hg => git
This commit is contained in:
commit
eb570e90fd
13
.build.yml
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13
.build.yml
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
image: debian/sid
|
||||||
|
packages:
|
||||||
|
- build-essential
|
||||||
|
- libwayland-dev
|
||||||
|
- libegl-dev
|
||||||
|
- pkg-config
|
||||||
|
- meson
|
||||||
|
|
||||||
|
tasks:
|
||||||
|
- build: |
|
||||||
|
cd glpaper
|
||||||
|
meson build
|
||||||
|
ninja -C build
|
||||||
2
.gitignore
vendored
Normal file
2
.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
.cache
|
||||||
|
build
|
||||||
675
COPYING.md
Normal file
675
COPYING.md
Normal file
@ -0,0 +1,675 @@
|
|||||||
|
### GNU GENERAL PUBLIC LICENSE
|
||||||
|
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
|
Copyright (C) 2007 Free Software Foundation, Inc.
|
||||||
|
<https://fsf.org/>
|
||||||
|
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies of this
|
||||||
|
license document, but changing it is not allowed.
|
||||||
|
|
||||||
|
### Preamble
|
||||||
|
|
||||||
|
The GNU General Public License is a free, copyleft license for
|
||||||
|
software and other kinds of works.
|
||||||
|
|
||||||
|
The licenses for most software and other practical works are designed
|
||||||
|
to take away your freedom to share and change the works. By contrast,
|
||||||
|
the GNU General Public License is intended to guarantee your freedom
|
||||||
|
to share and change all versions of a program--to make sure it remains
|
||||||
|
free software for all its users. We, the Free Software Foundation, use
|
||||||
|
the GNU General Public License for most of our software; it applies
|
||||||
|
also to any other work released this way by its authors. You can apply
|
||||||
|
it to your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you
|
||||||
|
have certain responsibilities if you distribute copies of the
|
||||||
|
software, or if you modify it: responsibilities to respect the freedom
|
||||||
|
of others.
|
||||||
|
|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
|
|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
|
|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
|
|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the
|
||||||
|
manufacturer can do so. This is fundamentally incompatible with the
|
||||||
|
aim of protecting users' freedom to change the software. The
|
||||||
|
systematic pattern of such abuse occurs in the area of products for
|
||||||
|
individuals to use, which is precisely where it is most unacceptable.
|
||||||
|
Therefore, we have designed this version of the GPL to prohibit the
|
||||||
|
practice for those products. If such problems arise substantially in
|
||||||
|
other domains, we stand ready to extend this provision to those
|
||||||
|
domains in future versions of the GPL, as needed to protect the
|
||||||
|
freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish
|
||||||
|
to avoid the special danger that patents applied to a free program
|
||||||
|
could make it effectively proprietary. To prevent this, the GPL
|
||||||
|
assures that patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
### TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
#### 0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
|
|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds
|
||||||
|
of works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
|
|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of
|
||||||
|
an exact copy. The resulting work is called a "modified version" of
|
||||||
|
the earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user
|
||||||
|
through a computer network, with no transfer of a copy, is not
|
||||||
|
conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices" to
|
||||||
|
the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
|
|
||||||
|
#### 1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work for
|
||||||
|
making modifications to it. "Object code" means any non-source form of
|
||||||
|
a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
|
|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users can
|
||||||
|
regenerate automatically from other parts of the Corresponding Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that same
|
||||||
|
work.
|
||||||
|
|
||||||
|
#### 2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not convey,
|
||||||
|
without conditions so long as your license otherwise remains in force.
|
||||||
|
You may convey covered works to others for the sole purpose of having
|
||||||
|
them make modifications exclusively for you, or provide you with
|
||||||
|
facilities for running those works, provided that you comply with the
|
||||||
|
terms of this License in conveying all material for which you do not
|
||||||
|
control copyright. Those thus making or running the covered works for
|
||||||
|
you must do so exclusively on your behalf, under your direction and
|
||||||
|
control, on terms that prohibit them from making any copies of your
|
||||||
|
copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under the
|
||||||
|
conditions stated below. Sublicensing is not allowed; section 10 makes
|
||||||
|
it unnecessary.
|
||||||
|
|
||||||
|
#### 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such
|
||||||
|
circumvention is effected by exercising rights under this License with
|
||||||
|
respect to the covered work, and you disclaim any intention to limit
|
||||||
|
operation or modification of the work as a means of enforcing, against
|
||||||
|
the work's users, your or third parties' legal rights to forbid
|
||||||
|
circumvention of technological measures.
|
||||||
|
|
||||||
|
#### 4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
#### 5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these
|
||||||
|
conditions:
|
||||||
|
|
||||||
|
- a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
- b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under
|
||||||
|
section 7. This requirement modifies the requirement in section 4
|
||||||
|
to "keep intact all notices".
|
||||||
|
- c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
- d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
#### 6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms of
|
||||||
|
sections 4 and 5, provided that you also convey the machine-readable
|
||||||
|
Corresponding Source under the terms of this License, in one of these
|
||||||
|
ways:
|
||||||
|
|
||||||
|
- a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
- b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the Corresponding
|
||||||
|
Source from a network server at no charge.
|
||||||
|
- c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
- d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
- e) Convey the object code using peer-to-peer transmission,
|
||||||
|
provided you inform other peers where the object code and
|
||||||
|
Corresponding Source of the work are being offered to the general
|
||||||
|
public at no charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal,
|
||||||
|
family, or household purposes, or (2) anything designed or sold for
|
||||||
|
incorporation into a dwelling. In determining whether a product is a
|
||||||
|
consumer product, doubtful cases shall be resolved in favor of
|
||||||
|
coverage. For a particular product received by a particular user,
|
||||||
|
"normally used" refers to a typical or common use of that class of
|
||||||
|
product, regardless of the status of the particular user or of the way
|
||||||
|
in which the particular user actually uses, or expects or is expected
|
||||||
|
to use, the product. A product is a consumer product regardless of
|
||||||
|
whether the product has substantial commercial, industrial or
|
||||||
|
non-consumer uses, unless such uses represent the only significant
|
||||||
|
mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to
|
||||||
|
install and execute modified versions of a covered work in that User
|
||||||
|
Product from a modified version of its Corresponding Source. The
|
||||||
|
information must suffice to ensure that the continued functioning of
|
||||||
|
the modified object code is in no case prevented or interfered with
|
||||||
|
solely because modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or
|
||||||
|
updates for a work that has been modified or installed by the
|
||||||
|
recipient, or for the User Product in which it has been modified or
|
||||||
|
installed. Access to a network may be denied when the modification
|
||||||
|
itself materially and adversely affects the operation of the network
|
||||||
|
or violates the rules and protocols for communication across the
|
||||||
|
network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
#### 7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders
|
||||||
|
of that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
- a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
- b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
- c) Prohibiting misrepresentation of the origin of that material,
|
||||||
|
or requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
- d) Limiting the use for publicity purposes of names of licensors
|
||||||
|
or authors of the material; or
|
||||||
|
- e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
- f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions
|
||||||
|
of it) with contractual assumptions of liability to the recipient,
|
||||||
|
for any liability that these contractual assumptions directly
|
||||||
|
impose on those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions; the
|
||||||
|
above requirements apply either way.
|
||||||
|
|
||||||
|
#### 8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your license
|
||||||
|
from a particular copyright holder is reinstated (a) provisionally,
|
||||||
|
unless and until the copyright holder explicitly and finally
|
||||||
|
terminates your license, and (b) permanently, if the copyright holder
|
||||||
|
fails to notify you of the violation by some reasonable means prior to
|
||||||
|
60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
#### 9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or run
|
||||||
|
a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
#### 10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
#### 11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims owned
|
||||||
|
or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within the
|
||||||
|
scope of its coverage, prohibits the exercise of, or is conditioned on
|
||||||
|
the non-exercise of one or more of the rights that are specifically
|
||||||
|
granted under this License. You may not convey a covered work if you
|
||||||
|
are a party to an arrangement with a third party that is in the
|
||||||
|
business of distributing software, under which you make payment to the
|
||||||
|
third party based on the extent of your activity of conveying the
|
||||||
|
work, and under which the third party grants, to any of the parties
|
||||||
|
who would receive the covered work from you, a discriminatory patent
|
||||||
|
license (a) in connection with copies of the covered work conveyed by
|
||||||
|
you (or copies made from those copies), or (b) primarily for and in
|
||||||
|
connection with specific products or compilations that contain the
|
||||||
|
covered work, unless you entered into that arrangement, or that patent
|
||||||
|
license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
#### 12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under
|
||||||
|
this License and any other pertinent obligations, then as a
|
||||||
|
consequence you may not convey it at all. For example, if you agree to
|
||||||
|
terms that obligate you to collect a royalty for further conveying
|
||||||
|
from those to whom you convey the Program, the only way you could
|
||||||
|
satisfy both those terms and this License would be to refrain entirely
|
||||||
|
from conveying the Program.
|
||||||
|
|
||||||
|
#### 13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
#### 14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions
|
||||||
|
of the GNU General Public License from time to time. Such new versions
|
||||||
|
will be similar in spirit to the present version, but may differ in
|
||||||
|
detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Program
|
||||||
|
specifies that a certain numbered version of the GNU General Public
|
||||||
|
License "or any later version" applies to it, you have the option of
|
||||||
|
following the terms and conditions either of that numbered version or
|
||||||
|
of any later version published by the Free Software Foundation. If the
|
||||||
|
Program does not specify a version number of the GNU General Public
|
||||||
|
License, you may choose any version ever published by the Free
|
||||||
|
Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future versions
|
||||||
|
of the GNU General Public License can be used, that proxy's public
|
||||||
|
statement of acceptance of a version permanently authorizes you to
|
||||||
|
choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
#### 15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
|
||||||
|
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
|
||||||
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||||
|
A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
|
||||||
|
PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE
|
||||||
|
DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
|
||||||
|
CORRECTION.
|
||||||
|
|
||||||
|
#### 16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR
|
||||||
|
CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES
|
||||||
|
ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT
|
||||||
|
NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR
|
||||||
|
LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM
|
||||||
|
TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER
|
||||||
|
PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
||||||
|
|
||||||
|
#### 17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
### How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these
|
||||||
|
terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest to
|
||||||
|
attach them to the start of each source file to most effectively state
|
||||||
|
the exclusion of warranty; and each file should have at least the
|
||||||
|
"copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper
|
||||||
|
mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands \`show w' and \`show c' should show the
|
||||||
|
appropriate parts of the General Public License. Of course, your
|
||||||
|
program's commands might be different; for a GUI interface, you would
|
||||||
|
use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or
|
||||||
|
school, if any, to sign a "copyright disclaimer" for the program, if
|
||||||
|
necessary. For more information on this, and how to apply and follow
|
||||||
|
the GNU GPL, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your
|
||||||
|
program into proprietary programs. If your program is a subroutine
|
||||||
|
library, you may consider it more useful to permit linking proprietary
|
||||||
|
applications with the library. If this is what you want to do, use the
|
||||||
|
GNU Lesser General Public License instead of this License. But first,
|
||||||
|
please read <https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||||
27
README.md
Normal file
27
README.md
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
|
||||||
|
# GLPaper
|
||||||
|
GLPaper is a wallpaper program for wlroots based wayland compositors such as sway that allows you to render glsl shaders as your wallpaper
|
||||||
|
|
||||||
|
[](https://builds.sr.ht/~scoopta/glpaper?)
|
||||||
|
## Dependencies
|
||||||
|
libwayland-dev
|
||||||
|
libegl-dev
|
||||||
|
pkg-config
|
||||||
|
meson
|
||||||
|
## Building
|
||||||
|
hg clone https://hg.sr.ht/~scoopta/glpaper
|
||||||
|
cd glpaper
|
||||||
|
meson setup build
|
||||||
|
ninja -C build
|
||||||
|
## Installing
|
||||||
|
sudo ninja -C build install
|
||||||
|
## Uninstalling
|
||||||
|
sudo ninja -C build uninstall
|
||||||
|
## Bug Reports
|
||||||
|
Please file bug reports at https://todo.sr.ht/~scoopta/glpaper
|
||||||
|
## Contributing
|
||||||
|
Please submit patches to https://lists.sr.ht/~scoopta/glpaper
|
||||||
|
|
||||||
|
You can find documentation here https://man.sr.ht/hg.sr.ht/email.md
|
||||||
|
## Packages
|
||||||
|
If you're on Arch there's an unofficial AUR package https://aur.archlinux.org/packages/glpaper-hg/
|
||||||
177
example/space.frag
Normal file
177
example/space.frag
Normal file
@ -0,0 +1,177 @@
|
|||||||
|
#ifdef GL_ES
|
||||||
|
precision highp float; // ios
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
uniform float time;
|
||||||
|
// uniform vec2 mouse;
|
||||||
|
#define mouse vec2(time* 0.0, time * 0.0)
|
||||||
|
uniform vec2 resolution;
|
||||||
|
|
||||||
|
|
||||||
|
#define iterations 12
|
||||||
|
#define formuparam2 0.79
|
||||||
|
|
||||||
|
#define volsteps 7
|
||||||
|
#define stepsize 0.290
|
||||||
|
|
||||||
|
#define zoom 1.0
|
||||||
|
#define tile 0.850
|
||||||
|
#define speed2 0.2
|
||||||
|
|
||||||
|
#define brightness 0.0015
|
||||||
|
#define darkmatter 0.100
|
||||||
|
#define distfading 0.560
|
||||||
|
#define saturation 0.90
|
||||||
|
|
||||||
|
|
||||||
|
#define transverseSpeed zoom
|
||||||
|
#define cloud 0.17
|
||||||
|
|
||||||
|
|
||||||
|
float triangle(float x, float a) {
|
||||||
|
float output2 = 2.0*abs( 3.0* ( (x/a) - floor( (x/a) + 0.5) ) ) - 1.0;
|
||||||
|
return output2;
|
||||||
|
}
|
||||||
|
|
||||||
|
float field(in vec3 p) {
|
||||||
|
float strength = 7. + .03 * log(1.e-6 + fract(sin(time) * 373.11));
|
||||||
|
float accum = 0.;
|
||||||
|
float prev = 0.;
|
||||||
|
float tw = 0.;
|
||||||
|
|
||||||
|
for (int i = 0; i < 6; ++i) {
|
||||||
|
float mag = dot(p, p);
|
||||||
|
p = abs(p) / mag + vec3(-.5, -.8 + 0.1*sin(-time*0.1 + 2.0), -1.1+0.3*cos(time*0.3));
|
||||||
|
float w = exp(-float(i) / 7.);
|
||||||
|
accum += w * exp(-strength * pow(abs(mag - prev), 2.3));
|
||||||
|
tw += w;
|
||||||
|
prev = mag;
|
||||||
|
}
|
||||||
|
return max(0., 5. * accum / tw - .7);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
vec2 uv2 = 2. * gl_FragCoord.xy / vec2(512) - 1.;
|
||||||
|
vec2 uvs = uv2 * vec2(512) / 512.;
|
||||||
|
|
||||||
|
float time2 = time;
|
||||||
|
float speed = -speed2;
|
||||||
|
speed = .005 * cos(time2*0.02 + 3.1415926/4.0);
|
||||||
|
//speed = 0.0;
|
||||||
|
float formuparam = formuparam2;
|
||||||
|
|
||||||
|
//get coords and direction
|
||||||
|
vec2 uv = uvs;
|
||||||
|
//mouse rotation
|
||||||
|
float a_xz = 0.9;
|
||||||
|
float a_yz = -.6;
|
||||||
|
float a_xy = 0.9 + time*0.08;
|
||||||
|
|
||||||
|
mat2 rot_xz = mat2(cos(a_xz),sin(a_xz),-sin(a_xz),cos(a_xz));
|
||||||
|
mat2 rot_yz = mat2(cos(a_yz),sin(a_yz),-sin(a_yz),cos(a_yz));
|
||||||
|
mat2 rot_xy = mat2(cos(a_xy),sin(a_xy),-sin(a_xy),cos(a_xy));
|
||||||
|
|
||||||
|
|
||||||
|
float v2 =1.0;
|
||||||
|
vec3 dir=vec3(uv*zoom,1.);
|
||||||
|
vec3 from=vec3(0.0, 0.0,0.0);
|
||||||
|
from.x -= 2.0*(mouse.x-0.5);
|
||||||
|
from.y -= 2.0*(mouse.y-0.5);
|
||||||
|
|
||||||
|
|
||||||
|
vec3 forward = vec3(0.,0.,1.);
|
||||||
|
from.x += transverseSpeed*(1.0)*cos(0.01*time) + 0.001*time;
|
||||||
|
from.y += transverseSpeed*(1.0)*sin(0.01*time) +0.001*time;
|
||||||
|
from.z += 0.003*time;
|
||||||
|
|
||||||
|
dir.xy*=rot_xy;
|
||||||
|
forward.xy *= rot_xy;
|
||||||
|
dir.xz*=rot_xz;
|
||||||
|
forward.xz *= rot_xz;
|
||||||
|
dir.yz*= rot_yz;
|
||||||
|
forward.yz *= rot_yz;
|
||||||
|
|
||||||
|
from.xy*=-rot_xy;
|
||||||
|
from.xz*=rot_xz;
|
||||||
|
from.yz*= rot_yz;
|
||||||
|
|
||||||
|
|
||||||
|
//zoom
|
||||||
|
float zooom = (time2-3311.)*speed;
|
||||||
|
from += forward* zooom;
|
||||||
|
float sampleShift = mod( zooom, stepsize );
|
||||||
|
|
||||||
|
float zoffset = -sampleShift;
|
||||||
|
sampleShift /= stepsize; // make from 0 to 1
|
||||||
|
|
||||||
|
//volumetric rendering
|
||||||
|
float s=0.24;
|
||||||
|
float s3 = s + stepsize/2.0;
|
||||||
|
vec3 v=vec3(0.);
|
||||||
|
float t3 = 0.0;
|
||||||
|
|
||||||
|
vec3 backCol2 = vec3(0.);
|
||||||
|
for (int r=0; r<volsteps; r++) {
|
||||||
|
vec3 p2=from+(s+zoffset)*dir;// + vec3(0.,0.,zoffset);
|
||||||
|
vec3 p3=from+(s3+zoffset)*dir;// + vec3(0.,0.,zoffset);
|
||||||
|
|
||||||
|
p2 = abs(vec3(tile)-mod(p2,vec3(tile*2.))); // tiling fold
|
||||||
|
p3 = abs(vec3(tile)-mod(p3,vec3(tile*2.))); // tiling fold
|
||||||
|
#ifdef cloud
|
||||||
|
t3 = field(p3);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
float pa,a=pa=0.;
|
||||||
|
for (int i=0; i<iterations; i++) {
|
||||||
|
p2=abs(p2)/dot(p2,p2)-formuparam; // the magic formula
|
||||||
|
//p=abs(p)/max(dot(p,p),0.005)-formuparam; // another interesting way to reduce noise
|
||||||
|
float D = abs(length(p2)-pa); // absolute sum of average change
|
||||||
|
a += i > 7 ? min( 12., D) : D;
|
||||||
|
pa=length(p2);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//float dm=max(0.,darkmatter-a*a*.001); //dark matter
|
||||||
|
a*=a*a; // add contrast
|
||||||
|
//if (r>3) fade*=1.-dm; // dark matter, don't render near
|
||||||
|
// brightens stuff up a bit
|
||||||
|
float s1 = s+zoffset;
|
||||||
|
// need closed form expression for this, now that we shift samples
|
||||||
|
float fade = pow(distfading,max(0.,float(r)-sampleShift));
|
||||||
|
//t3 += fade;
|
||||||
|
v+=fade;
|
||||||
|
//backCol2 -= fade;
|
||||||
|
|
||||||
|
// fade out samples as they approach the camera
|
||||||
|
if( r == 0 )
|
||||||
|
fade *= (1. - (sampleShift));
|
||||||
|
// fade in samples as they approach from the distance
|
||||||
|
if( r == volsteps-1 )
|
||||||
|
fade *= sampleShift;
|
||||||
|
v+=vec3(s1,s1*s1,s1*s1*s1*s1)*a*brightness*fade; // coloring based on distance
|
||||||
|
|
||||||
|
backCol2 += mix(.4, 1., v2) * vec3(1.8 * t3 * t3 * t3, 1.4 * t3 * t3, t3) * fade;
|
||||||
|
|
||||||
|
|
||||||
|
s+=stepsize;
|
||||||
|
s3 += stepsize;
|
||||||
|
}//фор
|
||||||
|
|
||||||
|
v=mix(vec3(length(v)),v,saturation); //color adjust
|
||||||
|
|
||||||
|
vec4 forCol2 = vec4(v*.01,1.);
|
||||||
|
#ifdef cloud
|
||||||
|
backCol2 *= cloud;
|
||||||
|
#endif
|
||||||
|
backCol2.b *= 1.8;
|
||||||
|
backCol2.r *= 0.05;
|
||||||
|
|
||||||
|
backCol2.b = 0.5*mix(backCol2.g, backCol2.b, 0.8);
|
||||||
|
backCol2.g = 0.0;
|
||||||
|
backCol2.bg = mix(backCol2.gb, backCol2.bg, 0.5*(cos(time*0.01) + 1.0));
|
||||||
|
gl_FragColor = forCol2 + vec4(backCol2, 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
475
glad/glad.c
Normal file
475
glad/glad.c
Normal file
@ -0,0 +1,475 @@
|
|||||||
|
/*
|
||||||
|
|
||||||
|
OpenGL ES loader generated by glad 0.1.31 on Fri Jul 19 04:06:08 2019.
