertaining to distribution of the software without specific,
|
||||
* written prior permission. The copyright holders make no
|
||||
* representations about the suitability of this software for any
|
||||
* purpose. It is provided "as is" without express or implied
|
||||
* warranty.
|
||||
*
|
||||
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||
* THIS SOFTWARE.
|
||||
* </pre>
|
||||
*/
|
||||
struct wl_output;
|
||||
struct wl_surface;
|
||||
struct xdg_popup;
|
||||
struct zwlr_layer_shell_v1;
|
||||
struct zwlr_layer_surface_v1;
|
||||
|
||||
/**
|
||||
* @page page_iface_zwlr_layer_shell_v1 zwlr_layer_shell_v1
|
||||
* @section page_iface_zwlr_layer_shell_v1_desc Description
|
||||
*
|
||||
* Clients can use this interface to assign the surface_layer role to
|
||||
* wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||
* rendered with a defined z-depth respective to each other. They may also be
|
||||
* anchored to the edges and corners of a screen and specify input handling
|
||||
* semantics. This interface should be suitable for the implementation of
|
||||
* many desktop shell components, and a broad number of other applications
|
||||
* that interact with the desktop.
|
||||
* @section page_iface_zwlr_layer_shell_v1_api API
|
||||
* See @ref iface_zwlr_layer_shell_v1.
|
||||
*/
|
||||
/**
|
||||
* @defgroup iface_zwlr_layer_shell_v1 The zwlr_layer_shell_v1 interface
|
||||
*
|
||||
* Clients can use this interface to assign the surface_layer role to
|
||||
* wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||
* rendered with a defined z-depth respective to each other. They may also be
|
||||
* anchored to the edges and corners of a screen and specify input handling
|
||||
* semantics. This interface should be suitable for the implementation of
|
||||
* many desktop shell components, and a broad number of other applications
|
||||
* that interact with the desktop.
|
||||
*/
|
||||
extern const struct wl_interface zwlr_layer_shell_v1_interface;
|
||||
/**
|
||||
* @page page_iface_zwlr_layer_surface_v1 zwlr_layer_surface_v1
|
||||
* @section page_iface_zwlr_layer_surface_v1_desc Description
|
||||
*
|
||||
* An interface that may be implemented by a wl_surface, for surfaces that
|
||||
* are designed to be rendered as a layer of a stacked desktop-like
|
||||
* environment.
|
||||
*
|
||||
* Layer surface state (size, anchor, exclusive zone, margin, interactivity)
|
||||
* is double-buffered, and will be applied at the time wl_surface.commit of
|
||||
* the corresponding wl_surface is called.
|
||||
* @section page_iface_zwlr_layer_surface_v1_api API
|
||||
* See @ref iface_zwlr_layer_surface_v1.
|
||||
*/
|
||||
/**
|
||||
* @defgroup iface_zwlr_layer_surface_v1 The zwlr_layer_surface_v1 interface
|
||||
*
|
||||
* An interface that may be implemented by a wl_surface, for surfaces that
|
||||
* are designed to be rendered as a layer of a stacked desktop-like
|
||||
* environment.
|
||||
*
|
||||
* Layer surface state (size, anchor, exclusive zone, margin, interactivity)
|
||||
* is double-buffered, and will be applied at the time wl_surface.commit of
|
||||
* the corresponding wl_surface is called.
|
||||
*/
|
||||
extern const struct wl_interface zwlr_layer_surface_v1_interface;
|
||||
|
||||
#ifndef ZWLR_LAYER_SHELL_V1_ERROR_ENUM
|
||||
#define ZWLR_LAYER_SHELL_V1_ERROR_ENUM
|
||||
enum zwlr_layer_shell_v1_error {
|
||||
/**
|
||||
* wl_surface has another role
|
||||
*/
|
||||
ZWLR_LAYER_SHELL_V1_ERROR_ROLE = 0,
|
||||
/**
|
||||
* layer value is invalid
|
||||
*/
|
||||
ZWLR_LAYER_SHELL_V1_ERROR_INVALID_LAYER = 1,
|
||||
/**
|
||||
* wl_surface has a buffer attached or committed
|
||||
*/
|
||||
ZWLR_LAYER_SHELL_V1_ERROR_ALREADY_CONSTRUCTED = 2,
|
||||
};
|
||||
#endif /* ZWLR_LAYER_SHELL_V1_ERROR_ENUM */
|
||||
|
||||
#ifndef ZWLR_LAYER_SHELL_V1_LAYER_ENUM
|
||||
#define ZWLR_LAYER_SHELL_V1_LAYER_ENUM
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_shell_v1
|
||||
* available layers for surfaces
|
||||
*
|
||||
* These values indicate which layers a surface can be rendered in. They
|
||||
* are ordered by z depth, bottom-most first. Traditional shell surfaces
|
||||
* will typically be rendered between the bottom and top layers.
|
||||
* Fullscreen shell surfaces are typically rendered at the top layer.
|
||||
* Multiple surfaces can share a single layer, and ordering within a
|
||||
* single layer is undefined.
|
||||
*/
|
||||
enum zwlr_layer_shell_v1_layer {
|
||||
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND = 0,
|
||||
ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM = 1,
|
||||
ZWLR_LAYER_SHELL_V1_LAYER_TOP = 2,
|
||||
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY = 3,
|
||||
};
|
||||
#endif /* ZWLR_LAYER_SHELL_V1_LAYER_ENUM */
|
||||
|
||||
#define ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE 0
|
||||
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_shell_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE_SINCE_VERSION 1
|
||||
|
||||
/** @ingroup iface_zwlr_layer_shell_v1 */
|
||||
static inline void
|
||||
zwlr_layer_shell_v1_set_user_data(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1, void *user_data)
|
||||
{
|
||||
wl_proxy_set_user_data((struct wl_proxy *) zwlr_layer_shell_v1, user_data);
|
||||
}
|
||||
|
||||
/** @ingroup iface_zwlr_layer_shell_v1 */
|
||||
static inline void *
|
||||
zwlr_layer_shell_v1_get_user_data(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1)
|
||||
{
|
||||
return wl_proxy_get_user_data((struct wl_proxy *) zwlr_layer_shell_v1);
|
||||
}
|
||||
|
||||
static inline uint32_t
|
||||
zwlr_layer_shell_v1_get_version(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1)
|
||||
{
|
||||
return wl_proxy_get_version((struct wl_proxy *) zwlr_layer_shell_v1);
|
||||
}
|
||||
|
||||
/** @ingroup iface_zwlr_layer_shell_v1 */
|
||||
static inline void
|
||||
zwlr_layer_shell_v1_destroy(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1)
|
||||
{
|
||||
wl_proxy_destroy((struct wl_proxy *) zwlr_layer_shell_v1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_shell_v1
|
||||
*
|
||||
* Create a layer surface for an existing surface. This assigns the role of
|
||||
* layer_surface, or raises a protocol error if another role is already
|
||||
* assigned.
|
||||
*
|
||||
* Creating a layer surface from a wl_surface which has a buffer attached
|
||||
* or committed is a client error, and any attempts by a client to attach
|
||||
* or manipulate a buffer prior to the first layer_surface.configure call
|
||||
* must also be treated as errors.
|
||||
*
|
||||
* You may pass NULL for output to allow the compositor to decide which
|
||||
* output to use. Generally this will be the one that the user most
|
||||
* recently interacted with.
|
||||
*
|
||||
* Clients can specify a namespace that defines the purpose of the layer
|
||||
* surface.
|
||||
*/
|
||||
static inline struct zwlr_layer_surface_v1 *
|
||||
zwlr_layer_shell_v1_get_layer_surface(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1, struct wl_surface *surface, struct wl_output *output, uint32_t layer, const char *namespace)
|
||||
{
|
||||
struct wl_proxy *id;
|
||||
|
||||
id = wl_proxy_marshal_constructor((struct wl_proxy *) zwlr_layer_shell_v1,
|
||||
ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE, &zwlr_layer_surface_v1_interface, NULL, surface, output, layer, namespace);
|
||||
|
||||
return (struct zwlr_layer_surface_v1 *) id;
|
||||
}
|
||||
|
||||
#ifndef ZWLR_LAYER_SURFACE_V1_ERROR_ENUM
|
||||
#define ZWLR_LAYER_SURFACE_V1_ERROR_ENUM
|
||||
enum zwlr_layer_surface_v1_error {
|
||||
/**
|
||||
* provided surface state is invalid
|
||||
*/
|
||||
ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_SURFACE_STATE = 0,
|
||||
/**
|
||||
* size is invalid
|
||||
*/
|
||||
ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_SIZE = 1,
|
||||
/**
|
||||
* anchor bitfield is invalid
|
||||
*/
|
||||
ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_ANCHOR = 2,
|
||||
};
|
||||
#endif /* ZWLR_LAYER_SURFACE_V1_ERROR_ENUM */
|
||||
|
||||
#ifndef ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM
|
||||
#define ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM
|
||||
enum zwlr_layer_surface_v1_anchor {
|
||||
/**
|
||||
* the top edge of the anchor rectangle
|
||||
*/
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP = 1,
|
||||
/**
|
||||
* the bottom edge of the anchor rectangle
|
||||
*/
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM = 2,
|
||||
/**
|
||||
* the left edge of the anchor rectangle
|
||||
*/
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT = 4,
|
||||
/**
|
||||
* the right edge of the anchor rectangle
|
||||
*/
|
||||
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT = 8,
|
||||
};
|
||||
#endif /* ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM */
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
* @struct zwlr_layer_surface_v1_listener
|
||||
*/
|
||||
struct zwlr_layer_surface_v1_listener {
|
||||
/**
|
||||
* suggest a surface change
|
||||
*
|
||||
* The configure event asks the client to resize its surface.