|
||||||
|
|
||||||
|
Language/Generator: C/C++
|
||||||
|
Specification: gl
|
||||||
|
APIs: gles2=2.0
|
||||||
|
Profile: core
|
||||||
|
Extensions:
|
||||||
|
|
||||||
|
Loader: False
|
||||||
|
Local files: False
|
||||||
|
Omit khrplatform: False
|
||||||
|
Reproducible: False
|
||||||
|
|
||||||
|
Commandline:
|
||||||
|
--profile="core" --api="gles2=2.0" --generator="c" --spec="gl" --no-loader --extensions=""
|
||||||
|
Online:
|
||||||
|
https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gles2%3D2.0
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <glad/glad.h>
|
||||||
|
|
||||||
|
struct gladGLversionStruct GLVersion = { 0, 0 };
|
||||||
|
|
||||||
|
#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
|
||||||
|
#define _GLAD_IS_SOME_NEW_VERSION 1
|
||||||
|
#endif
|
||||||
|
|
||||||
|
static int max_loaded_major;
|
||||||
|
static int max_loaded_minor;
|
||||||
|
|
||||||
|
static const char *exts = NULL;
|
||||||
|
static int num_exts_i = 0;
|
||||||
|
static char **exts_i = NULL;
|
||||||
|
|
||||||
|
static int get_exts(void) {
|
||||||
|
#ifdef _GLAD_IS_SOME_NEW_VERSION
|
||||||
|
if(max_loaded_major < 3) {
|
||||||
|
#endif
|
||||||
|
exts = (const char *)glGetString(GL_EXTENSIONS);
|
||||||
|
#ifdef _GLAD_IS_SOME_NEW_VERSION
|
||||||
|
} else {
|
||||||
|
unsigned int index;
|
||||||
|
|
||||||
|
num_exts_i = 0;
|
||||||
|
glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
|
||||||
|
if (num_exts_i > 0) {
|
||||||
|
exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (exts_i == NULL) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
for(index = 0; index < (unsigned)num_exts_i; index++) {
|
||||||
|
const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
|
||||||
|
size_t len = strlen(gl_str_tmp);
|
||||||
|
|
||||||
|
char *local_str = (char*)malloc((len+1) * sizeof(char));
|
||||||
|
if(local_str != NULL) {
|
||||||
|
memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
|
||||||
|
}
|
||||||
|
exts_i[index] = local_str;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void free_exts(void) {
|
||||||
|
if (exts_i != NULL) {
|
||||||
|
int index;
|
||||||
|
for(index = 0; index < num_exts_i; index++) {
|
||||||
|
free((char *)exts_i[index]);
|
||||||
|
}
|
||||||
|
free((void *)exts_i);
|
||||||
|
exts_i = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static int has_ext(const char *ext) {
|
||||||
|
#ifdef _GLAD_IS_SOME_NEW_VERSION
|
||||||
|
if(max_loaded_major < 3) {
|
||||||
|
#endif
|
||||||
|
const char *extensions;
|
||||||
|
const char *loc;
|
||||||
|
const char *terminator;
|
||||||
|
extensions = exts;
|
||||||
|
if(extensions == NULL || ext == NULL) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
while(1) {
|
||||||
|
loc = strstr(extensions, ext);
|
||||||
|
if(loc == NULL) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
terminator = loc + strlen(ext);
|
||||||
|
if((loc == extensions || *(loc - 1) == ' ') &&
|
||||||
|
(*terminator == ' ' || *terminator == '\0')) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
extensions = terminator;
|
||||||
|
}
|
||||||
|
#ifdef _GLAD_IS_SOME_NEW_VERSION
|
||||||
|
} else {
|
||||||
|
int index;
|
||||||
|
if(exts_i == NULL) return 0;
|
||||||
|
for(index = 0; index < num_exts_i; index++) {
|
||||||
|
const char *e = exts_i[index];
|
||||||
|
|
||||||
|
if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
int GLAD_GL_ES_VERSION_2_0 = 0;
|
||||||
|
PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
|
||||||
|
PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
|
||||||
|
PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
|
||||||
|
PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
|
||||||
|
PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
|
||||||
|
PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
|
||||||
|
PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
|
||||||
|
PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
|
||||||
|
PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
|
||||||
|
PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
|
||||||
|
PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
|
||||||
|
PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
|
||||||
|
PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
|
||||||
|
PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
|
||||||
|
PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
|
||||||
|
PFNGLCLEARPROC glad_glClear = NULL;
|
||||||
|
PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
|
||||||
|
PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
|
||||||
|
PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
|
||||||
|
PFNGLCOLORMASKPROC glad_glColorMask = NULL;
|
||||||
|
PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
|
||||||
|
PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
|
||||||
|
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
|
||||||
|
PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
|
||||||
|
PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
|
||||||
|
PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
|
||||||
|
PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
|
||||||
|
PFNGLCULLFACEPROC glad_glCullFace = NULL;
|
||||||
|
PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
|
||||||
|
PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
|
||||||
|
PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
|
||||||
|
PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
|
||||||
|
PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
|
||||||
|
PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
|
||||||
|
PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
|
||||||
|
PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
|
||||||
|
PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
|
||||||
|
PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
|
||||||
|
PFNGLDISABLEPROC glad_glDisable = NULL;
|
||||||
|
PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
|
||||||
|
PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
|
||||||
|
PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
|
||||||
|
PFNGLENABLEPROC glad_glEnable = NULL;
|
||||||
|
PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
|
||||||
|
PFNGLFINISHPROC glad_glFinish = NULL;
|
||||||
|
PFNGLFLUSHPROC glad_glFlush = NULL;
|
||||||
|
PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
|
||||||
|
PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
|
||||||
|
PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
|
||||||
|
PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
|
||||||
|
PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
|
||||||
|
PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
|
||||||
|
PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
|
||||||
|
PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
|
||||||
|
PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
|
||||||
|
PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
|
||||||
|
PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
|
||||||
|
PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
|
||||||
|
PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
|
||||||
|
PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
|
||||||
|
PFNGLGETERRORPROC glad_glGetError = NULL;
|
||||||
|
PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
|
||||||
|
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
|
||||||
|
PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
|
||||||
|
PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
|
||||||
|
PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
|
||||||
|
PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
|
||||||
|
PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
|
||||||
|
PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
|
||||||
|
PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
|
||||||
|
PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
|
||||||
|
PFNGLGETSTRINGPROC glad_glGetString = NULL;
|
||||||
|
PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
|
||||||
|
PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
|
||||||
|
PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
|
||||||
|
PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
|
||||||
|
PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
|
||||||
|
PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
|
||||||
|
PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
|
||||||
|
PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
|
||||||
|
PFNGLHINTPROC glad_glHint = NULL;
|
||||||
|
PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
|
||||||
|
PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
|
||||||
|
PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
|
||||||
|
PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
|
||||||
|
PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
|
||||||
|
PFNGLISSHADERPROC glad_glIsShader = NULL;
|
||||||
|
PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
|
||||||
|
PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
|
||||||
|
PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
|
||||||
|
PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
|
||||||
|
PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
|
||||||
|
PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
|
||||||
|
PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
|
||||||
|
PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
|
||||||
|
PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
|
||||||
|
PFNGLSCISSORPROC glad_glScissor = NULL;
|
||||||
|
PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
|
||||||
|
PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
|
||||||
|
PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
|
||||||
|
PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
|
||||||
|
PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
|
||||||
|
PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
|
||||||
|
PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
|
||||||
|
PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
|
||||||
|
PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
|
||||||
|
PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
|
||||||
|
PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
|
||||||
|
PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
|
||||||
|
PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
|
||||||
|
PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
|
||||||
|
PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
|
||||||
|
PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
|
||||||
|
PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
|
||||||
|
PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
|
||||||
|
PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
|
||||||
|
PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
|
||||||
|
PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
|
||||||
|
PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
|
||||||
|
PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
|
||||||
|
PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
|
||||||
|
PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
|
||||||
|
PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
|
||||||
|
PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
|
||||||
|
PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
|
||||||
|
PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
|
||||||
|
PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
|
||||||
|
PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
|
||||||
|
PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
|
||||||
|
PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
|
||||||
|
PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
|
||||||
|
PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
|
||||||
|
PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
|
||||||
|
PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
|
||||||
|
PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
|
||||||
|
PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
|
||||||
|
PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
|
||||||
|
PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
|
||||||
|
PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
|
||||||
|
PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
|
||||||
|
PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
|
||||||
|
PFNGLVIEWPORTPROC glad_glViewport = NULL;
|
||||||
|
static void load_GL_ES_VERSION_2_0(GLADloadproc load) {
|
||||||
|
if(!GLAD_GL_ES_VERSION_2_0) return;
|
||||||
|
glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
|
||||||
|
glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
|
||||||
|
glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
|
||||||
|
glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
|
||||||
|
glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
|
||||||
|
glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
|
||||||
|
glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
|
||||||
|
glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
|
||||||
|
glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
|
||||||
|
glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
|
||||||
|
glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
|
||||||
|
glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
|
||||||
|
glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
|
||||||
|
glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
|
||||||
|
glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
|
||||||
|
glad_glClear = (PFNGLCLEARPROC)load("glClear");
|
||||||
|
glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
|
||||||
|
glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
|
||||||
|
glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
|
||||||
|
glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
|
||||||
|
glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
|
||||||
|
glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
|
||||||
|
glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
|
||||||
|
glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
|
||||||
|
glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
|
||||||
|
glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
|
||||||
|
glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
|
||||||
|
glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
|
||||||
|
glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
|
||||||
|
glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
|
||||||
|
glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
|
||||||
|
glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
|
||||||
|
glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
|
||||||
|
glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
|
||||||
|
glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
|
||||||
|
glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
|
||||||
|
glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
|
||||||
|
glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
|
||||||
|
glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
|
||||||
|
glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
|
||||||
|
glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
|
||||||
|
glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
|
||||||
|
glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
|
||||||
|
glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
|
||||||
|
glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
|
||||||
|
glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
|
||||||
|
glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
|
||||||
|
glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
|
||||||
|
glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
|
||||||
|
glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
|
||||||
|
glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
|
||||||
|
glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
|
||||||
|
glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
|
||||||
|
glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
|
||||||
|
glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
|
||||||
|
glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
|
||||||
|
glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
|
||||||
|
glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
|
||||||
|
glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
|
||||||
|
glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
|
||||||
|
glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
|
||||||
|
glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
|
||||||
|
glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
|
||||||
|
glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
|
||||||
|
glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
|
||||||
|
glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
|
||||||
|
glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
|
||||||
|
glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
|
||||||
|
glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
|
||||||
|
glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
|
||||||
|
glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
|
||||||
|
glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
|
||||||
|
glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
|
||||||
|
glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
|
||||||
|
glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
|
||||||
|
glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
|
||||||
|
glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
|
||||||
|
glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
|
||||||
|
glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
|
||||||
|
glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
|
||||||
|
glad_glHint = (PFNGLHINTPROC)load("glHint");
|
||||||
|
glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
|
||||||
|
glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
|
||||||
|
glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
|
||||||
|
glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
|
||||||
|
glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
|
||||||
|
glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
|
||||||
|
glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
|
||||||
|
glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
|
||||||
|
glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
|
||||||
|
glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
|
||||||
|
glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
|
||||||
|
glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
|
||||||
|
glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
|
||||||
|
glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
|
||||||
|
glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
|
||||||
|
glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
|
||||||
|
glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
|
||||||
|
glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
|
||||||
|
glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
|
||||||
|
glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
|
||||||
|
glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
|
||||||
|
glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
|
||||||
|
glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
|
||||||
|
glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
|
||||||
|
glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
|
||||||
|
glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
|
||||||
|
glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
|
||||||
|
glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
|
||||||
|
glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
|
||||||
|
glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
|
||||||
|
glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
|
||||||
|
glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
|
||||||
|
glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
|
||||||
|
glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
|
||||||
|
glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
|
||||||
|
glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
|
||||||
|
glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
|
||||||
|
glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
|
||||||
|
glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
|
||||||
|
glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
|
||||||
|
glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
|
||||||
|
glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
|
||||||
|
glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
|
||||||
|
glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
|
||||||
|
glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
|
||||||
|
glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
|
||||||
|
glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
|
||||||
|
glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
|
||||||
|
glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
|
||||||
|
glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
|
||||||
|
glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
|
||||||
|
glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
|
||||||
|
glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
|
||||||
|
glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
|
||||||
|
glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
|
||||||
|
glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
|
||||||
|
glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
|
||||||
|
glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
|
||||||
|
glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
|
||||||
|
glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
|
||||||
|
glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
|
||||||
|
}
|
||||||
|
static int find_extensionsGLES2(void) {
|
||||||
|
if (!get_exts()) return 0;
|
||||||
|
(void)&has_ext;
|
||||||
|
free_exts();
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void find_coreGLES2(void) {
|
||||||
|
|
||||||
|
/* Thank you @elmindreda
|
||||||
|
* https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
|
||||||
|
* https://github.com/glfw/glfw/blob/master/src/context.c#L36
|
||||||
|
*/
|
||||||
|
int i, major, minor;
|
||||||
|
|
||||||
|
const char* version;
|
||||||
|
const char* prefixes[] = {
|
||||||
|
"OpenGL ES-CM ",
|
||||||
|
"OpenGL ES-CL ",
|
||||||
|
"OpenGL ES ",
|
||||||
|
NULL
|
||||||
|
};
|
||||||
|
|
||||||
|
version = (const char*) glGetString(GL_VERSION);
|
||||||
|
if (!version) return;
|
||||||
|
|
||||||
|
for (i = 0; prefixes[i]; i++) {
|
||||||
|
const size_t length = strlen(prefixes[i]);
|
||||||
|
if (strncmp(version, prefixes[i], length) == 0) {
|
||||||
|
version += length;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* PR #18 */
|
||||||
|
#ifdef _MSC_VER
|
||||||
|
sscanf_s(version, "%d.%d", &major, &minor);
|
||||||
|
#else
|
||||||
|
sscanf(version, "%d.%d", &major, &minor);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
GLVersion.major = major; GLVersion.minor = minor;
|
||||||
|
max_loaded_major = major; max_loaded_minor = minor;
|
||||||
|
GLAD_GL_ES_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
|
||||||
|
if (GLVersion.major > 2 || (GLVersion.major >= 2 && GLVersion.minor >= 0)) {
|
||||||
|
max_loaded_major = 2;
|
||||||
|
max_loaded_minor = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
int gladLoadGLES2Loader(GLADloadproc load) {
|
||||||
|
GLVersion.major = 0; GLVersion.minor = 0;
|
||||||
|
glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
|
||||||
|
if(glGetString == NULL) return 0;
|
||||||
|
if(glGetString(GL_VERSION) == NULL) return 0;
|
||||||
|
find_coreGLES2();
|
||||||
|
load_GL_ES_VERSION_2_0(load);
|
||||||
|
|
||||||
|
if (!find_extensionsGLES2()) return 0;
|
||||||
|
return GLVersion.major != 0 || GLVersion.minor != 0;
|
||||||
|
}
|
||||||
|
|
||||||
290
inc/KHR/khrplatform.h
Normal file
290
inc/KHR/khrplatform.h
Normal file
@ -0,0 +1,290 @@
|
|||||||
|
#ifndef __khrplatform_h_
|
||||||
|
#define __khrplatform_h_
|
||||||
|
|
||||||
|
/*
|
||||||
|
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||||
|
**
|
||||||
|
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
** copy of this software and/or associated documentation files (the
|
||||||
|
** "Materials"), to deal in the Materials without restriction, including
|
||||||
|
** without limitation the rights to use, copy, modify, merge, publish,
|
||||||
|
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||||
|
** permit persons to whom the Materials are furnished to do so, subject to
|
||||||
|
** the following conditions:
|
||||||
|
**
|
||||||
|
** The above copyright notice and this permission notice shall be included
|
||||||
|
** in all copies or substantial portions of the Materials.
|
||||||
|
**
|
||||||
|
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||||
|
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||||
|
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||||
|
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||||
|
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||||
|
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* Khronos platform-specific types and definitions.
|
||||||
|
*
|
||||||
|
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||||
|
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||||
|
* The last semantic modification to khrplatform.h was at commit ID:
|
||||||
|
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||||
|
*
|
||||||
|
* Adopters may modify this file to suit their platform. Adopters are
|
||||||
|
* encouraged to submit platform specific modifications to the Khronos
|
||||||
|
* group so that they can be included in future versions of this file.
|
||||||
|
* Please submit changes by filing pull requests or issues on
|
||||||
|
* the EGL Registry repository linked above.