|
||||
*
|
||||
* Clients should arrange their surface for the new states, and
|
||||
* then send an ack_configure request with the serial sent in this
|
||||
* configure event at some point before committing the new surface.
|
||||
*
|
||||
* The client is free to dismiss all but the last configure event
|
||||
* it received.
|
||||
*
|
||||
* The width and height arguments specify the size of the window in
|
||||
* surface-local coordinates.
|
||||
*
|
||||
* The size is a hint, in the sense that the client is free to
|
||||
* ignore it if it doesn't resize, pick a smaller size (to satisfy
|
||||
* aspect ratio or resize in steps of NxM pixels). If the client
|
||||
* picks a smaller size and is anchored to two opposite anchors
|
||||
* (e.g. 'top' and 'bottom'), the surface will be centered on this
|
||||
* axis.
|
||||
*
|
||||
* If the width or height arguments are zero, it means the client
|
||||
* should decide its own window dimension.
|
||||
*/
|
||||
void (*configure)(void *data,
|
||||
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1,
|
||||
uint32_t serial,
|
||||
uint32_t width,
|
||||
uint32_t height);
|
||||
/**
|
||||
* surface should be closed
|
||||
*
|
||||
* The closed event is sent by the compositor when the surface
|
||||
* will no longer be shown. The output may have been destroyed or
|
||||
* the user may have asked for it to be removed. Further changes to
|
||||
* the surface will be ignored. The client should destroy the
|
||||
* resource after receiving this event, and create a new surface if
|
||||
* they so choose.
|
||||
*/
|
||||
void (*closed)(void *data,
|
||||
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1);
|
||||
};
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
static inline int
|
||||
zwlr_layer_surface_v1_add_listener(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1,
|
||||
const struct zwlr_layer_surface_v1_listener *listener, void *data)
|
||||
{
|
||||
return wl_proxy_add_listener((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||
(void (**)(void)) listener, data);
|
||||
}
|
||||
|
||||
#define ZWLR_LAYER_SURFACE_V1_SET_SIZE 0
|
||||
#define ZWLR_LAYER_SURFACE_V1_SET_ANCHOR 1
|
||||
#define ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE 2
|
||||
#define ZWLR_LAYER_SURFACE_V1_SET_MARGIN 3
|
||||
#define ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY 4
|
||||
#define ZWLR_LAYER_SURFACE_V1_GET_POPUP 5
|
||||
#define ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE 6
|
||||
#define ZWLR_LAYER_SURFACE_V1_DESTROY 7
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SURFACE_V1_CONFIGURE_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SURFACE_V1_CLOSED_SINCE_VERSION 1
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SURFACE_V1_SET_SIZE_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SURFACE_V1_SET_ANCHOR_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SURFACE_V1_SET_MARGIN_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SURFACE_V1_GET_POPUP_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*/
|
||||
#define ZWLR_LAYER_SURFACE_V1_DESTROY_SINCE_VERSION 1
|
||||
|
||||
/** @ingroup iface_zwlr_layer_surface_v1 */
|
||||
static inline void
|
||||
zwlr_layer_surface_v1_set_user_data(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, void *user_data)
|
||||
{
|
||||
wl_proxy_set_user_data((struct wl_proxy *) zwlr_layer_surface_v1, user_data);
|
||||
}
|
||||
|
||||
/** @ingroup iface_zwlr_layer_surface_v1 */
|
||||
static inline void *
|
||||
zwlr_layer_surface_v1_get_user_data(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1)
|
||||
{
|
||||
return wl_proxy_get_user_data((struct wl_proxy *) zwlr_layer_surface_v1);
|
||||
}
|
||||
|
||||
static inline uint32_t
|
||||
zwlr_layer_surface_v1_get_version(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1)
|
||||
{
|
||||
return wl_proxy_get_version((struct wl_proxy *) zwlr_layer_surface_v1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*
|
||||
* Sets the size of the surface in surface-local coordinates. The
|
||||
* compositor will display the surface centered with respect to its
|
||||
* anchors.
|
||||
*
|
||||
* If you pass 0 for either value, the compositor will assign it and
|
||||
* inform you of the assignment in the configure event. You must set your
|
||||
* anchor to opposite edges in the dimensions you omit; not doing so is a
|
||||
* protocol error. Both values are 0 by default.
|
||||
*
|
||||
* Size is double-buffered, see wl_surface.commit.
|
||||
*/
|
||||
static inline void
|
||||
zwlr_layer_surface_v1_set_size(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t width, uint32_t height)
|
||||
{
|
||||
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||
ZWLR_LAYER_SURFACE_V1_SET_SIZE, width, height);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*
|
||||
* Requests that the compositor anchor the surface to the specified edges
|
||||
* and corners. If two orthoginal edges are specified (e.g. 'top' and
|
||||
* 'left'), then the anchor point will be the intersection of the edges
|
||||
* (e.g. the top left corner of the output); otherwise the anchor point
|
||||
* will be centered on that edge, or in the center if none is specified.
|
||||
*
|
||||
* Anchor is double-buffered, see wl_surface.commit.
|
||||
*/
|
||||
static inline void
|
||||
zwlr_layer_surface_v1_set_anchor(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t anchor)
|
||||
{
|
||||
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||
ZWLR_LAYER_SURFACE_V1_SET_ANCHOR, anchor);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*
|
||||
* Requests that the compositor avoids occluding an area of the surface
|
||||
* with other surfaces. The compositor's use of this information is
|
||||
* implementation-dependent - do not assume that this region will not
|
||||
* actually be occluded.
|
||||
*
|
||||
* A positive value is only meaningful if the surface is anchored to an
|
||||
* edge, rather than a corner. The zone is the number of surface-local
|
||||
* coordinates from the edge that are considered exclusive.
|
||||
*
|
||||
* Surfaces that do not wish to have an exclusive zone may instead specify
|
||||
* how they should interact with surfaces that do. If set to zero, the
|
||||
* surface indicates that it would like to be moved to avoid occluding
|
||||
* surfaces with a positive excluzive zone. If set to -1, the surface
|
||||
* indicates that it would not like to be moved to accomodate for other
|
||||
* surfaces, and the compositor should extend it all the way to the edges
|
||||
* it is anchored to.
|
||||
*
|
||||
* For example, a panel might set its exclusive zone to 10, so that
|
||||
* maximized shell surfaces are not shown on top of it. A notification
|
||||
* might set its exclusive zone to 0, so that it is moved to avoid
|
||||
* occluding the panel, but shell surfaces are shown underneath it. A
|
||||
* wallpaper or lock screen might set their exclusive zone to -1, so that
|
||||
* they stretch below or over the panel.
|
||||
*
|
||||
* The default value is 0.
|
||||
*
|
||||
* Exclusive zone is double-buffered, see wl_surface.commit.
|
||||
*/
|
||||
static inline void
|
||||
zwlr_layer_surface_v1_set_exclusive_zone(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, int32_t zone)
|
||||
{
|
||||
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||
ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE, zone);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*
|
||||
* Requests that the surface be placed some distance away from the anchor
|
||||
* point on the output, in surface-local coordinates. Setting this value
|
||||
* for edges you are not anchored to has no effect.
|
||||
*
|
||||
* The exclusive zone includes the margin.
|
||||
*
|
||||
* Margin is double-buffered, see wl_surface.commit.
|
||||
*/
|
||||
static inline void
|
||||
zwlr_layer_surface_v1_set_margin(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, int32_t top, int32_t right, int32_t bottom, int32_t left)
|
||||
{
|
||||
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||
ZWLR_LAYER_SURFACE_V1_SET_MARGIN, top, right, bottom, left);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*
|
||||
* Set to 1 to request that the seat send keyboard events to this layer
|
||||
* surface. For layers below the shell surface layer, the seat will use
|
||||
* normal focus semantics. For layers above the shell surface layers, the
|
||||
* seat will always give exclusive keyboard focus to the top-most layer
|
||||
* which has keyboard interactivity set to true.
|
||||
*
|
||||
* Layer surfaces receive pointer, touch, and tablet events normally. If
|
||||
* you do not want to receive them, set the input region on your surface
|
||||
* to an empty region.
|
||||
*
|
||||
* Events is double-buffered, see wl_surface.commit.