|
||||||
|
*
|
||||||
|
*
|
||||||
|
* See the Implementer's Guidelines for information about where this file
|
||||||
|
* should be located on your system and for more details of its use:
|
||||||
|
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||||
|
*
|
||||||
|
* This file should be included as
|
||||||
|
* #include <KHR/khrplatform.h>
|
||||||
|
* by Khronos client API header files that use its types and defines.
|
||||||
|
*
|
||||||
|
* The types in khrplatform.h should only be used to define API-specific types.
|
||||||
|
*
|
||||||
|
* Types defined in khrplatform.h:
|
||||||
|
* khronos_int8_t signed 8 bit
|
||||||
|
* khronos_uint8_t unsigned 8 bit
|
||||||
|
* khronos_int16_t signed 16 bit
|
||||||
|
* khronos_uint16_t unsigned 16 bit
|
||||||
|
* khronos_int32_t signed 32 bit
|
||||||
|
* khronos_uint32_t unsigned 32 bit
|
||||||
|
* khronos_int64_t signed 64 bit
|
||||||
|
* khronos_uint64_t unsigned 64 bit
|
||||||
|
* khronos_intptr_t signed same number of bits as a pointer
|
||||||
|
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||||
|
* khronos_ssize_t signed size
|
||||||
|
* khronos_usize_t unsigned size
|
||||||
|
* khronos_float_t signed 32 bit floating point
|
||||||
|
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||||
|
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||||
|
* nanoseconds
|
||||||
|
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||||
|
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||||
|
* only be used as a base type when a client API's boolean type is
|
||||||
|
* an enum. Client APIs which use an integer or other type for
|
||||||
|
* booleans cannot use this as the base type for their boolean.
|
||||||
|
*
|
||||||
|
* Tokens defined in khrplatform.h:
|
||||||
|
*
|
||||||
|
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||||
|
*
|
||||||
|
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||||
|
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||||
|
*
|
||||||
|
* Calling convention macros defined in this file:
|
||||||
|
* KHRONOS_APICALL
|
||||||
|
* KHRONOS_APIENTRY
|
||||||
|
* KHRONOS_APIATTRIBUTES
|
||||||
|
*
|
||||||
|
* These may be used in function prototypes as:
|
||||||
|
*
|
||||||
|
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||||
|
* int arg1,
|
||||||
|
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||||
|
*/
|
||||||
|
|
||||||
|
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||||
|
# define KHRONOS_STATIC 1
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*-------------------------------------------------------------------------
|
||||||
|
* Definition of KHRONOS_APICALL
|
||||||
|
*-------------------------------------------------------------------------
|
||||||
|
* This precedes the return type of the function in the function prototype.
|
||||||
|
*/
|
||||||
|
#if defined(KHRONOS_STATIC)
|
||||||
|
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||||
|
* header compatible with static linking. */
|
||||||
|
# define KHRONOS_APICALL
|
||||||
|
#elif defined(_WIN32)
|
||||||
|
# define KHRONOS_APICALL __declspec(dllimport)
|
||||||
|
#elif defined (__SYMBIAN32__)
|
||||||
|
# define KHRONOS_APICALL IMPORT_C
|
||||||
|
#elif defined(__ANDROID__)
|
||||||
|
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||||
|
#else
|
||||||
|
# define KHRONOS_APICALL
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*-------------------------------------------------------------------------
|
||||||
|
* Definition of KHRONOS_APIENTRY
|
||||||
|
*-------------------------------------------------------------------------
|
||||||
|
* This follows the return type of the function and precedes the function
|
||||||
|
* name in the function prototype.
|
||||||
|
*/
|
||||||
|
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(KHRONOS_STATIC)
|
||||||
|
/* Win32 but not WinCE */
|
||||||
|
# define KHRONOS_APIENTRY __stdcall
|
||||||
|
#else
|
||||||
|
# define KHRONOS_APIENTRY
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*-------------------------------------------------------------------------
|
||||||
|
* Definition of KHRONOS_APIATTRIBUTES
|
||||||
|
*-------------------------------------------------------------------------
|
||||||
|
* This follows the closing parenthesis of the function prototype arguments.
|
||||||
|
*/
|
||||||
|
#if defined (__ARMCC_2__)
|
||||||
|
#define KHRONOS_APIATTRIBUTES __softfp
|
||||||
|
#else
|
||||||
|
#define KHRONOS_APIATTRIBUTES
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*-------------------------------------------------------------------------
|
||||||
|
* basic type definitions
|
||||||
|
*-----------------------------------------------------------------------*/
|
||||||
|
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Using <stdint.h>
|
||||||
|
*/
|
||||||
|
#include <stdint.h>
|
||||||
|
typedef int32_t khronos_int32_t;
|
||||||
|
typedef uint32_t khronos_uint32_t;
|
||||||
|
typedef int64_t khronos_int64_t;
|
||||||
|
typedef uint64_t khronos_uint64_t;
|
||||||
|
#define KHRONOS_SUPPORT_INT64 1
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 1
|
||||||
|
|
||||||
|
#elif defined(__VMS ) || defined(__sgi)
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Using <inttypes.h>
|
||||||
|
*/
|
||||||
|
#include <inttypes.h>
|
||||||
|
typedef int32_t khronos_int32_t;
|
||||||
|
typedef uint32_t khronos_uint32_t;
|
||||||
|
typedef int64_t khronos_int64_t;
|
||||||
|
typedef uint64_t khronos_uint64_t;
|
||||||
|
#define KHRONOS_SUPPORT_INT64 1
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 1
|
||||||
|
|
||||||
|
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Win32
|
||||||
|
*/
|
||||||
|
typedef __int32 khronos_int32_t;
|
||||||
|
typedef unsigned __int32 khronos_uint32_t;
|
||||||
|
typedef __int64 khronos_int64_t;
|
||||||
|
typedef unsigned __int64 khronos_uint64_t;
|
||||||
|
#define KHRONOS_SUPPORT_INT64 1
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 1
|
||||||
|
|
||||||
|
#elif defined(__sun__) || defined(__digital__)
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Sun or Digital
|
||||||
|
*/
|
||||||
|
typedef int khronos_int32_t;
|
||||||
|
typedef unsigned int khronos_uint32_t;
|
||||||
|
#if defined(__arch64__) || defined(_LP64)
|
||||||
|
typedef long int khronos_int64_t;
|
||||||
|
typedef unsigned long int khronos_uint64_t;
|
||||||
|
#else
|
||||||
|
typedef long long int khronos_int64_t;
|
||||||
|
typedef unsigned long long int khronos_uint64_t;
|
||||||
|
#endif /* __arch64__ */
|
||||||
|
#define KHRONOS_SUPPORT_INT64 1
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 1
|
||||||
|
|
||||||
|
#elif 0
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Hypothetical platform with no float or int64 support
|
||||||
|
*/
|
||||||
|
typedef int khronos_int32_t;
|
||||||
|
typedef unsigned int khronos_uint32_t;
|
||||||
|
#define KHRONOS_SUPPORT_INT64 0
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 0
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Generic fallback
|
||||||
|
*/
|
||||||
|
#include <stdint.h>
|
||||||
|
typedef int32_t khronos_int32_t;
|
||||||
|
typedef uint32_t khronos_uint32_t;
|
||||||
|
typedef int64_t khronos_int64_t;
|
||||||
|
typedef uint64_t khronos_uint64_t;
|
||||||
|
#define KHRONOS_SUPPORT_INT64 1
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 1
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Types that are (so far) the same on all platforms
|
||||||
|
*/
|
||||||
|
typedef signed char khronos_int8_t;
|
||||||
|
typedef unsigned char khronos_uint8_t;
|
||||||
|
typedef signed short int khronos_int16_t;
|
||||||
|
typedef unsigned short int khronos_uint16_t;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||||
|
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||||
|
* to be the only LLP64 architecture in current use.
|
||||||
|
*/
|
||||||
|
#ifdef _WIN64
|
||||||
|
typedef signed long long int khronos_intptr_t;
|
||||||
|
typedef unsigned long long int khronos_uintptr_t;
|
||||||
|
typedef signed long long int khronos_ssize_t;
|
||||||
|
typedef unsigned long long int khronos_usize_t;
|
||||||
|
#else
|
||||||
|
typedef signed long int khronos_intptr_t;
|
||||||
|
typedef unsigned long int khronos_uintptr_t;
|
||||||
|
typedef signed long int khronos_ssize_t;
|
||||||
|
typedef unsigned long int khronos_usize_t;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if KHRONOS_SUPPORT_FLOAT
|
||||||
|
/*
|
||||||
|
* Float type
|
||||||
|
*/
|
||||||
|
typedef float khronos_float_t;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if KHRONOS_SUPPORT_INT64
|
||||||
|
/* Time types
|
||||||
|
*
|
||||||
|
* These types can be used to represent a time interval in nanoseconds or
|
||||||
|
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||||
|
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||||
|
* time the system booted). The Unadjusted System Time is an unsigned
|
||||||
|
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||||
|
* may be either signed or unsigned.
|
||||||
|
*/
|
||||||
|
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||||
|
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Dummy value used to pad enum types to 32 bits.
|
||||||
|
*/
|
||||||
|
#ifndef KHRONOS_MAX_ENUM
|
||||||
|
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Enumerated boolean type
|
||||||
|
*
|
||||||
|
* Values other than zero should be considered to be true. Therefore
|
||||||
|
* comparisons should not be made against KHRONOS_TRUE.
|
||||||
|
*/
|
||||||
|
typedef enum {
|
||||||
|
KHRONOS_FALSE = 0,
|
||||||
|
KHRONOS_TRUE = 1,
|
||||||
|
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||||
|
} khronos_boolean_enum_t;
|
||||||
|
|
||||||
|
#endif /* __khrplatform_h_ */
|
||||||
874
inc/glad/glad.h
Normal file
874
inc/glad/glad.h
Normal file
@ -0,0 +1,874 @@
|
|||||||
|
/*
|
||||||
|
|
||||||
|
OpenGL ES loader generated by glad 0.1.31 on Fri Jul 19 04:06:08 2019.
|
||||||
|
|
||||||
|
Language/Generator: C/C++
|
||||||
|
Specification: gl
|
||||||
|
APIs: gles2=2.0
|
||||||
|
Profile: core
|
||||||
|
Extensions:
|
||||||
|
|
||||||
|
Loader: False
|
||||||
|
Local files: False
|
||||||
|
Omit khrplatform: False
|
||||||
|
Reproducible: False
|
||||||
|
|
||||||
|
Commandline:
|
||||||
|
--profile="core" --api="gles2=2.0" --generator="c" --spec="gl" --no-loader --extensions=""
|
||||||
|
Online:
|
||||||
|
https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gles2%3D2.0
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
#ifndef __glad_h_
|
||||||
|
#define __glad_h_
|
||||||
|
|
||||||
|
#ifdef __gl2_h_
|
||||||
|
#error OpenGL ES 2 header already included, remove this include, glad already provides it
|
||||||
|
#endif
|
||||||
|
#define __gl2_h_
|
||||||
|
|
||||||
|
#ifdef __gl3_h_
|
||||||
|
#error OpenGL ES 3 header already included, remove this include, glad already provides it
|
||||||
|
#endif
|
||||||
|
#define __gl3_h_
|
||||||
|
|
||||||
|
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
||||||
|
#define APIENTRY __stdcall
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef APIENTRY
|
||||||
|
#define APIENTRY
|
||||||
|
#endif
|
||||||
|
#ifndef APIENTRYP
|
||||||
|
#define APIENTRYP APIENTRY *
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef GLAPIENTRY
|
||||||
|
#define GLAPIENTRY APIENTRY
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
struct gladGLversionStruct {
|
||||||
|
int major;
|
||||||
|
int minor;
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef void* (* GLADloadproc)(const char *name);
|
||||||
|
|
||||||
|
#ifndef GLAPI
|
||||||
|
# if defined(GLAD_GLAPI_EXPORT)
|
||||||
|
# if defined(_WIN32) || defined(__CYGWIN__)
|
||||||
|
# if defined(GLAD_GLAPI_EXPORT_BUILD)
|
||||||
|
# if defined(__GNUC__)
|
||||||
|
# define GLAPI __attribute__ ((dllexport)) extern
|
||||||
|
# else
|
||||||
|
# define GLAPI __declspec(dllexport) extern
|
||||||
|
# endif
|
||||||
|
# else
|
||||||
|
# if defined(__GNUC__)
|
||||||
|
# define GLAPI __attribute__ ((dllimport)) extern
|
||||||
|
# else
|
||||||
|
# define GLAPI __declspec(dllimport) extern
|
||||||
|
# endif
|
||||||
|
# endif
|
||||||
|
# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
|
||||||
|
# define GLAPI __attribute__ ((visibility ("default"))) extern
|
||||||
|
# else
|
||||||
|
# define GLAPI extern
|
||||||
|
# endif
|
||||||
|
# else
|
||||||
|
# define GLAPI extern
|
||||||
|
# endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
GLAPI struct gladGLversionStruct GLVersion;
|
||||||
|
GLAPI int gladLoadGLES2Loader(GLADloadproc);
|
||||||
|
|
||||||
|
#include <KHR/khrplatform.h>
|
||||||
|
typedef unsigned int GLenum;
|
||||||
|
typedef unsigned char GLboolean;
|
||||||
|
typedef unsigned int GLbitfield;
|
||||||
|
typedef void GLvoid;
|
||||||
|
typedef khronos_int8_t GLbyte;
|
||||||
|
typedef khronos_uint8_t GLubyte;
|
||||||
|
typedef khronos_int16_t GLshort;
|
||||||
|
typedef khronos_uint16_t GLushort;
|
||||||
|
typedef int GLint;
|
||||||
|
typedef unsigned int GLuint;
|
||||||
|
typedef khronos_int32_t GLclampx;
|
||||||
|
typedef int GLsizei;
|
||||||
|
typedef khronos_float_t GLfloat;
|
||||||
|
typedef khronos_float_t GLclampf;
|
||||||
|
typedef double GLdouble;
|
||||||
|
typedef double GLclampd;
|
||||||
|
typedef void *GLeglClientBufferEXT;
|
||||||
|
typedef void *GLeglImageOES;
|
||||||
|
typedef char GLchar;
|
||||||
|
typedef char GLcharARB;
|
||||||
|
#ifdef __APPLE__
|
||||||
|
typedef void *GLhandleARB;
|
||||||
|
#else
|
||||||
|
typedef unsigned int GLhandleARB;
|
||||||
|
#endif
|
||||||
|
typedef khronos_uint16_t GLhalf;
|
||||||
|
typedef khronos_uint16_t GLhalfARB;
|
||||||
|
typedef khronos_int32_t GLfixed;
|
||||||
|
typedef khronos_intptr_t GLintptr;
|
||||||
|
typedef khronos_intptr_t GLintptrARB;
|
||||||
|
typedef khronos_ssize_t GLsizeiptr;
|
||||||
|
typedef khronos_ssize_t GLsizeiptrARB;
|
||||||
|
typedef khronos_int64_t GLint64;
|
||||||
|
typedef khronos_int64_t GLint64EXT;
|
||||||
|
typedef khronos_uint64_t GLuint64;
|
||||||
|
typedef khronos_uint64_t GLuint64EXT;
|
||||||
|
typedef struct __GLsync *GLsync;
|
||||||
|
struct _cl_context;
|
||||||
|
struct _cl_event;
|
||||||
|
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
||||||
|
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
||||||
|
typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
|
||||||
|
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
|
||||||
|
typedef unsigned short GLhalfNV;
|
||||||
|
typedef GLintptr GLvdpauSurfaceNV;
|
||||||
|
typedef void (APIENTRY *GLVULKANPROCNV)(void);
|
||||||
|
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||||
|
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||||
|
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||||
|
#define GL_FALSE 0
|
||||||
|
#define GL_TRUE 1
|
||||||
|
#define GL_POINTS 0x0000
|
||||||
|
#define GL_LINES 0x0001
|
||||||
|
#define GL_LINE_LOOP 0x0002
|
||||||
|
#define GL_LINE_STRIP 0x0003
|
||||||
|
#define GL_TRIANGLES 0x0004
|
||||||
|
#define GL_TRIANGLE_STRIP 0x0005
|
||||||
|
#define GL_TRIANGLE_FAN 0x0006
|
||||||
|
#define GL_ZERO 0
|
||||||
|
#define GL_ONE 1
|
||||||
|
#define GL_SRC_COLOR 0x0300
|
||||||
|
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||||
|
#define GL_SRC_ALPHA 0x0302
|
||||||
|
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||||
|
#define GL_DST_ALPHA 0x0304
|
||||||
|
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||||
|
#define GL_DST_COLOR 0x0306
|
||||||
|
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||||
|
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||||
|
#define GL_FUNC_ADD 0x8006
|
||||||
|
#define GL_BLEND_EQUATION 0x8009
|
||||||
|
#define GL_BLEND_EQUATION_RGB 0x8009
|
||||||
|
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||||
|
#define GL_FUNC_SUBTRACT 0x800A
|
||||||
|
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||||
|
#define GL_BLEND_DST_RGB 0x80C8
|
||||||
|
#define GL_BLEND_SRC_RGB 0x80C9
|
||||||
|
#define GL_BLEND_DST_ALPHA 0x80CA
|
||||||
|
#define GL_BLEND_SRC_ALPHA 0x80CB
|
||||||
|
#define GL_CONSTANT_COLOR 0x8001
|
||||||
|
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||||
|
#define GL_CONSTANT_ALPHA 0x8003
|
||||||
|
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||||
|
#define GL_BLEND_COLOR 0x8005
|
||||||
|
#define GL_ARRAY_BUFFER 0x8892
|
||||||
|
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||||
|
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||||
|
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||||
|
#define GL_STREAM_DRAW 0x88E0
|
||||||
|
#define GL_STATIC_DRAW 0x88E4
|
||||||
|
#define GL_DYNAMIC_DRAW 0x88E8
|
||||||
|
#define GL_BUFFER_SIZE 0x8764
|
||||||
|
#define GL_BUFFER_USAGE 0x8765
|
||||||
|
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
||||||
|
#define GL_FRONT 0x0404
|
||||||
|
#define GL_BACK 0x0405
|
||||||
|
#define GL_FRONT_AND_BACK 0x0408
|
||||||
|
#define GL_TEXTURE_2D 0x0DE1
|
||||||
|
#define GL_CULL_FACE 0x0B44
|
||||||
|
#define GL_BLEND 0x0BE2
|
||||||
|
#define GL_DITHER 0x0BD0
|
||||||
|
#define GL_STENCIL_TEST 0x0B90
|
||||||
|
#define GL_DEPTH_TEST 0x0B71
|
||||||
|
#define GL_SCISSOR_TEST 0x0C11
|
||||||
|
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||||
|
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||||
|
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||||
|
#define GL_NO_ERROR 0
|
||||||
|
#define GL_INVALID_ENUM 0x0500
|
||||||
|
#define GL_INVALID_VALUE 0x0501
|
||||||
|
#define GL_INVALID_OPERATION 0x0502
|
||||||
|
#define GL_OUT_OF_MEMORY 0x0505
|
||||||
|
#define GL_CW 0x0900
|
||||||
|
#define GL_CCW 0x0901
|
||||||
|
#define GL_LINE_WIDTH 0x0B21
|
||||||
|
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||||
|
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||||
|
#define GL_CULL_FACE_MODE 0x0B45
|
||||||
|
#define GL_FRONT_FACE 0x0B46
|
||||||
|
#define GL_DEPTH_RANGE 0x0B70
|
||||||
|
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||||
|
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||||
|
#define GL_DEPTH_FUNC 0x0B74
|
||||||
|
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||||
|
#define GL_STENCIL_FUNC 0x0B92
|
||||||
|
#define GL_STENCIL_FAIL 0x0B94
|
||||||
|
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||||
|
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||||
|
#define GL_STENCIL_REF 0x0B97
|
||||||
|
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||||
|
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||||
|
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||||
|
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||||
|
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||||
|
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||||
|
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||||
|
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||||
|
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||||
|
#define GL_VIEWPORT 0x0BA2
|
||||||
|
#define GL_SCISSOR_BOX 0x0C10
|
||||||
|
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||||
|
#define GL_COLOR_WRITEMASK 0x0C23
|
||||||
|
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||||
|
#define GL_PACK_ALIGNMENT 0x0D05
|
||||||
|
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||||
|
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||||
|
#define GL_SUBPIXEL_BITS 0x0D50
|
||||||
|
#define GL_RED_BITS 0x0D52
|
||||||
|
#define GL_GREEN_BITS 0x0D53
|
||||||
|
#define GL_BLUE_BITS 0x0D54
|
||||||
|
#define GL_ALPHA_BITS 0x0D55
|
||||||
|
#define GL_DEPTH_BITS 0x0D56
|
||||||
|
#define GL_STENCIL_BITS 0x0D57
|
||||||
|
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||||
|
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||||
|
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||||
|
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||||
|
#define GL_SAMPLES 0x80A9
|
||||||
|
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||||
|
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||||
|
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||||
|
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||||
|
#define GL_DONT_CARE 0x1100
|
||||||
|
#define GL_FASTEST 0x1101
|
||||||
|
#define GL_NICEST 0x1102
|
||||||
|
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||||
|
#define GL_BYTE 0x1400
|
||||||
|
#define GL_UNSIGNED_BYTE 0x1401
|
||||||
|
#define GL_SHORT 0x1402
|
||||||
|
#define GL_UNSIGNED_SHORT 0x1403
|
||||||
|
#define GL_INT 0x1404
|
||||||
|
#define GL_UNSIGNED_INT 0x1405
|
||||||
|
#define GL_FLOAT 0x1406
|
||||||
|
#define GL_FIXED 0x140C
|
||||||
|
#define GL_DEPTH_COMPONENT 0x1902
|
||||||
|
#define GL_ALPHA 0x1906
|
||||||
|
#define GL_RGB 0x1907
|
||||||
|
#define GL_RGBA 0x1908
|
||||||
|
#define GL_LUMINANCE 0x1909
|
||||||
|
#define GL_LUMINANCE_ALPHA 0x190A
|
||||||
|
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||||
|
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||||
|
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||||
|
#define GL_FRAGMENT_SHADER 0x8B30
|
||||||
|
#define GL_VERTEX_SHADER 0x8B31
|
||||||
|
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||||
|
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||||
|
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||||
|
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||||
|
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||||
|
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||||
|
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||||
|
#define GL_SHADER_TYPE 0x8B4F
|
||||||
|
#define GL_DELETE_STATUS 0x8B80
|
||||||
|
#define GL_LINK_STATUS 0x8B82
|
||||||
|
#define GL_VALIDATE_STATUS 0x8B83
|
||||||
|
#define GL_ATTACHED_SHADERS 0x8B85
|
||||||
|
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||||
|
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||||
|
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||||
|
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||||
|
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||||
|
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||||
|
#define GL_NEVER 0x0200
|
||||||
|
#define GL_LESS 0x0201
|
||||||
|
#define GL_EQUAL 0x0202
|
||||||
|
#define GL_LEQUAL 0x0203
|
||||||
|
#define GL_GREATER 0x0204
|
||||||
|
#define GL_NOTEQUAL 0x0205
|
||||||
|
#define GL_GEQUAL 0x0206
|
||||||
|
#define GL_ALWAYS 0x0207
|
||||||
|
#define GL_KEEP 0x1E00
|
||||||
|
#define GL_REPLACE 0x1E01
|
||||||
|
#define GL_INCR 0x1E02
|
||||||
|
#define GL_DECR 0x1E03
|
||||||
|
#define GL_INVERT 0x150A
|
||||||
|
#define GL_INCR_WRAP 0x8507
|
||||||
|
#define GL_DECR_WRAP 0x8508
|
||||||
|
#define GL_VENDOR 0x1F00
|
||||||
|
#define GL_RENDERER 0x1F01
|
||||||
|
#define GL_VERSION 0x1F02
|
||||||
|
#define GL_EXTENSIONS 0x1F03
|
||||||
|
#define GL_NEAREST 0x2600
|
||||||
|
#define GL_LINEAR 0x2601
|
||||||
|
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||||
|
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||||
|
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||||
|
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||||
|
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||||
|
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||||
|
#define GL_TEXTURE_WRAP_S 0x2802
|
||||||
|
#define GL_TEXTURE_WRAP_T 0x2803
|
||||||
|
#define GL_TEXTURE 0x1702
|
||||||
|
#define GL_TEXTURE_CUBE_MAP 0x8513
|
||||||
|
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
||||||
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
||||||
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
||||||
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
||||||
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
||||||
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
||||||
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
||||||
|
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
||||||
|
#define GL_TEXTURE0 0x84C0
|
||||||
|
#define GL_TEXTURE1 0x84C1
|
||||||
|
#define GL_TEXTURE2 0x84C2
|
||||||
|
#define GL_TEXTURE3 0x84C3
|
||||||
|
#define GL_TEXTURE4 0x84C4
|
||||||
|
#define GL_TEXTURE5 0x84C5
|
||||||
|
#define GL_TEXTURE6 0x84C6
|
||||||
|
#define GL_TEXTURE7 0x84C7
|
||||||
|
#define GL_TEXTURE8 0x84C8
|
||||||
|
#define GL_TEXTURE9 0x84C9
|
||||||
|
#define GL_TEXTURE10 0x84CA
|
||||||
|
#define GL_TEXTURE11 0x84CB
|
||||||
|
#define GL_TEXTURE12 0x84CC
|
||||||
|
#define GL_TEXTURE13 0x84CD
|
||||||
|
#define GL_TEXTURE14 0x84CE
|
||||||
|
#define GL_TEXTURE15 0x84CF
|
||||||
|
#define GL_TEXTURE16 0x84D0
|
||||||
|
#define GL_TEXTURE17 0x84D1
|
||||||
|
#define GL_TEXTURE18 0x84D2
|
||||||
|
#define GL_TEXTURE19 0x84D3
|
||||||
|
#define GL_TEXTURE20 0x84D4
|
||||||
|
#define GL_TEXTURE21 0x84D5
|
||||||
|
#define GL_TEXTURE22 0x84D6
|
||||||
|
#define GL_TEXTURE23 0x84D7
|
||||||
|
#define GL_TEXTURE24 0x84D8
|
||||||
|
#define GL_TEXTURE25 0x84D9
|
||||||
|
#define GL_TEXTURE26 0x84DA
|
||||||
|
#define GL_TEXTURE27 0x84DB
|
||||||
|
#define GL_TEXTURE28 0x84DC
|
||||||
|
#define GL_TEXTURE29 0x84DD
|
||||||
|
#define GL_TEXTURE30 0x84DE
|
||||||
|
#define GL_TEXTURE31 0x84DF
|
||||||
|
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||||
|
#define GL_REPEAT 0x2901
|
||||||
|
#define GL_CLAMP_TO_EDGE 0x812F
|
||||||
|
#define GL_MIRRORED_REPEAT 0x8370
|
||||||
|
#define GL_FLOAT_VEC2 0x8B50
|
||||||
|
#define GL_FLOAT_VEC3 0x8B51
|
||||||
|
#define GL_FLOAT_VEC4 0x8B52
|
||||||
|
#define GL_INT_VEC2 0x8B53
|
||||||
|
#define GL_INT_VEC3 0x8B54
|
||||||
|
#define GL_INT_VEC4 0x8B55
|
||||||
|
#define GL_BOOL 0x8B56
|
||||||
|
#define GL_BOOL_VEC2 0x8B57
|
||||||
|
#define GL_BOOL_VEC3 0x8B58
|
||||||
|
#define GL_BOOL_VEC4 0x8B59
|
||||||
|
#define GL_FLOAT_MAT2 0x8B5A
|
||||||
|
#define GL_FLOAT_MAT3 0x8B5B
|
||||||
|
#define GL_FLOAT_MAT4 0x8B5C
|
||||||
|
#define GL_SAMPLER_2D 0x8B5E
|
||||||
|
#define GL_SAMPLER_CUBE 0x8B60
|
||||||
|
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||||
|
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||||
|
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||||
|
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||||
|
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||||
|
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||||
|
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||||
|
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||||
|
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||||
|
#define GL_COMPILE_STATUS 0x8B81
|
||||||
|
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||||
|
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
||||||
|
#define GL_SHADER_COMPILER 0x8DFA
|
||||||
|
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
||||||
|
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
||||||
|
#define GL_LOW_FLOAT 0x8DF0
|
||||||
|
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||||
|
#define GL_HIGH_FLOAT 0x8DF2
|
||||||
|
#define GL_LOW_INT 0x8DF3
|
||||||
|
#define GL_MEDIUM_INT 0x8DF4
|
||||||
|
#define GL_HIGH_INT 0x8DF5
|
||||||
|
#define GL_FRAMEBUFFER 0x8D40
|
||||||
|
#define GL_RENDERBUFFER 0x8D41
|
||||||
|
#define GL_RGBA4 0x8056
|
||||||
|
#define GL_RGB5_A1 0x8057
|
||||||
|
#define GL_RGB565 0x8D62
|
||||||
|
#define GL_DEPTH_COMPONENT16 0x81A5
|
||||||
|
#define GL_STENCIL_INDEX8 0x8D48
|
||||||
|
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||||
|
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||||
|
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||||
|
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
||||||
|
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
||||||
|
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
||||||
|
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||||
|
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||||
|
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||||
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||||
|
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||||
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||||
|
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
||||||
|
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
||||||
|
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||||
|
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||||
|
#define GL_NONE 0
|
||||||
|
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||||
|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||||
|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||||
|
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||||
|
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||||
|
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||||
|
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||||
|
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||||
|
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
||||||
|
#ifndef GL_ES_VERSION_2_0
|
||||||
|
#define GL_ES_VERSION_2_0 1
|
||||||
|
GLAPI int GLAD_GL_ES_VERSION_2_0;
|
||||||
|
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
|
||||||
|
GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
|
||||||
|
#define glActiveTexture glad_glActiveTexture
|
||||||
|
typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
|
||||||
|
GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
|
||||||
|
#define glAttachShader glad_glAttachShader
|
||||||
|
typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
|
||||||
|
GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
|
||||||
|
#define glBindAttribLocation glad_glBindAttribLocation
|
||||||
|
typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
|
||||||
|
GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
|
||||||
|
#define glBindBuffer glad_glBindBuffer
|
||||||
|
typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
|
||||||
|
GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
|
||||||
|
#define glBindFramebuffer glad_glBindFramebuffer
|
||||||
|
typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
|
||||||
|
GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
|
||||||
|
#define glBindRenderbuffer glad_glBindRenderbuffer
|
||||||
|
typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
|
||||||
|
GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
|
||||||
|
#define glBindTexture glad_glBindTexture
|
||||||
|
typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||||
|
GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
|
||||||
|
#define glBlendColor glad_glBlendColor
|
||||||
|
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
|
||||||
|
GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
|
||||||
|
#define glBlendEquation glad_glBlendEquation
|
||||||
|
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
|
||||||
|
GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
|
||||||
|
#define glBlendEquationSeparate glad_glBlendEquationSeparate
|
||||||
|
typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
|
||||||
|
GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
|
||||||
|
#define glBlendFunc glad_glBlendFunc
|
||||||
|
typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
|
||||||
|
GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
|
||||||
|
#define glBlendFuncSeparate glad_glBlendFuncSeparate
|
||||||
|
typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
|
||||||
|
GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
|
||||||
|
#define glBufferData glad_glBufferData
|
||||||
|
typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
|
||||||
|
GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
|
||||||
|
#define glBufferSubData glad_glBufferSubData
|
||||||
|
typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
|
||||||
|
GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
|
||||||
|
#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
|
||||||
|
typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
|
||||||
|
GLAPI PFNGLCLEARPROC glad_glClear;
|
||||||
|
#define glClear glad_glClear
|
||||||
|
typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||||
|
GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
|
||||||
|
#define glClearColor glad_glClearColor
|
||||||
|
typedef void (APIENTRYP PFNGLCLEARDEPTHFPROC)(GLfloat d);
|
||||||
|
GLAPI PFNGLCLEARDEPTHFPROC glad_glClearDepthf;
|
||||||
|
#define glClearDepthf glad_glClearDepthf
|
||||||
|
typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
|
||||||
|
GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
|
||||||
|
#define glClearStencil glad_glClearStencil
|
||||||
|
typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||||
|
GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
|
||||||
|
#define glColorMask glad_glColorMask
|
||||||
|
typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
|
||||||
|
GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
|
||||||
|
#define glCompileShader glad_glCompileShader
|
||||||
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
|
||||||
|
GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
|
||||||
|
#define glCompressedTexImage2D glad_glCompressedTexImage2D
|
||||||
|
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
|
||||||
|
GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
|
||||||
|
#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
|
||||||
|
typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||||
|
GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
|
||||||
|
#define glCopyTexImage2D glad_glCopyTexImage2D
|
||||||
|
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||||
|
GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
|
||||||
|
#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
|
||||||
|
typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
|
||||||
|
GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
|
||||||
|
#define glCreateProgram glad_glCreateProgram
|
||||||
|
typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
|
||||||
|
GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
|
||||||
|
#define glCreateShader glad_glCreateShader
|
||||||
|
typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
|
||||||
|
GLAPI PFNGLCULLFACEPROC glad_glCullFace;
|
||||||
|
#define glCullFace glad_glCullFace
|
||||||
|
typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
|
||||||
|
GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
|
||||||
|
#define glDeleteBuffers glad_glDeleteBuffers
|
||||||
|
typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
|
||||||
|
GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
|
||||||
|
#define glDeleteFramebuffers glad_glDeleteFramebuffers
|
||||||
|
typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
|
||||||
|
GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
|
||||||
|
#define glDeleteProgram glad_glDeleteProgram
|
||||||
|
typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
|
||||||
|
GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
|
||||||
|
#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
|
||||||
|
typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
|
||||||
|
GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
|
||||||
|
#define glDeleteShader glad_glDeleteShader
|
||||||
|
typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
|
||||||
|
GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
|
||||||
|
#define glDeleteTextures glad_glDeleteTextures
|
||||||
|
typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
|
||||||
|
GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
|
||||||
|
#define glDepthFunc glad_glDepthFunc
|
||||||
|
typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
|
||||||
|
GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
|
||||||
|
#define glDepthMask glad_glDepthMask
|
||||||
|
typedef void (APIENTRYP PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
|
||||||
|
GLAPI PFNGLDEPTHRANGEFPROC glad_glDepthRangef;
|
||||||
|
#define glDepthRangef glad_glDepthRangef
|
||||||
|
typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
|
||||||
|
GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
|
||||||
|
#define glDetachShader glad_glDetachShader
|
||||||
|
typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
|
||||||
|
GLAPI PFNGLDISABLEPROC glad_glDisable;
|
||||||
|
#define glDisable glad_glDisable
|
||||||
|
typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
||||||
|
GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
|
||||||
|
#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
|
||||||
|
typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
|
||||||
|
GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
|
||||||
|
#define glDrawArrays glad_glDrawArrays
|
||||||
|
typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||||
|
GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
|
||||||
|
#define glDrawElements glad_glDrawElements
|
||||||
|
typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
|
||||||
|
GLAPI PFNGLENABLEPROC glad_glEnable;
|
||||||
|
#define glEnable glad_glEnable
|
||||||
|
typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
|
||||||
|
GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
|
||||||
|
#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
|
||||||
|
typedef void (APIENTRYP PFNGLFINISHPROC)(void);
|
||||||
|
GLAPI PFNGLFINISHPROC glad_glFinish;
|
||||||
|
#define glFinish glad_glFinish
|
||||||
|
typedef void (APIENTRYP PFNGLFLUSHPROC)(void);
|
||||||
|
GLAPI PFNGLFLUSHPROC glad_glFlush;
|
||||||
|
#define glFlush glad_glFlush
|
||||||
|
typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||||
|
GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
|
||||||
|
#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
|
||||||
|
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||||
|
GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
|
||||||
|
#define glFramebufferTexture2D glad_glFramebufferTexture2D
|
||||||
|
typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
|
||||||
|
GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
|
||||||
|
#define glFrontFace glad_glFrontFace
|
||||||
|
typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
|
||||||
|
GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
|
||||||
|
#define glGenBuffers glad_glGenBuffers
|
||||||
|
typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
|
||||||
|
GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
|
||||||
|
#define glGenerateMipmap glad_glGenerateMipmap
|
||||||
|
typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
|
||||||
|
GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
|
||||||
|
#define glGenFramebuffers glad_glGenFramebuffers
|
||||||
|
typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
|
||||||
|
GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
|
||||||
|
#define glGenRenderbuffers glad_glGenRenderbuffers
|
||||||
|
typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
|
||||||
|
GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
|
||||||
|
#define glGenTextures glad_glGenTextures
|
||||||
|
typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||||
|
GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
|
||||||
|
#define glGetActiveAttrib glad_glGetActiveAttrib
|
||||||
|
typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
||||||
|
GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
|
||||||
|
#define glGetActiveUniform glad_glGetActiveUniform
|
||||||
|
typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
|
||||||
|
GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
|
||||||
|
#define glGetAttachedShaders glad_glGetAttachedShaders
|
||||||
|
typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
|
||||||
|
GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
|
||||||
|
#define glGetAttribLocation glad_glGetAttribLocation
|
||||||
|
typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
|
||||||
|
GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
|
||||||
|
#define glGetBooleanv glad_glGetBooleanv
|
||||||
|
typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
|
||||||
|
GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
|
||||||
|
#define glGetBufferParameteriv glad_glGetBufferParameteriv
|
||||||
|
typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void);
|
||||||
|
GLAPI PFNGLGETERRORPROC glad_glGetError;
|
||||||
|
#define glGetError glad_glGetError
|
||||||
|
typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
|
||||||
|
GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
|
||||||
|
#define glGetFloatv glad_glGetFloatv
|
||||||
|
typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
|
||||||
|
GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
|
||||||
|
#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
|
||||||
|
typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
|
||||||
|
GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
|
||||||
|
#define glGetIntegerv glad_glGetIntegerv
|
||||||
|
typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
|
||||||
|
GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
|
||||||
|
#define glGetProgramiv glad_glGetProgramiv
|
||||||
|
typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||||
|
GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
|
||||||
|
#define glGetProgramInfoLog glad_glGetProgramInfoLog
|
||||||
|
typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
|
||||||
|
GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
|
||||||
|
#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
|
||||||
|
typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
|
||||||
|
GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
|
||||||
|
#define glGetShaderiv glad_glGetShaderiv
|
||||||
|
typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
|
||||||
|
GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
|
||||||
|
#define glGetShaderInfoLog glad_glGetShaderInfoLog
|
||||||
|
typedef void (APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
|
||||||
|
GLAPI PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat;
|
||||||
|
#define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat
|
||||||
|
typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
|
||||||
|
GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
|
||||||
|
#define glGetShaderSource glad_glGetShaderSource
|
||||||
|
typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
|
||||||
|
GLAPI PFNGLGETSTRINGPROC glad_glGetString;
|
||||||
|
#define glGetString glad_glGetString
|
||||||
|
typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
|
||||||
|
GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
|
||||||
|
#define glGetTexParameterfv glad_glGetTexParameterfv
|
||||||
|
typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
|
||||||
|
GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
|
||||||
|
#define glGetTexParameteriv glad_glGetTexParameteriv
|
||||||
|
typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
|
||||||
|
GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
|
||||||
|
#define glGetUniformfv glad_glGetUniformfv
|
||||||
|
typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
|
||||||
|
GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
|
||||||
|
#define glGetUniformiv glad_glGetUniformiv
|
||||||
|
typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
|
||||||
|
GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
|
||||||
|
#define glGetUniformLocation glad_glGetUniformLocation
|
||||||
|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
|
||||||
|
GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
|
||||||
|
#define glGetVertexAttribfv glad_glGetVertexAttribfv
|
||||||
|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
|
||||||
|
GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
|
||||||
|
#define glGetVertexAttribiv glad_glGetVertexAttribiv
|
||||||
|
typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
|
||||||
|
GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
|
||||||
|
#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
|
||||||
|
typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
|
||||||
|
GLAPI PFNGLHINTPROC glad_glHint;
|
||||||
|
#define glHint glad_glHint
|
||||||
|
typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
|
||||||
|
GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
|
||||||
|
#define glIsBuffer glad_glIsBuffer
|
||||||
|
typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
|
||||||
|
GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
|
||||||
|
#define glIsEnabled glad_glIsEnabled
|
||||||
|
typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
|
||||||
|
GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
|
||||||
|
#define glIsFramebuffer glad_glIsFramebuffer
|
||||||
|
typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
|
||||||
|
GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
|
||||||
|
#define glIsProgram glad_glIsProgram
|
||||||
|
typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
|
||||||
|
GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
|
||||||
|
#define glIsRenderbuffer glad_glIsRenderbuffer
|
||||||
|
typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
|
||||||
|
GLAPI PFNGLISSHADERPROC glad_glIsShader;
|
||||||
|
#define glIsShader glad_glIsShader
|
||||||
|
typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
|
||||||
|
GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
|
||||||
|
#define glIsTexture glad_glIsTexture
|
||||||
|
typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
|
||||||
|
GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
|
||||||
|
#define glLineWidth glad_glLineWidth
|
||||||
|
typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
|
||||||
|
GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
|
||||||
|
#define glLinkProgram glad_glLinkProgram
|
||||||
|
typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
|
||||||
|
GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
|
||||||
|
#define glPixelStorei glad_glPixelStorei
|
||||||
|
typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
|
||||||
|
GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
|
||||||
|
#define glPolygonOffset glad_glPolygonOffset
|
||||||
|
typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||||
|
GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
|
||||||
|
#define glReadPixels glad_glReadPixels
|
||||||
|
typedef void (APIENTRYP PFNGLRELEASESHADERCOMPILERPROC)(void);
|
||||||
|
GLAPI PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler;
|
||||||
|
#define glReleaseShaderCompiler glad_glReleaseShaderCompiler
|
||||||
|
typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||||
|
GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
|
||||||
|
#define glRenderbufferStorage glad_glRenderbufferStorage
|
||||||
|
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
|
||||||
|
GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
|
||||||
|
#define glSampleCoverage glad_glSampleCoverage
|
||||||
|
typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||||
|
GLAPI PFNGLSCISSORPROC glad_glScissor;
|
||||||
|
#define glScissor glad_glScissor
|
||||||
|
typedef void (APIENTRYP PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
|
||||||
|
GLAPI PFNGLSHADERBINARYPROC glad_glShaderBinary;
|
||||||
|
#define glShaderBinary glad_glShaderBinary
|
||||||
|
typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
|
||||||
|
GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
|
||||||
|
#define glShaderSource glad_glShaderSource
|
||||||
|
typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
|
||||||
|
GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
|
||||||
|
#define glStencilFunc glad_glStencilFunc
|
||||||
|
typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||||
|
GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
|
||||||
|
#define glStencilFuncSeparate glad_glStencilFuncSeparate
|
||||||
|
typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
|
||||||
|
GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
|
||||||
|
#define glStencilMask glad_glStencilMask
|
||||||
|
typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
|
||||||
|
GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
|
||||||
|
#define glStencilMaskSeparate glad_glStencilMaskSeparate
|
||||||
|
typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
|
||||||
|
GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
|
||||||
|
#define glStencilOp glad_glStencilOp
|
||||||
|
typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
|
||||||
|
GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
|
||||||
|
#define glStencilOpSeparate glad_glStencilOpSeparate
|
||||||
|
typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||||
|
GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
|
||||||
|
#define glTexImage2D glad_glTexImage2D
|
||||||
|
typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
|
||||||
|
GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
|
||||||
|
#define glTexParameterf glad_glTexParameterf
|
||||||
|
typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
|
||||||
|
GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
|
||||||
|
#define glTexParameterfv glad_glTexParameterfv
|
||||||
|
typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
|
||||||
|
GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
|
||||||
|
#define glTexParameteri glad_glTexParameteri
|
||||||
|
typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
|
||||||
|
GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
|
||||||
|
#define glTexParameteriv glad_glTexParameteriv
|
||||||
|
typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||||
|
GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
|
||||||
|
#define glTexSubImage2D glad_glTexSubImage2D
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
|
||||||
|
GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
|
||||||
|
#define glUniform1f glad_glUniform1f
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||||
|
GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
|
||||||
|
#define glUniform1fv glad_glUniform1fv
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
|
||||||
|
GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
|
||||||
|
#define glUniform1i glad_glUniform1i
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||||
|
GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
|
||||||
|
#define glUniform1iv glad_glUniform1iv
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
|
||||||
|
GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
|
||||||
|
#define glUniform2f glad_glUniform2f
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||||
|
GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
|
||||||
|
#define glUniform2fv glad_glUniform2fv
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
|
||||||
|
GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
|
||||||
|
#define glUniform2i glad_glUniform2i
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||||
|
GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
|
||||||
|
#define glUniform2iv glad_glUniform2iv
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||||
|
GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
|
||||||
|
#define glUniform3f glad_glUniform3f
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||||
|
GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
|
||||||
|
#define glUniform3fv glad_glUniform3fv
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
|
||||||
|
GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
|
||||||
|
#define glUniform3i glad_glUniform3i
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||||
|
GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
|
||||||
|
#define glUniform3iv glad_glUniform3iv
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||||
|
GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
|
||||||
|
#define glUniform4f glad_glUniform4f
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
|
||||||
|
GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
|
||||||
|
#define glUniform4fv glad_glUniform4fv
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||||
|
GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
|
||||||
|
#define glUniform4i glad_glUniform4i
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
|
||||||
|
GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
|
||||||
|
#define glUniform4iv glad_glUniform4iv
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||||
|
GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
|
||||||
|
#define glUniformMatrix2fv glad_glUniformMatrix2fv
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||||
|
GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
|
||||||
|
#define glUniformMatrix3fv glad_glUniformMatrix3fv
|
||||||
|
typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
|
||||||
|
GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
|
||||||
|
#define glUniformMatrix4fv glad_glUniformMatrix4fv
|
||||||
|
typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
|
||||||
|
GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
|
||||||
|
#define glUseProgram glad_glUseProgram
|
||||||
|
typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
|
||||||
|
GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
|
||||||
|
#define glValidateProgram glad_glValidateProgram
|
||||||
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
|
||||||
|
GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
|
||||||
|
#define glVertexAttrib1f glad_glVertexAttrib1f
|
||||||
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
|
||||||
|
GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
|
||||||
|
#define glVertexAttrib1fv glad_glVertexAttrib1fv
|
||||||
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
|
||||||
|
GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
|
||||||
|
#define glVertexAttrib2f glad_glVertexAttrib2f
|
||||||
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
|
||||||
|
GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
|
||||||
|
#define glVertexAttrib2fv glad_glVertexAttrib2fv
|
||||||
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
|
||||||
|
GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
|
||||||
|
#define glVertexAttrib3f glad_glVertexAttrib3f
|
||||||
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
|
||||||
|
GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
|
||||||
|
#define glVertexAttrib3fv glad_glVertexAttrib3fv
|
||||||
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||||
|
GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
|
||||||
|
#define glVertexAttrib4f glad_glVertexAttrib4f
|
||||||
|
typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
|
||||||
|
GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
|
||||||
|
#define glVertexAttrib4fv glad_glVertexAttrib4fv
|
||||||
|
typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
|
||||||
|
GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
|
||||||
|
#define glVertexAttribPointer glad_glVertexAttribPointer
|
||||||
|
typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||||
|
GLAPI PFNGLVIEWPORTPROC glad_glViewport;
|
||||||
|
#define glViewport glad_glViewport
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
||||||
312
inc/glad/glad_egl.h
Normal file
312
inc/glad/glad_egl.h
Normal file
@ -0,0 +1,312 @@
|
|||||||
|
/*
|
||||||
|
|
||||||
|
EGL loader generated by glad 0.1.30 on Wed Jul 3 06:38:25 2019.
|
||||||
|
|
||||||
|
Language/Generator: C/C++
|
||||||
|
Specification: egl
|
||||||
|
APIs: egl=1.5
|
||||||
|
Profile: -
|
||||||
|
Extensions:
|
||||||
|
EGL_KHR_platform_wayland
|
||||||
|
Loader: False
|
||||||
|
Local files: False
|
||||||
|
Omit khrplatform: False
|
||||||
|
Reproducible: False
|
||||||
|
|
||||||
|
Commandline:
|
||||||
|
--api="egl=1.5" --generator="c" --spec="egl" --no-loader --extensions="EGL_KHR_platform_wayland"
|
||||||
|
Online:
|
||||||
|
https://glad.dav1d.de/#language=c&specification=egl&api=egl%3D1.5&extensions=EGL_KHR_platform_wayland
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
#ifndef __glad_egl_h_
|
||||||
|
|
||||||
|
#ifdef __egl_h_
|
||||||
|
#error EGL header already included, remove this include, glad already provides it
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define __glad_egl_h_
|
||||||
|
#define __egl_h_
|
||||||
|
|
||||||
|
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
|
||||||
|
#define APIENTRY __stdcall
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef APIENTRY
|
||||||
|
#define APIENTRY
|
||||||
|
#endif
|
||||||
|
#ifndef APIENTRYP
|
||||||
|
#define APIENTRYP APIENTRY *
|
||||||
|
#endif
|
||||||
|
#ifndef GLAPI
|
||||||
|
#define GLAPI extern
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
typedef void* (* GLADloadproc)(const char *name);
|
||||||
|
GLAPI int gladLoadEGLLoader(GLADloadproc);
|
||||||
|
|
||||||
|
#include <KHR/khrplatform.h>
|
||||||
|
#include <EGL/eglplatform.h>
|
||||||
|
struct AHardwareBuffer;
|
||||||
|
typedef unsigned int EGLBoolean;
|
||||||
|
typedef unsigned int EGLenum;
|
||||||
|
typedef intptr_t EGLAttribKHR;
|
||||||
|
typedef intptr_t EGLAttrib;
|
||||||
|
typedef void *EGLClientBuffer;
|
||||||
|
typedef void *EGLConfig;
|
||||||
|
typedef void *EGLContext;
|
||||||
|
typedef void *EGLDeviceEXT;
|
||||||
|
typedef void *EGLDisplay;
|
||||||
|
typedef void *EGLImage;
|
||||||
|
typedef void *EGLImageKHR;
|
||||||
|
typedef void *EGLLabelKHR;
|
||||||
|
typedef void *EGLObjectKHR;
|
||||||
|
typedef void *EGLOutputLayerEXT;
|
||||||
|
typedef void *EGLOutputPortEXT;
|
||||||
|
typedef void *EGLStreamKHR;
|
||||||
|
typedef void *EGLSurface;
|
||||||
|
typedef void *EGLSync;
|
||||||
|
typedef void *EGLSyncKHR;
|
||||||
|
typedef void *EGLSyncNV;
|
||||||
|
typedef void (*__eglMustCastToProperFunctionPointerType)(void);
|
||||||
|
typedef khronos_utime_nanoseconds_t EGLTimeKHR;
|
||||||
|
typedef khronos_utime_nanoseconds_t EGLTime;
|
||||||
|
typedef khronos_utime_nanoseconds_t EGLTimeNV;
|
||||||
|
typedef khronos_utime_nanoseconds_t EGLuint64NV;
|
||||||
|
typedef khronos_uint64_t EGLuint64KHR;
|
||||||
|
typedef khronos_stime_nanoseconds_t EGLnsecsANDROID;
|
||||||
|
typedef int EGLNativeFileDescriptorKHR;
|
||||||
|
typedef khronos_ssize_t EGLsizeiANDROID;
|
||||||
|
typedef void (*EGLSetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, const void *value, EGLsizeiANDROID valueSize);
|
||||||
|
typedef EGLsizeiANDROID (*EGLGetBlobFuncANDROID) (const void *key, EGLsizeiANDROID keySize, void *value, EGLsizeiANDROID valueSize);