|
||||
*/
|
||||
static inline void
|
||||
zwlr_layer_surface_v1_set_keyboard_interactivity(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t keyboard_interactivity)
|
||||
{
|
||||
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||
ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY, keyboard_interactivity);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*
|
||||
* This assigns an xdg_popup's parent to this layer_surface. This popup
|
||||
* should have been created via xdg_surface::get_popup with the parent set
|
||||
* to NULL, and this request must be invoked before committing the popup's
|
||||
* initial state.
|
||||
*
|
||||
* See the documentation of xdg_popup for more details about what an
|
||||
* xdg_popup is and how it is used.
|
||||
*/
|
||||
static inline void
|
||||
zwlr_layer_surface_v1_get_popup(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, struct xdg_popup *popup)
|
||||
{
|
||||
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||
ZWLR_LAYER_SURFACE_V1_GET_POPUP, popup);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*
|
||||
* When a configure event is received, if a client commits the
|
||||
* surface in response to the configure event, then the client
|
||||
* must make an ack_configure request sometime before the commit
|
||||
* request, passing along the serial of the configure event.
|
||||
*
|
||||
* If the client receives multiple configure events before it
|
||||
* can respond to one, it only has to ack the last configure event.
|
||||
*
|
||||
* A client is not required to commit immediately after sending
|
||||
* an ack_configure request - it may even ack_configure several times
|
||||
* before its next surface commit.
|
||||
*
|
||||
* A client may send multiple ack_configure requests before committing, but
|
||||
* only the last request sent before a commit indicates which configure
|
||||
* event the client really is responding to.
|
||||
*/
|
||||
static inline void
|
||||
zwlr_layer_surface_v1_ack_configure(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t serial)
|
||||
{
|
||||
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||
ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE, serial);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zwlr_layer_surface_v1
|
||||
*
|
||||
* This request destroys the layer surface.
|
||||
*/
|
||||
static inline void
|
||||
zwlr_layer_surface_v1_destroy(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1)
|
||||
{
|
||||
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||
ZWLR_LAYER_SURFACE_V1_DESTROY);
|
||||
|
||||
wl_proxy_destroy((struct wl_proxy *) zwlr_layer_surface_v1);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,392 @@
|
||||
/* Generated by wayland-scanner 1.16.0 */
|
||||
|
||||
#ifndef XDG_OUTPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
||||
#define XDG_OUTPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include "wayland-client.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @page page_xdg_output_unstable_v1 The xdg_output_unstable_v1 protocol
|
||||
* Protocol to describe output regions
|
||||
*
|
||||
* @section page_desc_xdg_output_unstable_v1 Description
|
||||
*
|
||||
* This protocol aims at describing outputs in a way which is more in line
|
||||
* with the concept of an output on desktop oriented systems.
|
||||
*
|
||||
* Some information are more specific to the concept of an output for
|
||||
* a desktop oriented system and may not make sense in other applications,
|
||||
* such as IVI systems for example.
|
||||
*
|
||||
* Typically, the global compositor space on a desktop system is made of
|
||||
* a contiguous or overlapping set of rectangular regions.
|
||||
*
|
||||
* Some of the information provided in this protocol might be identical
|
||||
* to their counterparts already available from wl_output, in which case
|
||||
* the information provided by this protocol should be preferred to their
|
||||
* equivalent in wl_output. The goal is to move the desktop specific
|
||||
* concepts (such as output location within the global compositor space,
|
||||
* the connector name and types, etc.) out of the core wl_output protocol.
|
||||
*
|
||||
* Warning! The protocol described in this file is experimental and
|
||||
* backward incompatible changes may be made. Backward compatible
|
||||
* changes may be added together with the corresponding interface
|
||||
* version bump.
|
||||
* Backward incompatible changes are done by bumping the version
|
||||
* number in the protocol and interface names and resetting the
|
||||
* interface version. Once the protocol is to be declared stable,
|
||||
* the 'z' prefix and the version number in the protocol and
|
||||
* interface names are removed and the interface version number is
|
||||
* reset.
|
||||
*
|
||||
* @section page_ifaces_xdg_output_unstable_v1 Interfaces
|
||||
* - @subpage page_iface_zxdg_output_manager_v1 - manage xdg_output objects
|
||||
* - @subpage page_iface_zxdg_output_v1 - compositor logical output region
|
||||
* @section page_copyright_xdg_output_unstable_v1 Copyright
|
||||
* <pre>
|
||||
*
|
||||
* Copyright © 2017 Red Hat Inc.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
* </pre>
|
||||
*/
|
||||
struct wl_output;
|
||||
struct zxdg_output_manager_v1;
|
||||
struct zxdg_output_v1;
|
||||
|
||||
/**
|
||||
* @page page_iface_zxdg_output_manager_v1 zxdg_output_manager_v1
|
||||
* @section page_iface_zxdg_output_manager_v1_desc Description
|
||||
*
|
||||
* A global factory interface for xdg_output objects.