|
||||||
|
struct EGLClientPixmapHI {
|
||||||
|
void *pData;
|
||||||
|
EGLint iWidth;
|
||||||
|
EGLint iHeight;
|
||||||
|
EGLint iStride;
|
||||||
|
};
|
||||||
|
typedef void (APIENTRY *EGLDEBUGPROCKHR)(EGLenum error,const char *command,EGLint messageType,EGLLabelKHR threadLabel,EGLLabelKHR objectLabel,const char* message);
|
||||||
|
#define EGL_ALPHA_SIZE 0x3021
|
||||||
|
#define EGL_BAD_ACCESS 0x3002
|
||||||
|
#define EGL_BAD_ALLOC 0x3003
|
||||||
|
#define EGL_BAD_ATTRIBUTE 0x3004
|
||||||
|
#define EGL_BAD_CONFIG 0x3005
|
||||||
|
#define EGL_BAD_CONTEXT 0x3006
|
||||||
|
#define EGL_BAD_CURRENT_SURFACE 0x3007
|
||||||
|
#define EGL_BAD_DISPLAY 0x3008
|
||||||
|
#define EGL_BAD_MATCH 0x3009
|
||||||
|
#define EGL_BAD_NATIVE_PIXMAP 0x300A
|
||||||
|
#define EGL_BAD_NATIVE_WINDOW 0x300B
|
||||||
|
#define EGL_BAD_PARAMETER 0x300C
|
||||||
|
#define EGL_BAD_SURFACE 0x300D
|
||||||
|
#define EGL_BLUE_SIZE 0x3022
|
||||||
|
#define EGL_BUFFER_SIZE 0x3020
|
||||||
|
#define EGL_CONFIG_CAVEAT 0x3027
|
||||||
|
#define EGL_CONFIG_ID 0x3028
|
||||||
|
#define EGL_CORE_NATIVE_ENGINE 0x305B
|
||||||
|
#define EGL_DEPTH_SIZE 0x3025
|
||||||
|
#define EGL_DONT_CARE EGL_CAST(EGLint,-1)
|
||||||
|
#define EGL_DRAW 0x3059
|
||||||
|
#define EGL_EXTENSIONS 0x3055
|
||||||
|
#define EGL_FALSE 0
|
||||||
|
#define EGL_GREEN_SIZE 0x3023
|
||||||
|
#define EGL_HEIGHT 0x3056
|
||||||
|
#define EGL_LARGEST_PBUFFER 0x3058
|
||||||
|
#define EGL_LEVEL 0x3029
|
||||||
|
#define EGL_MAX_PBUFFER_HEIGHT 0x302A
|
||||||
|
#define EGL_MAX_PBUFFER_PIXELS 0x302B
|
||||||
|
#define EGL_MAX_PBUFFER_WIDTH 0x302C
|
||||||
|
#define EGL_NATIVE_RENDERABLE 0x302D
|
||||||
|
#define EGL_NATIVE_VISUAL_ID 0x302E
|
||||||
|
#define EGL_NATIVE_VISUAL_TYPE 0x302F
|
||||||
|
#define EGL_NONE 0x3038
|
||||||
|
#define EGL_NON_CONFORMANT_CONFIG 0x3051
|
||||||
|
#define EGL_NOT_INITIALIZED 0x3001
|
||||||
|
#define EGL_NO_CONTEXT EGL_CAST(EGLContext,0)
|
||||||
|
#define EGL_NO_DISPLAY EGL_CAST(EGLDisplay,0)
|
||||||
|
#define EGL_NO_SURFACE EGL_CAST(EGLSurface,0)
|
||||||
|
#define EGL_PBUFFER_BIT 0x0001
|
||||||
|
#define EGL_PIXMAP_BIT 0x0002
|
||||||
|
#define EGL_READ 0x305A
|
||||||
|
#define EGL_RED_SIZE 0x3024
|
||||||
|
#define EGL_SAMPLES 0x3031
|
||||||
|
#define EGL_SAMPLE_BUFFERS 0x3032
|
||||||
|
#define EGL_SLOW_CONFIG 0x3050
|
||||||
|
#define EGL_STENCIL_SIZE 0x3026
|
||||||
|
#define EGL_SUCCESS 0x3000
|
||||||
|
#define EGL_SURFACE_TYPE 0x3033
|
||||||
|
#define EGL_TRANSPARENT_BLUE_VALUE 0x3035
|
||||||
|
#define EGL_TRANSPARENT_GREEN_VALUE 0x3036
|
||||||
|
#define EGL_TRANSPARENT_RED_VALUE 0x3037
|
||||||
|
#define EGL_TRANSPARENT_RGB 0x3052
|
||||||
|
#define EGL_TRANSPARENT_TYPE 0x3034
|
||||||
|
#define EGL_TRUE 1
|
||||||
|
#define EGL_VENDOR 0x3053
|
||||||
|
#define EGL_VERSION 0x3054
|
||||||
|
#define EGL_WIDTH 0x3057
|
||||||
|
#define EGL_WINDOW_BIT 0x0004
|
||||||
|
#define EGL_BACK_BUFFER 0x3084
|
||||||
|
#define EGL_BIND_TO_TEXTURE_RGB 0x3039
|
||||||
|
#define EGL_BIND_TO_TEXTURE_RGBA 0x303A
|
||||||
|
#define EGL_CONTEXT_LOST 0x300E
|
||||||
|
#define EGL_MIN_SWAP_INTERVAL 0x303B
|
||||||
|
#define EGL_MAX_SWAP_INTERVAL 0x303C
|
||||||
|
#define EGL_MIPMAP_TEXTURE 0x3082
|
||||||
|
#define EGL_MIPMAP_LEVEL 0x3083
|
||||||
|
#define EGL_NO_TEXTURE 0x305C
|
||||||
|
#define EGL_TEXTURE_2D 0x305F
|
||||||
|
#define EGL_TEXTURE_FORMAT 0x3080
|
||||||
|
#define EGL_TEXTURE_RGB 0x305D
|
||||||
|
#define EGL_TEXTURE_RGBA 0x305E
|
||||||
|
#define EGL_TEXTURE_TARGET 0x3081
|
||||||
|
#define EGL_ALPHA_FORMAT 0x3088
|
||||||
|
#define EGL_ALPHA_FORMAT_NONPRE 0x308B
|
||||||
|
#define EGL_ALPHA_FORMAT_PRE 0x308C
|
||||||
|
#define EGL_ALPHA_MASK_SIZE 0x303E
|
||||||
|
#define EGL_BUFFER_PRESERVED 0x3094
|
||||||
|
#define EGL_BUFFER_DESTROYED 0x3095
|
||||||
|
#define EGL_CLIENT_APIS 0x308D
|
||||||
|
#define EGL_COLORSPACE 0x3087
|
||||||
|
#define EGL_COLORSPACE_sRGB 0x3089
|
||||||
|
#define EGL_COLORSPACE_LINEAR 0x308A
|
||||||
|
#define EGL_COLOR_BUFFER_TYPE 0x303F
|
||||||
|
#define EGL_CONTEXT_CLIENT_TYPE 0x3097
|
||||||
|
#define EGL_DISPLAY_SCALING 10000
|
||||||
|
#define EGL_HORIZONTAL_RESOLUTION 0x3090
|
||||||
|
#define EGL_LUMINANCE_BUFFER 0x308F
|
||||||
|
#define EGL_LUMINANCE_SIZE 0x303D
|
||||||
|
#define EGL_OPENGL_ES_BIT 0x0001
|
||||||
|
#define EGL_OPENVG_BIT 0x0002
|
||||||
|
#define EGL_OPENGL_ES_API 0x30A0
|
||||||
|
#define EGL_OPENVG_API 0x30A1
|
||||||
|
#define EGL_OPENVG_IMAGE 0x3096
|
||||||
|
#define EGL_PIXEL_ASPECT_RATIO 0x3092
|
||||||
|
#define EGL_RENDERABLE_TYPE 0x3040
|
||||||
|
#define EGL_RENDER_BUFFER 0x3086
|
||||||
|
#define EGL_RGB_BUFFER 0x308E
|
||||||
|
#define EGL_SINGLE_BUFFER 0x3085
|
||||||
|
#define EGL_SWAP_BEHAVIOR 0x3093
|
||||||
|
#define EGL_UNKNOWN EGL_CAST(EGLint,-1)
|
||||||
|
#define EGL_VERTICAL_RESOLUTION 0x3091
|
||||||
|
#define EGL_CONFORMANT 0x3042
|
||||||
|
#define EGL_CONTEXT_CLIENT_VERSION 0x3098
|
||||||
|
#define EGL_MATCH_NATIVE_PIXMAP 0x3041
|
||||||
|
#define EGL_OPENGL_ES2_BIT 0x0004
|
||||||
|
#define EGL_VG_ALPHA_FORMAT 0x3088
|
||||||
|
#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B
|
||||||
|
#define EGL_VG_ALPHA_FORMAT_PRE 0x308C
|
||||||
|
#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040
|
||||||
|
#define EGL_VG_COLORSPACE 0x3087
|
||||||
|
#define EGL_VG_COLORSPACE_sRGB 0x3089
|
||||||
|
#define EGL_VG_COLORSPACE_LINEAR 0x308A
|
||||||
|
#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020
|
||||||
|
#define EGL_DEFAULT_DISPLAY EGL_CAST(EGLNativeDisplayType,0)
|
||||||
|
#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200
|
||||||
|
#define EGL_MULTISAMPLE_RESOLVE 0x3099
|
||||||
|
#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A
|
||||||
|
#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B
|
||||||
|
#define EGL_OPENGL_API 0x30A2
|
||||||
|
#define EGL_OPENGL_BIT 0x0008
|
||||||
|
#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400
|
||||||
|
#define EGL_CONTEXT_MAJOR_VERSION 0x3098
|
||||||
|
#define EGL_CONTEXT_MINOR_VERSION 0x30FB
|
||||||
|
#define EGL_CONTEXT_OPENGL_PROFILE_MASK 0x30FD
|
||||||
|
#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY 0x31BD
|
||||||
|
#define EGL_NO_RESET_NOTIFICATION 0x31BE
|
||||||
|
#define EGL_LOSE_CONTEXT_ON_RESET 0x31BF
|
||||||
|
#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT 0x00000001
|
||||||
|
#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT 0x00000002
|
||||||
|
#define EGL_CONTEXT_OPENGL_DEBUG 0x31B0
|
||||||
|
#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE 0x31B1
|
||||||
|
#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS 0x31B2
|
||||||
|
#define EGL_OPENGL_ES3_BIT 0x00000040
|
||||||
|
#define EGL_CL_EVENT_HANDLE 0x309C
|
||||||
|
#define EGL_SYNC_CL_EVENT 0x30FE
|
||||||
|
#define EGL_SYNC_CL_EVENT_COMPLETE 0x30FF
|
||||||
|
#define EGL_SYNC_PRIOR_COMMANDS_COMPLETE 0x30F0
|
||||||
|
#define EGL_SYNC_TYPE 0x30F7
|
||||||
|
#define EGL_SYNC_STATUS 0x30F1
|
||||||
|
#define EGL_SYNC_CONDITION 0x30F8
|
||||||
|
#define EGL_SIGNALED 0x30F2
|
||||||
|
#define EGL_UNSIGNALED 0x30F3
|
||||||
|
#define EGL_SYNC_FLUSH_COMMANDS_BIT 0x0001
|
||||||
|
#define EGL_FOREVER 0xFFFFFFFFFFFFFFFF
|
||||||
|
#define EGL_TIMEOUT_EXPIRED 0x30F5
|
||||||
|
#define EGL_CONDITION_SATISFIED 0x30F6
|
||||||
|
#define EGL_NO_SYNC EGL_CAST(EGLSync,0)
|
||||||
|
#define EGL_SYNC_FENCE 0x30F9
|
||||||
|
#define EGL_GL_COLORSPACE 0x309D
|
||||||
|
#define EGL_GL_COLORSPACE_SRGB 0x3089
|
||||||
|
#define EGL_GL_COLORSPACE_LINEAR 0x308A
|
||||||
|
#define EGL_GL_RENDERBUFFER 0x30B9
|
||||||
|
#define EGL_GL_TEXTURE_2D 0x30B1
|
||||||
|
#define EGL_GL_TEXTURE_LEVEL 0x30BC
|
||||||
|
#define EGL_GL_TEXTURE_3D 0x30B2
|
||||||
|
#define EGL_GL_TEXTURE_ZOFFSET 0x30BD
|
||||||
|
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x30B3
|
||||||
|
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x30B4
|
||||||
|
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x30B5
|
||||||
|
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x30B6
|
||||||
|
#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x30B7
|
||||||
|
#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x30B8
|
||||||
|
#define EGL_IMAGE_PRESERVED 0x30D2
|
||||||
|
#define EGL_NO_IMAGE EGL_CAST(EGLImage,0)
|
||||||
|
EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config);
|
||||||
|
EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target);
|
||||||
|
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list);
|
||||||
|
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
|
||||||
|
EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list);
|
||||||
|
EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list);
|
||||||
|
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
|
||||||
|
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
|
||||||
|
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
|
||||||
|
EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config);
|
||||||
|
EGLDisplay eglGetCurrentDisplay(void);
|
||||||
|
EGLSurface eglGetCurrentSurface(EGLint readdraw);
|
||||||
|
EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id);
|
||||||
|
EGLint eglGetError(void);
|
||||||
|
__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname);
|
||||||
|
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor);
|
||||||
|
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
|
||||||
|
EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value);
|
||||||
|
const char *eglQueryString(EGLDisplay dpy, EGLint name);
|
||||||
|
EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value);
|
||||||
|
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface);
|
||||||
|
EGLBoolean eglTerminate(EGLDisplay dpy);
|
||||||
|
EGLBoolean eglWaitGL(void);
|
||||||
|
EGLBoolean eglWaitNative(EGLint engine);
|
||||||
|
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||||
|
EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer);
|
||||||
|
EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value);
|
||||||
|
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval);
|
||||||
|
EGLBoolean eglBindAPI(EGLenum api);
|
||||||
|
EGLenum eglQueryAPI(void);
|
||||||
|
EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list);
|
||||||
|
EGLBoolean eglReleaseThread(void);
|
||||||
|
EGLBoolean eglWaitClient(void);
|
||||||
|
EGLContext eglGetCurrentContext(void);
|
||||||
|
EGLSync eglCreateSync(EGLDisplay dpy, EGLenum type, const EGLAttrib *attrib_list);
|
||||||
|
EGLBoolean eglDestroySync(EGLDisplay dpy, EGLSync sync);
|
||||||
|
EGLint eglClientWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags, EGLTime timeout);
|
||||||
|
EGLBoolean eglGetSyncAttrib(EGLDisplay dpy, EGLSync sync, EGLint attribute, EGLAttrib *value);
|
||||||
|
EGLImage eglCreateImage(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLAttrib *attrib_list);
|
||||||
|
EGLBoolean eglDestroyImage(EGLDisplay dpy, EGLImage image);
|
||||||
|
EGLDisplay eglGetPlatformDisplay(EGLenum platform, void *native_display, const EGLAttrib *attrib_list);
|
||||||
|
EGLSurface eglCreatePlatformWindowSurface(EGLDisplay dpy, EGLConfig config, void *native_window, const EGLAttrib *attrib_list);
|
||||||
|
EGLSurface eglCreatePlatformPixmapSurface(EGLDisplay dpy, EGLConfig config, void *native_pixmap, const EGLAttrib *attrib_list);
|
||||||
|
EGLBoolean eglWaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags);
|
||||||
|
#define EGL_PLATFORM_WAYLAND_KHR 0x31D8
|
||||||
|
#ifndef EGL_KHR_platform_wayland
|
||||||
|
#define EGL_KHR_platform_wayland 1
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
||||||
25
inc/paper.h
Normal file
25
inc/paper.h
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2019-2020 Scoopta
|
||||||
|
* This file is part of GLPaper
|
||||||
|
* GLPaper is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
GLPaper is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with GLPaper. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef PAPER_H
|
||||||
|
#define PAPER_H
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
|
||||||
|
void paper_init(char* monitor, char* frag_path, uint16_t fps, char* layer_name, uint16_t width, uint16_t height);
|
||||||
|
|
||||||
|
#endif
|
||||||
29
inc/utils.h
Normal file
29
inc/utils.h
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2019 Scoopta
|
||||||
|
* This file is part of GLPaper
|
||||||
|
* GLPaper is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
GLPaper is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with GLPaper. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef UTIL_H
|
||||||
|
#define UTIL_H
|
||||||
|
|
||||||
|
#include <math.h>
|
||||||
|
#include <time.h>
|
||||||
|
#include <sys/time.h>
|
||||||
|
|
||||||
|
time_t utils_get_time_millis();
|
||||||
|
|
||||||
|
void utils_sleep_millis(time_t millis);
|
||||||
|
|
||||||
|
#endif
|
||||||
559
inc/wlr-layer-shell-unstable-v1-client-protocol.h
Normal file
559
inc/wlr-layer-shell-unstable-v1-client-protocol.h
Normal file
@ -0,0 +1,559 @@
|
|||||||
|
/* Generated by wayland-scanner 1.16.0 */
|
||||||
|
|
||||||
|
#ifndef WLR_LAYER_SHELL_V1_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
||||||
|
#define WLR_LAYER_SHELL_V1_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <stddef.h>
|
||||||
|
#include "wayland-client.h"
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @page page_wlr_layer_shell_v1_unstable_v1 The wlr_layer_shell_v1_unstable_v1 protocol
|
||||||
|
* @section page_ifaces_wlr_layer_shell_v1_unstable_v1 Interfaces
|
||||||
|
* - @subpage page_iface_zwlr_layer_shell_v1 - create surfaces that are layers of the desktop
|
||||||
|
* - @subpage page_iface_zwlr_layer_surface_v1 - layer metadata interface
|
||||||
|
* @section page_copyright_wlr_layer_shell_v1_unstable_v1 Copyright
|
||||||
|
* <pre>
|
||||||
|
*
|
||||||
|
* Copyright © 2017 Drew DeVault
|
||||||
|
*
|
||||||
|
* Permission to use, copy, modify, distribute, and sell this
|
||||||
|
* software and its documentation for any purpose is hereby granted
|
||||||
|
* without fee, provided that the above copyright notice appear in
|
||||||
|
* all copies and that both that copyright notice and this permission
|
||||||
|
* notice appear in supporting documentation, and that the name of
|
||||||
|
* the copyright holders not be used in advertising or publicity
|
||||||
|
* pertaining to distribution of the software without specific,
|
||||||
|
* written prior permission. The copyright holders make no
|
||||||
|
* representations about the suitability of this software for any
|
||||||
|
* purpose. It is provided "as is" without express or implied
|
||||||
|
* warranty.
|
||||||
|
*
|
||||||
|
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||||
|
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||||
|
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||||
|
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||||
|
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||||
|
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||||
|
* THIS SOFTWARE.
|
||||||
|
* </pre>
|
||||||
|
*/
|
||||||
|
struct wl_output;
|
||||||
|
struct wl_surface;
|
||||||
|
struct xdg_popup;
|
||||||
|
struct zwlr_layer_shell_v1;
|
||||||
|
struct zwlr_layer_surface_v1;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @page page_iface_zwlr_layer_shell_v1 zwlr_layer_shell_v1
|
||||||
|
* @section page_iface_zwlr_layer_shell_v1_desc Description
|
||||||
|
*
|
||||||
|
* Clients can use this interface to assign the surface_layer role to
|
||||||
|
* wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||||
|
* rendered with a defined z-depth respective to each other. They may also be
|
||||||
|
* anchored to the edges and corners of a screen and specify input handling
|
||||||
|
* semantics. This interface should be suitable for the implementation of
|
||||||
|
* many desktop shell components, and a broad number of other applications
|
||||||
|
* that interact with the desktop.
|
||||||
|
* @section page_iface_zwlr_layer_shell_v1_api API
|
||||||
|
* See @ref iface_zwlr_layer_shell_v1.
|
||||||
|
*/
|
||||||
|
/**
|
||||||
|
* @defgroup iface_zwlr_layer_shell_v1 The zwlr_layer_shell_v1 interface
|
||||||
|
*
|
||||||
|
* Clients can use this interface to assign the surface_layer role to
|
||||||
|
* wl_surfaces. Such surfaces are assigned to a "layer" of the output and
|
||||||
|
* rendered with a defined z-depth respective to each other. They may also be
|
||||||
|
* anchored to the edges and corners of a screen and specify input handling
|
||||||
|
* semantics. This interface should be suitable for the implementation of
|
||||||
|
* many desktop shell components, and a broad number of other applications
|
||||||
|
* that interact with the desktop.
|
||||||
|
*/
|
||||||
|
extern const struct wl_interface zwlr_layer_shell_v1_interface;
|
||||||
|
/**
|
||||||
|
* @page page_iface_zwlr_layer_surface_v1 zwlr_layer_surface_v1
|
||||||
|
* @section page_iface_zwlr_layer_surface_v1_desc Description
|
||||||
|
*
|
||||||
|
* An interface that may be implemented by a wl_surface, for surfaces that
|
||||||
|
* are designed to be rendered as a layer of a stacked desktop-like
|
||||||
|
* environment.
|
||||||
|
*
|
||||||
|
* Layer surface state (size, anchor, exclusive zone, margin, interactivity)
|
||||||
|
* is double-buffered, and will be applied at the time wl_surface.commit of
|
||||||
|
* the corresponding wl_surface is called.
|
||||||
|
* @section page_iface_zwlr_layer_surface_v1_api API
|
||||||
|
* See @ref iface_zwlr_layer_surface_v1.
|
||||||
|
*/
|
||||||
|
/**
|
||||||
|
* @defgroup iface_zwlr_layer_surface_v1 The zwlr_layer_surface_v1 interface
|
||||||
|
*
|
||||||
|
* An interface that may be implemented by a wl_surface, for surfaces that
|
||||||
|
* are designed to be rendered as a layer of a stacked desktop-like
|
||||||
|
* environment.
|
||||||
|
*
|
||||||
|
* Layer surface state (size, anchor, exclusive zone, margin, interactivity)
|
||||||
|
* is double-buffered, and will be applied at the time wl_surface.commit of
|
||||||
|
* the corresponding wl_surface is called.
|
||||||
|
*/
|
||||||
|
extern const struct wl_interface zwlr_layer_surface_v1_interface;
|
||||||
|
|
||||||
|
#ifndef ZWLR_LAYER_SHELL_V1_ERROR_ENUM
|
||||||
|
#define ZWLR_LAYER_SHELL_V1_ERROR_ENUM
|
||||||
|
enum zwlr_layer_shell_v1_error {
|
||||||
|
/**
|
||||||
|
* wl_surface has another role
|
||||||
|
*/
|
||||||
|
ZWLR_LAYER_SHELL_V1_ERROR_ROLE = 0,
|
||||||
|
/**
|
||||||
|
* layer value is invalid
|
||||||
|
*/
|
||||||
|
ZWLR_LAYER_SHELL_V1_ERROR_INVALID_LAYER = 1,
|
||||||
|
/**
|
||||||
|
* wl_surface has a buffer attached or committed
|
||||||
|
*/
|
||||||
|
ZWLR_LAYER_SHELL_V1_ERROR_ALREADY_CONSTRUCTED = 2,
|
||||||
|
};
|
||||||
|
#endif /* ZWLR_LAYER_SHELL_V1_ERROR_ENUM */
|
||||||
|
|
||||||
|
#ifndef ZWLR_LAYER_SHELL_V1_LAYER_ENUM
|
||||||
|
#define ZWLR_LAYER_SHELL_V1_LAYER_ENUM
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_shell_v1
|
||||||
|
* available layers for surfaces
|
||||||
|
*
|
||||||
|
* These values indicate which layers a surface can be rendered in. They
|
||||||
|
* are ordered by z depth, bottom-most first. Traditional shell surfaces
|
||||||
|
* will typically be rendered between the bottom and top layers.
|
||||||
|
* Fullscreen shell surfaces are typically rendered at the top layer.
|
||||||
|
* Multiple surfaces can share a single layer, and ordering within a
|
||||||
|
* single layer is undefined.
|
||||||
|
*/
|
||||||
|
enum zwlr_layer_shell_v1_layer {
|
||||||
|
ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND = 0,
|
||||||
|
ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM = 1,
|
||||||
|
ZWLR_LAYER_SHELL_V1_LAYER_TOP = 2,
|
||||||
|
ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY = 3,
|
||||||
|
};
|
||||||
|
#endif /* ZWLR_LAYER_SHELL_V1_LAYER_ENUM */
|
||||||
|
|
||||||
|
#define ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE 0
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_shell_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE_SINCE_VERSION 1
|
||||||
|
|
||||||
|
/** @ingroup iface_zwlr_layer_shell_v1 */
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_shell_v1_set_user_data(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1, void *user_data)
|
||||||
|
{
|
||||||
|
wl_proxy_set_user_data((struct wl_proxy *) zwlr_layer_shell_v1, user_data);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @ingroup iface_zwlr_layer_shell_v1 */
|
||||||
|
static inline void *
|
||||||
|
zwlr_layer_shell_v1_get_user_data(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1)
|
||||||
|
{
|
||||||
|
return wl_proxy_get_user_data((struct wl_proxy *) zwlr_layer_shell_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline uint32_t
|
||||||
|
zwlr_layer_shell_v1_get_version(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1)
|
||||||
|
{
|
||||||
|
return wl_proxy_get_version((struct wl_proxy *) zwlr_layer_shell_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @ingroup iface_zwlr_layer_shell_v1 */
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_shell_v1_destroy(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1)
|
||||||
|
{
|
||||||
|
wl_proxy_destroy((struct wl_proxy *) zwlr_layer_shell_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_shell_v1
|
||||||
|
*
|
||||||
|
* Create a layer surface for an existing surface. This assigns the role of
|
||||||
|
* layer_surface, or raises a protocol error if another role is already
|
||||||
|
* assigned.
|
||||||
|
*
|
||||||
|
* Creating a layer surface from a wl_surface which has a buffer attached
|
||||||
|
* or committed is a client error, and any attempts by a client to attach
|
||||||
|
* or manipulate a buffer prior to the first layer_surface.configure call
|
||||||
|
* must also be treated as errors.
|
||||||
|
*
|
||||||
|
* You may pass NULL for output to allow the compositor to decide which
|
||||||
|
* output to use. Generally this will be the one that the user most
|
||||||
|
* recently interacted with.
|
||||||
|
*
|
||||||
|
* Clients can specify a namespace that defines the purpose of the layer
|
||||||
|
* surface.
|
||||||
|
*/
|
||||||
|
static inline struct zwlr_layer_surface_v1 *
|
||||||
|
zwlr_layer_shell_v1_get_layer_surface(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1, struct wl_surface *surface, struct wl_output *output, uint32_t layer, const char *namespace)
|
||||||
|
{
|
||||||
|
struct wl_proxy *id;
|
||||||
|
|
||||||
|
id = wl_proxy_marshal_constructor((struct wl_proxy *) zwlr_layer_shell_v1,
|
||||||
|
ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE, &zwlr_layer_surface_v1_interface, NULL, surface, output, layer, namespace);
|
||||||
|
|
||||||
|
return (struct zwlr_layer_surface_v1 *) id;
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifndef ZWLR_LAYER_SURFACE_V1_ERROR_ENUM
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_ERROR_ENUM
|
||||||
|
enum zwlr_layer_surface_v1_error {
|
||||||
|
/**
|
||||||
|
* provided surface state is invalid
|
||||||
|
*/
|
||||||
|
ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_SURFACE_STATE = 0,
|
||||||
|
/**
|
||||||
|
* size is invalid
|
||||||
|
*/
|
||||||
|
ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_SIZE = 1,
|
||||||
|
/**
|
||||||
|
* anchor bitfield is invalid
|
||||||
|
*/
|
||||||
|
ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_ANCHOR = 2,
|
||||||
|
};
|
||||||
|
#endif /* ZWLR_LAYER_SURFACE_V1_ERROR_ENUM */
|
||||||
|
|
||||||
|
#ifndef ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM
|
||||||
|
enum zwlr_layer_surface_v1_anchor {
|
||||||
|
/**
|
||||||
|
* the top edge of the anchor rectangle
|
||||||
|
*/
|
||||||
|
ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP = 1,
|
||||||
|
/**
|
||||||
|
* the bottom edge of the anchor rectangle
|
||||||
|
*/
|
||||||
|
ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM = 2,
|
||||||
|
/**
|
||||||
|
* the left edge of the anchor rectangle
|
||||||
|
*/
|
||||||
|
ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT = 4,
|
||||||
|
/**
|
||||||
|
* the right edge of the anchor rectangle
|
||||||
|
*/
|
||||||
|
ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT = 8,
|
||||||
|
};
|
||||||
|
#endif /* ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM */
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
* @struct zwlr_layer_surface_v1_listener
|
||||||
|
*/
|
||||||
|
struct zwlr_layer_surface_v1_listener {
|
||||||
|
/**
|
||||||
|
* suggest a surface change
|
||||||
|
*
|
||||||
|
* The configure event asks the client to resize its surface.
|
||||||
|
*
|
||||||
|
* Clients should arrange their surface for the new states, and
|
||||||
|
* then send an ack_configure request with the serial sent in this
|
||||||
|
* configure event at some point before committing the new surface.
|
||||||
|
*
|
||||||
|
* The client is free to dismiss all but the last configure event
|
||||||
|
* it received.
|
||||||
|
*
|
||||||
|
* The width and height arguments specify the size of the window in
|
||||||
|
* surface-local coordinates.
|
||||||
|
*
|
||||||
|
* The size is a hint, in the sense that the client is free to
|
||||||
|
* ignore it if it doesn't resize, pick a smaller size (to satisfy
|
||||||
|
* aspect ratio or resize in steps of NxM pixels). If the client
|
||||||
|
* picks a smaller size and is anchored to two opposite anchors
|
||||||
|
* (e.g. 'top' and 'bottom'), the surface will be centered on this
|
||||||
|
* axis.
|
||||||
|
*
|
||||||
|
* If the width or height arguments are zero, it means the client
|
||||||
|
* should decide its own window dimension.
|
||||||
|
*/
|
||||||
|
void (*configure)(void *data,
|
||||||
|
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1,
|
||||||
|
uint32_t serial,
|
||||||
|
uint32_t width,
|
||||||
|
uint32_t height);
|
||||||
|
/**
|
||||||
|
* surface should be closed
|
||||||
|
*
|
||||||
|
* The closed event is sent by the compositor when the surface
|
||||||
|
* will no longer be shown. The output may have been destroyed or
|
||||||
|
* the user may have asked for it to be removed. Further changes to
|
||||||
|
* the surface will be ignored. The client should destroy the
|
||||||
|
* resource after receiving this event, and create a new surface if
|
||||||
|
* they so choose.
|
||||||
|
*/
|
||||||
|
void (*closed)(void *data,
|
||||||
|
struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1);
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
static inline int
|
||||||
|
zwlr_layer_surface_v1_add_listener(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1,
|
||||||
|
const struct zwlr_layer_surface_v1_listener *listener, void *data)
|
||||||
|
{
|
||||||
|
return wl_proxy_add_listener((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||||
|
(void (**)(void)) listener, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_SET_SIZE 0
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_SET_ANCHOR 1
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE 2
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_SET_MARGIN 3
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY 4
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_GET_POPUP 5
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE 6
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_DESTROY 7
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_CONFIGURE_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_CLOSED_SINCE_VERSION 1
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_SET_SIZE_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_SET_ANCHOR_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_SET_MARGIN_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_GET_POPUP_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*/
|
||||||
|
#define ZWLR_LAYER_SURFACE_V1_DESTROY_SINCE_VERSION 1
|
||||||
|
|
||||||
|
/** @ingroup iface_zwlr_layer_surface_v1 */
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_surface_v1_set_user_data(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, void *user_data)
|
||||||
|
{
|
||||||
|
wl_proxy_set_user_data((struct wl_proxy *) zwlr_layer_surface_v1, user_data);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @ingroup iface_zwlr_layer_surface_v1 */
|
||||||
|
static inline void *
|
||||||
|
zwlr_layer_surface_v1_get_user_data(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1)
|
||||||
|
{
|
||||||
|
return wl_proxy_get_user_data((struct wl_proxy *) zwlr_layer_surface_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline uint32_t
|
||||||
|
zwlr_layer_surface_v1_get_version(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1)
|
||||||
|
{
|
||||||
|
return wl_proxy_get_version((struct wl_proxy *) zwlr_layer_surface_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*
|
||||||
|
* Sets the size of the surface in surface-local coordinates. The
|
||||||
|
* compositor will display the surface centered with respect to its
|
||||||
|
* anchors.
|
||||||
|
*
|
||||||
|
* If you pass 0 for either value, the compositor will assign it and
|
||||||
|
* inform you of the assignment in the configure event. You must set your
|
||||||
|
* anchor to opposite edges in the dimensions you omit; not doing so is a
|
||||||
|
* protocol error. Both values are 0 by default.
|
||||||
|
*
|
||||||
|
* Size is double-buffered, see wl_surface.commit.
|
||||||
|
*/
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_surface_v1_set_size(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t width, uint32_t height)
|
||||||
|
{
|
||||||
|
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_SET_SIZE, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*
|
||||||
|
* Requests that the compositor anchor the surface to the specified edges
|
||||||
|
* and corners. If two orthoginal edges are specified (e.g. 'top' and
|
||||||
|
* 'left'), then the anchor point will be the intersection of the edges
|
||||||
|
* (e.g. the top left corner of the output); otherwise the anchor point
|
||||||
|
* will be centered on that edge, or in the center if none is specified.
|
||||||
|
*
|
||||||
|
* Anchor is double-buffered, see wl_surface.commit.
|
||||||
|
*/
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_surface_v1_set_anchor(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t anchor)
|
||||||
|
{
|
||||||
|
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_SET_ANCHOR, anchor);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*
|
||||||
|
* Requests that the compositor avoids occluding an area of the surface
|
||||||
|
* with other surfaces. The compositor's use of this information is
|
||||||
|
* implementation-dependent - do not assume that this region will not
|
||||||
|
* actually be occluded.
|
||||||
|
*
|
||||||
|
* A positive value is only meaningful if the surface is anchored to an
|
||||||
|
* edge, rather than a corner. The zone is the number of surface-local
|
||||||
|
* coordinates from the edge that are considered exclusive.
|
||||||
|
*
|
||||||
|
* Surfaces that do not wish to have an exclusive zone may instead specify
|
||||||
|
* how they should interact with surfaces that do. If set to zero, the
|
||||||
|
* surface indicates that it would like to be moved to avoid occluding
|
||||||
|
* surfaces with a positive excluzive zone. If set to -1, the surface
|
||||||
|
* indicates that it would not like to be moved to accomodate for other
|
||||||
|
* surfaces, and the compositor should extend it all the way to the edges
|
||||||
|
* it is anchored to.
|
||||||
|
*
|
||||||
|
* For example, a panel might set its exclusive zone to 10, so that
|
||||||
|
* maximized shell surfaces are not shown on top of it. A notification
|
||||||
|
* might set its exclusive zone to 0, so that it is moved to avoid
|
||||||
|
* occluding the panel, but shell surfaces are shown underneath it. A
|
||||||
|
* wallpaper or lock screen might set their exclusive zone to -1, so that
|
||||||
|
* they stretch below or over the panel.
|
||||||
|
*
|
||||||
|
* The default value is 0.
|
||||||
|
*
|
||||||
|
* Exclusive zone is double-buffered, see wl_surface.commit.
|
||||||
|
*/
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_surface_v1_set_exclusive_zone(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, int32_t zone)
|
||||||
|
{
|
||||||
|
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE, zone);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*
|
||||||
|
* Requests that the surface be placed some distance away from the anchor
|
||||||
|
* point on the output, in surface-local coordinates. Setting this value
|
||||||
|
* for edges you are not anchored to has no effect.
|
||||||
|
*
|
||||||
|
* The exclusive zone includes the margin.
|
||||||
|
*
|
||||||
|
* Margin is double-buffered, see wl_surface.commit.
|
||||||
|
*/
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_surface_v1_set_margin(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, int32_t top, int32_t right, int32_t bottom, int32_t left)
|
||||||
|
{
|
||||||
|
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_SET_MARGIN, top, right, bottom, left);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*
|
||||||
|
* Set to 1 to request that the seat send keyboard events to this layer
|
||||||
|
* surface. For layers below the shell surface layer, the seat will use
|
||||||
|
* normal focus semantics. For layers above the shell surface layers, the
|
||||||
|
* seat will always give exclusive keyboard focus to the top-most layer
|
||||||
|
* which has keyboard interactivity set to true.
|
||||||
|
*
|
||||||
|
* Layer surfaces receive pointer, touch, and tablet events normally. If
|
||||||
|
* you do not want to receive them, set the input region on your surface
|
||||||
|
* to an empty region.
|
||||||
|
*
|
||||||
|
* Events is double-buffered, see wl_surface.commit.
|
||||||
|
*/
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_surface_v1_set_keyboard_interactivity(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t keyboard_interactivity)
|
||||||
|
{
|
||||||
|
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY, keyboard_interactivity);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*
|
||||||
|
* This assigns an xdg_popup's parent to this layer_surface. This popup
|
||||||
|
* should have been created via xdg_surface::get_popup with the parent set
|
||||||
|
* to NULL, and this request must be invoked before committing the popup's
|
||||||
|
* initial state.
|
||||||
|
*
|
||||||
|
* See the documentation of xdg_popup for more details about what an
|
||||||
|
* xdg_popup is and how it is used.
|
||||||
|
*/
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_surface_v1_get_popup(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, struct xdg_popup *popup)
|
||||||
|
{
|
||||||
|
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_GET_POPUP, popup);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*
|
||||||
|
* When a configure event is received, if a client commits the
|
||||||
|
* surface in response to the configure event, then the client
|
||||||
|
* must make an ack_configure request sometime before the commit
|
||||||
|
* request, passing along the serial of the configure event.
|
||||||
|
*
|
||||||
|
* If the client receives multiple configure events before it
|
||||||
|
* can respond to one, it only has to ack the last configure event.
|
||||||
|
*
|
||||||
|
* A client is not required to commit immediately after sending
|
||||||
|
* an ack_configure request - it may even ack_configure several times
|
||||||
|
* before its next surface commit.
|
||||||
|
*
|
||||||
|
* A client may send multiple ack_configure requests before committing, but
|
||||||
|
* only the last request sent before a commit indicates which configure
|
||||||
|
* event the client really is responding to.
|
||||||
|
*/
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_surface_v1_ack_configure(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t serial)
|
||||||
|
{
|
||||||
|
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE, serial);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zwlr_layer_surface_v1
|
||||||
|
*
|
||||||
|
* This request destroys the layer surface.
|
||||||
|
*/
|
||||||
|
static inline void
|
||||||
|
zwlr_layer_surface_v1_destroy(struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1)
|
||||||
|
{
|
||||||
|
wl_proxy_marshal((struct wl_proxy *) zwlr_layer_surface_v1,
|
||||||
|
ZWLR_LAYER_SURFACE_V1_DESTROY);
|
||||||
|
|
||||||
|
wl_proxy_destroy((struct wl_proxy *) zwlr_layer_surface_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
||||||
392
inc/xdg-output-unstable-v1-client-protocol.h
Normal file
392
inc/xdg-output-unstable-v1-client-protocol.h
Normal file
@ -0,0 +1,392 @@
|
|||||||
|
/* Generated by wayland-scanner 1.16.0 */
|
||||||
|
|
||||||
|
#ifndef XDG_OUTPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
||||||
|
#define XDG_OUTPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <stddef.h>
|
||||||
|
#include "wayland-client.h"
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @page page_xdg_output_unstable_v1 The xdg_output_unstable_v1 protocol
|
||||||
|
* Protocol to describe output regions
|
||||||
|
*
|
||||||
|
* @section page_desc_xdg_output_unstable_v1 Description
|
||||||
|
*
|
||||||
|
* This protocol aims at describing outputs in a way which is more in line
|
||||||
|
* with the concept of an output on desktop oriented systems.
|
||||||
|
*
|
||||||
|
* Some information are more specific to the concept of an output for
|
||||||
|
* a desktop oriented system and may not make sense in other applications,
|
||||||
|
* such as IVI systems for example.
|
||||||
|
*
|
||||||
|
* Typically, the global compositor space on a desktop system is made of
|
||||||
|
* a contiguous or overlapping set of rectangular regions.
|
||||||
|
*
|
||||||
|
* Some of the information provided in this protocol might be identical
|
||||||
|
* to their counterparts already available from wl_output, in which case
|
||||||
|
* the information provided by this protocol should be preferred to their
|
||||||
|
* equivalent in wl_output. The goal is to move the desktop specific
|
||||||
|
* concepts (such as output location within the global compositor space,
|
||||||
|
* the connector name and types, etc.) out of the core wl_output protocol.
|
||||||
|
*
|
||||||
|
* Warning! The protocol described in this file is experimental and
|
||||||
|
* backward incompatible changes may be made. Backward compatible
|
||||||
|
* changes may be added together with the corresponding interface
|
||||||
|
* version bump.
|
||||||
|
* Backward incompatible changes are done by bumping the version
|
||||||
|
* number in the protocol and interface names and resetting the
|
||||||
|
* interface version. Once the protocol is to be declared stable,
|
||||||
|
* the 'z' prefix and the version number in the protocol and
|
||||||
|
* interface names are removed and the interface version number is
|
||||||
|
* reset.
|
||||||
|
*
|
||||||
|
* @section page_ifaces_xdg_output_unstable_v1 Interfaces
|
||||||
|
* - @subpage page_iface_zxdg_output_manager_v1 - manage xdg_output objects
|
||||||
|
* - @subpage page_iface_zxdg_output_v1 - compositor logical output region
|
||||||
|
* @section page_copyright_xdg_output_unstable_v1 Copyright
|
||||||
|
* <pre>
|
||||||
|
*
|
||||||
|
* Copyright © 2017 Red Hat Inc.