|
||||
* @section page_iface_zxdg_output_manager_v1_api API
|
||||
* See @ref iface_zxdg_output_manager_v1.
|
||||
*/
|
||||
/**
|
||||
* @defgroup iface_zxdg_output_manager_v1 The zxdg_output_manager_v1 interface
|
||||
*
|
||||
* A global factory interface for xdg_output objects.
|
||||
*/
|
||||
extern const struct wl_interface zxdg_output_manager_v1_interface;
|
||||
/**
|
||||
* @page page_iface_zxdg_output_v1 zxdg_output_v1
|
||||
* @section page_iface_zxdg_output_v1_desc Description
|
||||
*
|
||||
* An xdg_output describes part of the compositor geometry.
|
||||
*
|
||||
* This typically corresponds to a monitor that displays part of the
|
||||
* compositor space.
|
||||
* @section page_iface_zxdg_output_v1_api API
|
||||
* See @ref iface_zxdg_output_v1.
|
||||
*/
|
||||
/**
|
||||
* @defgroup iface_zxdg_output_v1 The zxdg_output_v1 interface
|
||||
*
|
||||
* An xdg_output describes part of the compositor geometry.
|
||||
*
|
||||
* This typically corresponds to a monitor that displays part of the
|
||||
* compositor space.
|
||||
*/
|
||||
extern const struct wl_interface zxdg_output_v1_interface;
|
||||
|
||||
#define ZXDG_OUTPUT_MANAGER_V1_DESTROY 0
|
||||
#define ZXDG_OUTPUT_MANAGER_V1_GET_XDG_OUTPUT 1
|
||||
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_manager_v1
|
||||
*/
|
||||
#define ZXDG_OUTPUT_MANAGER_V1_DESTROY_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_manager_v1
|
||||
*/
|
||||
#define ZXDG_OUTPUT_MANAGER_V1_GET_XDG_OUTPUT_SINCE_VERSION 1
|
||||
|
||||
/** @ingroup iface_zxdg_output_manager_v1 */
|
||||
static inline void
|
||||
zxdg_output_manager_v1_set_user_data(struct zxdg_output_manager_v1 *zxdg_output_manager_v1, void *user_data)
|
||||
{
|
||||
wl_proxy_set_user_data((struct wl_proxy *) zxdg_output_manager_v1, user_data);
|
||||
}
|
||||
|
||||
/** @ingroup iface_zxdg_output_manager_v1 */
|
||||
static inline void *
|
||||
zxdg_output_manager_v1_get_user_data(struct zxdg_output_manager_v1 *zxdg_output_manager_v1)
|
||||
{
|
||||
return wl_proxy_get_user_data((struct wl_proxy *) zxdg_output_manager_v1);
|
||||
}
|
||||
|
||||
static inline uint32_t
|
||||
zxdg_output_manager_v1_get_version(struct zxdg_output_manager_v1 *zxdg_output_manager_v1)
|
||||
{
|
||||
return wl_proxy_get_version((struct wl_proxy *) zxdg_output_manager_v1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_manager_v1
|
||||
*
|
||||
* Using this request a client can tell the server that it is not
|
||||
* going to use the xdg_output_manager object anymore.
|
||||
*
|
||||
* Any objects already created through this instance are not affected.
|
||||
*/
|
||||
static inline void
|
||||
zxdg_output_manager_v1_destroy(struct zxdg_output_manager_v1 *zxdg_output_manager_v1)
|
||||
{
|
||||
wl_proxy_marshal((struct wl_proxy *) zxdg_output_manager_v1,
|
||||
ZXDG_OUTPUT_MANAGER_V1_DESTROY);
|
||||
|
||||
wl_proxy_destroy((struct wl_proxy *) zxdg_output_manager_v1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_manager_v1
|
||||
*
|
||||
* This creates a new xdg_output object for the given wl_output.
|
||||
*/
|
||||
static inline struct zxdg_output_v1 *
|
||||
zxdg_output_manager_v1_get_xdg_output(struct zxdg_output_manager_v1 *zxdg_output_manager_v1, struct wl_output *output)
|
||||
{
|
||||
struct wl_proxy *id;
|
||||
|
||||
id = wl_proxy_marshal_constructor((struct wl_proxy *) zxdg_output_manager_v1,
|
||||
ZXDG_OUTPUT_MANAGER_V1_GET_XDG_OUTPUT, &zxdg_output_v1_interface, NULL, output);
|
||||
|
||||
return (struct zxdg_output_v1 *) id;
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_v1
|
||||
* @struct zxdg_output_v1_listener
|
||||
*/
|
||||
struct zxdg_output_v1_listener {
|
||||
/**
|
||||
* position of the output within the global compositor space
|
||||
*
|
||||
* The position event describes the location of the wl_output
|
||||
* within the global compositor space.
|
||||
*
|
||||
* The logical_position event is sent after creating an xdg_output
|
||||
* (see xdg_output_manager.get_xdg_output) and whenever the
|
||||
* location of the output changes within the global compositor
|
||||
* space.
|
||||
* @param x x position within the global compositor space
|
||||
* @param y y position within the global compositor space
|
||||
*/
|
||||
void (*logical_position)(void *data,
|
||||
struct zxdg_output_v1 *zxdg_output_v1,
|
||||
int32_t x,
|
||||
int32_t y);
|
||||
/**
|
||||
* size of the output in the global compositor space
|
||||
*
|
||||
* The logical_size event describes the size of the output in the
|
||||
* global compositor space.
|
||||
*
|
||||
* For example, a surface without any buffer scale, transformation
|
||||
* nor rotation set, with the size matching the logical_size will
|
||||
* have the same size as the corresponding output when displayed.
|
||||
*
|
||||
* Most regular Wayland clients should not pay attention to the
|
||||
* logical size and would rather rely on xdg_shell interfaces.
|
||||
*
|
||||
* Some clients such as Xwayland, however, need this to configure
|
||||
* their surfaces in the global compositor space as the compositor
|
||||
* may apply a different scale from what is advertised by the
|
||||
* output scaling property (to achieve fractional scaling, for
|
||||
* example).
|
||||
*
|
||||
* For example, for a wl_output mode 3840×2160 and a scale factor
|
||||
* 2:
|
||||
*
|
||||
* - A compositor not scaling the surface buffers will advertise a
|
||||
* logical size of 3840×2160,
|
||||
*
|
||||
* - A compositor automatically scaling the surface buffers will
|
||||
* advertise a logical size of 1920×1080,
|
||||
*
|
||||
* - A compositor using a fractional scale of 1.5 will advertise a
|
||||
* logical size to 2560×1620.
|
||||
*
|
||||
* For example, for a wl_output mode 1920×1080 and a 90 degree
|
||||
* rotation, the compositor will advertise a logical size of
|
||||
* 1080x1920.
|
||||
*
|
||||
* The logical_size event is sent after creating an xdg_output (see
|
||||
* xdg_output_manager.get_xdg_output) and whenever the logical size
|
||||
* of the output changes, either as a result of a change in the
|
||||
* applied scale or because of a change in the corresponding output
|
||||
* mode(see wl_output.mode) or transform (see wl_output.transform).
|
||||
* @param width width in global compositor space
|
||||
* @param height height in global compositor space
|
||||
*/
|
||||
void (*logical_size)(void *data,
|
||||
struct zxdg_output_v1 *zxdg_output_v1,
|
||||
int32_t width,
|
||||
int32_t height);
|
||||
/**
|
||||
* all information about the output have been sent
|
||||
*
|
||||
* This event is sent after all other properties of an xdg_output
|
||||
* have been sent.
|
||||
*
|
||||
* This allows changes to the xdg_output properties to be seen as
|
||||
* atomic, even if they happen via multiple events.
|
||||
*/
|
||||
void (*done)(void *data,
|
||||
struct zxdg_output_v1 *zxdg_output_v1);
|
||||
/**
|
||||
* name of this output
|
||||
*
|
||||
* Many compositors will assign names to their outputs, show them
|
||||
* to the user, allow them to be configured by name, etc. The
|
||||
* client may wish to know this name as well to offer the user
|
||||
* similar behaviors.
|
||||
*
|
||||
* The naming convention is compositor defined, but limited to
|
||||
* alphanumeric characters and dashes (-). Each name is unique
|
||||
* among all wl_output globals, but if a wl_output global is
|
||||
* destroyed the same name may be reused later. The names will also
|
||||
* remain consistent across sessions with the same hardware and
|
||||
* software configuration.
|
||||
*
|
||||
* Examples of names include 'HDMI-A-1', 'WL-1', 'X11-1', etc.
|
||||
* However, do not assume that the name is a reflection of an
|
||||
* underlying DRM connector, X11 connection, etc.
|
||||
*
|
||||
* The name event is sent after creating an xdg_output (see
|
||||
* xdg_output_manager.get_xdg_output). This event is only sent once
|
||||
* per xdg_output, and the name does not change over the lifetime
|
||||
* of the wl_output global.
|
||||
* @param name output name
|
||||
* @since 2
|
||||
*/
|
||||
void (*name)(void *data,
|
||||
struct zxdg_output_v1 *zxdg_output_v1,
|
||||
const char *name);
|
||||
/**
|
||||
* human-readable description of this output
|
||||
*
|
||||
* Many compositors can produce human-readable descriptions of
|
||||
* their outputs. The client may wish to know this description as
|
||||
* well, to communicate the user for various purposes.
|
||||
*
|
||||
* The description is a UTF-8 string with no convention defined for
|
||||
* its contents. Examples might include 'Foocorp 11" Display' or
|
||||
* 'Virtual X11 output via :1'.
|
||||
*
|
||||
* The description event is sent after creating an xdg_output (see
|
||||
* xdg_output_manager.get_xdg_output). This event is only sent once
|
||||
* per xdg_output, and the description does not change over the
|
||||
* lifetime of the wl_output global. The description is optional,
|
||||
* and may not be sent at all.
|
||||
* @param description output description
|
||||
* @since 2
|
||||
*/
|
||||
void (*description)(void *data,
|
||||
struct zxdg_output_v1 *zxdg_output_v1,
|
||||
const char *description);
|
||||
};
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_v1
|
||||
*/
|
||||
static inline int
|
||||
zxdg_output_v1_add_listener(struct zxdg_output_v1 *zxdg_output_v1,
|
||||
const struct zxdg_output_v1_listener *listener, void *data)
|
||||
{
|
||||
return wl_proxy_add_listener((struct wl_proxy *) zxdg_output_v1,
|
||||
(void (**)(void)) listener, data);
|
||||
}
|
||||
|
||||
#define ZXDG_OUTPUT_V1_DESTROY 0
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_v1
|
||||
*/
|
||||
#define ZXDG_OUTPUT_V1_LOGICAL_POSITION_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_v1
|
||||
*/
|
||||
#define ZXDG_OUTPUT_V1_LOGICAL_SIZE_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_v1
|
||||
*/
|
||||
#define ZXDG_OUTPUT_V1_DONE_SINCE_VERSION 1
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_v1
|
||||
*/
|
||||
#define ZXDG_OUTPUT_V1_NAME_SINCE_VERSION 2
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_v1
|
||||
*/
|
||||
#define ZXDG_OUTPUT_V1_DESCRIPTION_SINCE_VERSION 2
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_v1
|
||||
*/
|
||||
#define ZXDG_OUTPUT_V1_DESTROY_SINCE_VERSION 1
|
||||
|
||||
/** @ingroup iface_zxdg_output_v1 */
|
||||
static inline void
|
||||
zxdg_output_v1_set_user_data(struct zxdg_output_v1 *zxdg_output_v1, void *user_data)
|
||||
{
|
||||
wl_proxy_set_user_data((struct wl_proxy *) zxdg_output_v1, user_data);
|
||||
}
|
||||
|
||||
/** @ingroup iface_zxdg_output_v1 */
|
||||
static inline void *
|
||||
zxdg_output_v1_get_user_data(struct zxdg_output_v1 *zxdg_output_v1)
|
||||
{
|
||||
return wl_proxy_get_user_data((struct wl_proxy *) zxdg_output_v1);
|
||||
}
|
||||
|
||||
static inline uint32_t
|
||||
zxdg_output_v1_get_version(struct zxdg_output_v1 *zxdg_output_v1)
|
||||
{
|
||||
return wl_proxy_get_version((struct wl_proxy *) zxdg_output_v1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @ingroup iface_zxdg_output_v1
|
||||
*
|
||||
* Using this request a client can tell the server that it is not
|
||||
* going to use the xdg_output object anymore.
|
||||
*/
|
||||
static inline void
|
||||
zxdg_output_v1_destroy(struct zxdg_output_v1 *zxdg_output_v1)
|
||||
{
|
||||
wl_proxy_marshal((struct wl_proxy *) zxdg_output_v1,
|
||||
ZXDG_OUTPUT_V1_DESTROY);
|
||||
|
||||
wl_proxy_destroy((struct wl_proxy *) zxdg_output_v1);
|
||||
}
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user