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
* copy of this software and associated documentation files (the "Software"),
|
||||||
|
* to deal in the Software without restriction, including without limitation
|
||||||
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||||
|
* and/or sell copies of the Software, and to permit persons to whom the
|
||||||
|
* Software is furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice (including the next
|
||||||
|
* paragraph) shall be included in all copies or substantial portions of the
|
||||||
|
* Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||||
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
* DEALINGS IN THE SOFTWARE.
|
||||||
|
* </pre>
|
||||||
|
*/
|
||||||
|
struct wl_output;
|
||||||
|
struct zxdg_output_manager_v1;
|
||||||
|
struct zxdg_output_v1;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @page page_iface_zxdg_output_manager_v1 zxdg_output_manager_v1
|
||||||
|
* @section page_iface_zxdg_output_manager_v1_desc Description
|
||||||
|
*
|
||||||
|
* A global factory interface for xdg_output objects.
|
||||||
|
* @section page_iface_zxdg_output_manager_v1_api API
|
||||||
|
* See @ref iface_zxdg_output_manager_v1.
|
||||||
|
*/
|
||||||
|
/**
|
||||||
|
* @defgroup iface_zxdg_output_manager_v1 The zxdg_output_manager_v1 interface
|
||||||
|
*
|
||||||
|
* A global factory interface for xdg_output objects.
|
||||||
|
*/
|
||||||
|
extern const struct wl_interface zxdg_output_manager_v1_interface;
|
||||||
|
/**
|
||||||
|
* @page page_iface_zxdg_output_v1 zxdg_output_v1
|
||||||
|
* @section page_iface_zxdg_output_v1_desc Description
|
||||||
|
*
|
||||||
|
* An xdg_output describes part of the compositor geometry.
|
||||||
|
*
|
||||||
|
* This typically corresponds to a monitor that displays part of the
|
||||||
|
* compositor space.
|
||||||
|
* @section page_iface_zxdg_output_v1_api API
|
||||||
|
* See @ref iface_zxdg_output_v1.
|
||||||
|
*/
|
||||||
|
/**
|
||||||
|
* @defgroup iface_zxdg_output_v1 The zxdg_output_v1 interface
|
||||||
|
*
|
||||||
|
* An xdg_output describes part of the compositor geometry.
|
||||||
|
*
|
||||||
|
* This typically corresponds to a monitor that displays part of the
|
||||||
|
* compositor space.
|
||||||
|
*/
|
||||||
|
extern const struct wl_interface zxdg_output_v1_interface;
|
||||||
|
|
||||||
|
#define ZXDG_OUTPUT_MANAGER_V1_DESTROY 0
|
||||||
|
#define ZXDG_OUTPUT_MANAGER_V1_GET_XDG_OUTPUT 1
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_manager_v1
|
||||||
|
*/
|
||||||
|
#define ZXDG_OUTPUT_MANAGER_V1_DESTROY_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_manager_v1
|
||||||
|
*/
|
||||||
|
#define ZXDG_OUTPUT_MANAGER_V1_GET_XDG_OUTPUT_SINCE_VERSION 1
|
||||||
|
|
||||||
|
/** @ingroup iface_zxdg_output_manager_v1 */
|
||||||
|
static inline void
|
||||||
|
zxdg_output_manager_v1_set_user_data(struct zxdg_output_manager_v1 *zxdg_output_manager_v1, void *user_data)
|
||||||
|
{
|
||||||
|
wl_proxy_set_user_data((struct wl_proxy *) zxdg_output_manager_v1, user_data);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @ingroup iface_zxdg_output_manager_v1 */
|
||||||
|
static inline void *
|
||||||
|
zxdg_output_manager_v1_get_user_data(struct zxdg_output_manager_v1 *zxdg_output_manager_v1)
|
||||||
|
{
|
||||||
|
return wl_proxy_get_user_data((struct wl_proxy *) zxdg_output_manager_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline uint32_t
|
||||||
|
zxdg_output_manager_v1_get_version(struct zxdg_output_manager_v1 *zxdg_output_manager_v1)
|
||||||
|
{
|
||||||
|
return wl_proxy_get_version((struct wl_proxy *) zxdg_output_manager_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_manager_v1
|
||||||
|
*
|
||||||
|
* Using this request a client can tell the server that it is not
|
||||||
|
* going to use the xdg_output_manager object anymore.
|
||||||
|
*
|
||||||
|
* Any objects already created through this instance are not affected.
|
||||||
|
*/
|
||||||
|
static inline void
|
||||||
|
zxdg_output_manager_v1_destroy(struct zxdg_output_manager_v1 *zxdg_output_manager_v1)
|
||||||
|
{
|
||||||
|
wl_proxy_marshal((struct wl_proxy *) zxdg_output_manager_v1,
|
||||||
|
ZXDG_OUTPUT_MANAGER_V1_DESTROY);
|
||||||
|
|
||||||
|
wl_proxy_destroy((struct wl_proxy *) zxdg_output_manager_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_manager_v1
|
||||||
|
*
|
||||||
|
* This creates a new xdg_output object for the given wl_output.
|
||||||
|
*/
|
||||||
|
static inline struct zxdg_output_v1 *
|
||||||
|
zxdg_output_manager_v1_get_xdg_output(struct zxdg_output_manager_v1 *zxdg_output_manager_v1, struct wl_output *output)
|
||||||
|
{
|
||||||
|
struct wl_proxy *id;
|
||||||
|
|
||||||
|
id = wl_proxy_marshal_constructor((struct wl_proxy *) zxdg_output_manager_v1,
|
||||||
|
ZXDG_OUTPUT_MANAGER_V1_GET_XDG_OUTPUT, &zxdg_output_v1_interface, NULL, output);
|
||||||
|
|
||||||
|
return (struct zxdg_output_v1 *) id;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_v1
|
||||||
|
* @struct zxdg_output_v1_listener
|
||||||
|
*/
|
||||||
|
struct zxdg_output_v1_listener {
|
||||||
|
/**
|
||||||
|
* position of the output within the global compositor space
|
||||||
|
*
|
||||||
|
* The position event describes the location of the wl_output
|
||||||
|
* within the global compositor space.
|
||||||
|
*
|
||||||
|
* The logical_position event is sent after creating an xdg_output
|
||||||
|
* (see xdg_output_manager.get_xdg_output) and whenever the
|
||||||
|
* location of the output changes within the global compositor
|
||||||
|
* space.
|
||||||
|
* @param x x position within the global compositor space
|
||||||
|
* @param y y position within the global compositor space
|
||||||
|
*/
|
||||||
|
void (*logical_position)(void *data,
|
||||||
|
struct zxdg_output_v1 *zxdg_output_v1,
|
||||||
|
int32_t x,
|
||||||
|
int32_t y);
|
||||||
|
/**
|
||||||
|
* size of the output in the global compositor space
|
||||||
|
*
|
||||||
|
* The logical_size event describes the size of the output in the
|
||||||
|
* global compositor space.
|
||||||
|
*
|
||||||
|
* For example, a surface without any buffer scale, transformation
|
||||||
|
* nor rotation set, with the size matching the logical_size will
|
||||||
|
* have the same size as the corresponding output when displayed.
|
||||||
|
*
|
||||||
|
* Most regular Wayland clients should not pay attention to the
|
||||||
|
* logical size and would rather rely on xdg_shell interfaces.
|
||||||
|
*
|
||||||
|
* Some clients such as Xwayland, however, need this to configure
|
||||||
|
* their surfaces in the global compositor space as the compositor
|
||||||
|
* may apply a different scale from what is advertised by the
|
||||||
|
* output scaling property (to achieve fractional scaling, for
|
||||||
|
* example).
|
||||||
|
*
|
||||||
|
* For example, for a wl_output mode 3840×2160 and a scale factor
|
||||||
|
* 2:
|
||||||
|
*
|
||||||
|
* - A compositor not scaling the surface buffers will advertise a
|
||||||
|
* logical size of 3840×2160,
|
||||||
|
*
|
||||||
|
* - A compositor automatically scaling the surface buffers will
|
||||||
|
* advertise a logical size of 1920×1080,
|
||||||
|
*
|
||||||
|
* - A compositor using a fractional scale of 1.5 will advertise a
|
||||||
|
* logical size to 2560×1620.
|
||||||
|
*
|
||||||
|
* For example, for a wl_output mode 1920×1080 and a 90 degree
|
||||||
|
* rotation, the compositor will advertise a logical size of
|
||||||
|
* 1080x1920.
|
||||||
|
*
|
||||||
|
* The logical_size event is sent after creating an xdg_output (see
|
||||||
|
* xdg_output_manager.get_xdg_output) and whenever the logical size
|
||||||
|
* of the output changes, either as a result of a change in the
|
||||||
|
* applied scale or because of a change in the corresponding output
|
||||||
|
* mode(see wl_output.mode) or transform (see wl_output.transform).
|
||||||
|
* @param width width in global compositor space
|
||||||
|
* @param height height in global compositor space
|
||||||
|
*/
|
||||||
|
void (*logical_size)(void *data,
|
||||||
|
struct zxdg_output_v1 *zxdg_output_v1,
|
||||||
|
int32_t width,
|
||||||
|
int32_t height);
|
||||||
|
/**
|
||||||
|
* all information about the output have been sent
|
||||||
|
*
|
||||||
|
* This event is sent after all other properties of an xdg_output
|
||||||
|
* have been sent.
|
||||||
|
*
|
||||||
|
* This allows changes to the xdg_output properties to be seen as
|
||||||
|
* atomic, even if they happen via multiple events.
|
||||||
|
*/
|
||||||
|
void (*done)(void *data,
|
||||||
|
struct zxdg_output_v1 *zxdg_output_v1);
|
||||||
|
/**
|
||||||
|
* name of this output
|
||||||
|
*
|
||||||
|
* Many compositors will assign names to their outputs, show them
|
||||||
|
* to the user, allow them to be configured by name, etc. The
|
||||||
|
* client may wish to know this name as well to offer the user
|
||||||
|
* similar behaviors.
|
||||||
|
*
|
||||||
|
* The naming convention is compositor defined, but limited to
|
||||||
|
* alphanumeric characters and dashes (-). Each name is unique
|
||||||
|
* among all wl_output globals, but if a wl_output global is
|
||||||
|
* destroyed the same name may be reused later. The names will also
|
||||||
|
* remain consistent across sessions with the same hardware and
|
||||||
|
* software configuration.
|
||||||
|
*
|
||||||
|
* Examples of names include 'HDMI-A-1', 'WL-1', 'X11-1', etc.
|
||||||
|
* However, do not assume that the name is a reflection of an
|
||||||
|
* underlying DRM connector, X11 connection, etc.
|
||||||
|
*
|
||||||
|
* The name event is sent after creating an xdg_output (see
|
||||||
|
* xdg_output_manager.get_xdg_output). This event is only sent once
|
||||||
|
* per xdg_output, and the name does not change over the lifetime
|
||||||
|
* of the wl_output global.
|
||||||
|
* @param name output name
|
||||||
|
* @since 2
|
||||||
|
*/
|
||||||
|
void (*name)(void *data,
|
||||||
|
struct zxdg_output_v1 *zxdg_output_v1,
|
||||||
|
const char *name);
|
||||||
|
/**
|
||||||
|
* human-readable description of this output
|
||||||
|
*
|
||||||
|
* Many compositors can produce human-readable descriptions of
|
||||||
|
* their outputs. The client may wish to know this description as
|
||||||
|
* well, to communicate the user for various purposes.
|
||||||
|
*
|
||||||
|
* The description is a UTF-8 string with no convention defined for
|
||||||
|
* its contents. Examples might include 'Foocorp 11" Display' or
|
||||||
|
* 'Virtual X11 output via :1'.
|
||||||
|
*
|
||||||
|
* The description event is sent after creating an xdg_output (see
|
||||||
|
* xdg_output_manager.get_xdg_output). This event is only sent once
|
||||||
|
* per xdg_output, and the description does not change over the
|
||||||
|
* lifetime of the wl_output global. The description is optional,
|
||||||
|
* and may not be sent at all.
|
||||||
|
* @param description output description
|
||||||
|
* @since 2
|
||||||
|
*/
|
||||||
|
void (*description)(void *data,
|
||||||
|
struct zxdg_output_v1 *zxdg_output_v1,
|
||||||
|
const char *description);
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_v1
|
||||||
|
*/
|
||||||
|
static inline int
|
||||||
|
zxdg_output_v1_add_listener(struct zxdg_output_v1 *zxdg_output_v1,
|
||||||
|
const struct zxdg_output_v1_listener *listener, void *data)
|
||||||
|
{
|
||||||
|
return wl_proxy_add_listener((struct wl_proxy *) zxdg_output_v1,
|
||||||
|
(void (**)(void)) listener, data);
|
||||||
|
}
|
||||||
|
|
||||||
|
#define ZXDG_OUTPUT_V1_DESTROY 0
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_v1
|
||||||
|
*/
|
||||||
|
#define ZXDG_OUTPUT_V1_LOGICAL_POSITION_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_v1
|
||||||
|
*/
|
||||||
|
#define ZXDG_OUTPUT_V1_LOGICAL_SIZE_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_v1
|
||||||
|
*/
|
||||||
|
#define ZXDG_OUTPUT_V1_DONE_SINCE_VERSION 1
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_v1
|
||||||
|
*/
|
||||||
|
#define ZXDG_OUTPUT_V1_NAME_SINCE_VERSION 2
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_v1
|
||||||
|
*/
|
||||||
|
#define ZXDG_OUTPUT_V1_DESCRIPTION_SINCE_VERSION 2
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_v1
|
||||||
|
*/
|
||||||
|
#define ZXDG_OUTPUT_V1_DESTROY_SINCE_VERSION 1
|
||||||
|
|
||||||
|
/** @ingroup iface_zxdg_output_v1 */
|
||||||
|
static inline void
|
||||||
|
zxdg_output_v1_set_user_data(struct zxdg_output_v1 *zxdg_output_v1, void *user_data)
|
||||||
|
{
|
||||||
|
wl_proxy_set_user_data((struct wl_proxy *) zxdg_output_v1, user_data);
|
||||||
|
}
|
||||||
|
|
||||||
|
/** @ingroup iface_zxdg_output_v1 */
|
||||||
|
static inline void *
|
||||||
|
zxdg_output_v1_get_user_data(struct zxdg_output_v1 *zxdg_output_v1)
|
||||||
|
{
|
||||||
|
return wl_proxy_get_user_data((struct wl_proxy *) zxdg_output_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline uint32_t
|
||||||
|
zxdg_output_v1_get_version(struct zxdg_output_v1 *zxdg_output_v1)
|
||||||
|
{
|
||||||
|
return wl_proxy_get_version((struct wl_proxy *) zxdg_output_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @ingroup iface_zxdg_output_v1
|
||||||
|
*
|
||||||
|
* Using this request a client can tell the server that it is not
|
||||||
|
* going to use the xdg_output object anymore.
|
||||||
|
*/
|
||||||
|
static inline void
|
||||||
|
zxdg_output_v1_destroy(struct zxdg_output_v1 *zxdg_output_v1)
|
||||||
|
{
|
||||||
|
wl_proxy_marshal((struct wl_proxy *) zxdg_output_v1,
|
||||||
|
ZXDG_OUTPUT_V1_DESTROY);
|
||||||
|
|
||||||
|
wl_proxy_destroy((struct wl_proxy *) zxdg_output_v1);
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
||||||
18
meson.build
Normal file
18
meson.build
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
project('glpaper', 'c', default_options : ['buildtype=release', 'warning_level=2'])
|
||||||
|
cc = meson.get_compiler('c')
|
||||||
|
|
||||||
|
inc = include_directories('inc')
|
||||||
|
wayland = dependency('wayland-client')
|
||||||
|
wl_egl = dependency('wayland-egl')
|
||||||
|
egl = dependency('egl')
|
||||||
|
|
||||||
|
executable(meson.project_name(),
|
||||||
|
'src/main.c',
|
||||||
|
'src/paper.c',
|
||||||
|
'src/utils.c',
|
||||||
|
'glad/glad.c',
|
||||||
|
'proto/wlr-layer-shell-unstable-v1-protocol.c',
|
||||||
|
'proto/xdg-output-unstable-v1-protocol.c',
|
||||||
|
'proto/xdg-shell-protocol.c',
|
||||||
|
include_directories : inc,
|
||||||
|
dependencies : [wayland, wl_egl, egl], install : true)
|
||||||
91
proto/wlr-layer-shell-unstable-v1-protocol.c
Normal file
91
proto/wlr-layer-shell-unstable-v1-protocol.c
Normal file
@ -0,0 +1,91 @@
|
|||||||
|
/* Generated by wayland-scanner 1.16.0 */
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright © 2017 Drew DeVault
|
||||||
|
*
|
||||||
|
* Permission to use, copy, modify, distribute, and sell this
|
||||||
|
* software and its documentation for any purpose is hereby granted
|
||||||
|
* without fee, provided that the above copyright notice appear in
|
||||||
|
* all copies and that both that copyright notice and this permission
|
||||||
|
* notice appear in supporting documentation, and that the name of
|
||||||
|
* the copyright holders not be used in advertising or publicity
|
||||||
|
* pertaining to distribution of the software without specific,
|
||||||
|
* written prior permission. The copyright holders make no
|
||||||
|
* representations about the suitability of this software for any
|
||||||
|
* purpose. It is provided "as is" without express or implied
|
||||||
|
* warranty.
|
||||||
|
*
|
||||||
|
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
|
||||||
|
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||||
|
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||||
|
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
|
||||||
|
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
||||||
|
* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
||||||
|
* THIS SOFTWARE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
#include "wayland-util.h"
|
||||||
|
|
||||||
|
#ifndef __has_attribute
|
||||||
|
# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
|
||||||
|
#define WL_PRIVATE __attribute__ ((visibility("hidden")))
|
||||||
|
#else
|
||||||
|
#define WL_PRIVATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
extern const struct wl_interface wl_output_interface;
|
||||||
|
extern const struct wl_interface wl_surface_interface;
|
||||||
|
extern const struct wl_interface xdg_popup_interface;
|
||||||
|
extern const struct wl_interface zwlr_layer_surface_v1_interface;
|
||||||
|
|
||||||
|
static const struct wl_interface *types[] = {
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
&zwlr_layer_surface_v1_interface,
|
||||||
|
&wl_surface_interface,
|
||||||
|
&wl_output_interface,
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
&xdg_popup_interface,
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message zwlr_layer_shell_v1_requests[] = {
|
||||||
|
{ "get_layer_surface", "no?ous", types + 4 },
|
||||||
|
};
|
||||||
|
|
||||||
|
WL_PRIVATE const struct wl_interface zwlr_layer_shell_v1_interface = {
|
||||||
|
"zwlr_layer_shell_v1", 1,
|
||||||
|
1, zwlr_layer_shell_v1_requests,
|
||||||
|
0, NULL,
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message zwlr_layer_surface_v1_requests[] = {
|
||||||
|
{ "set_size", "uu", types + 0 },
|
||||||
|
{ "set_anchor", "u", types + 0 },
|
||||||
|
{ "set_exclusive_zone", "i", types + 0 },
|
||||||
|
{ "set_margin", "iiii", types + 0 },
|
||||||
|
{ "set_keyboard_interactivity", "u", types + 0 },
|
||||||
|
{ "get_popup", "o", types + 9 },
|
||||||
|
{ "ack_configure", "u", types + 0 },
|
||||||
|
{ "destroy", "", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message zwlr_layer_surface_v1_events[] = {
|
||||||
|
{ "configure", "uuu", types + 0 },
|
||||||
|
{ "closed", "", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
WL_PRIVATE const struct wl_interface zwlr_layer_surface_v1_interface = {
|
||||||
|
"zwlr_layer_surface_v1", 1,
|
||||||
|
8, zwlr_layer_surface_v1_requests,
|
||||||
|
2, zwlr_layer_surface_v1_events,
|
||||||
|
};
|
||||||
|
|
||||||
78
proto/xdg-output-unstable-v1-protocol.c
Normal file
78
proto/xdg-output-unstable-v1-protocol.c
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
/* Generated by wayland-scanner 1.16.0 */
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright © 2017 Red Hat Inc.
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
* copy of this software and associated documentation files (the "Software"),
|
||||||
|
* to deal in the Software without restriction, including without limitation
|
||||||
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||||
|
* and/or sell copies of the Software, and to permit persons to whom the
|
||||||
|
* Software is furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice (including the next
|
||||||
|
* paragraph) shall be included in all copies or substantial portions of the
|
||||||
|
* Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||||
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
* DEALINGS IN THE SOFTWARE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
#include "wayland-util.h"
|
||||||
|
|
||||||
|
#ifndef __has_attribute
|
||||||
|
# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
|
||||||
|
#define WL_PRIVATE __attribute__ ((visibility("hidden")))
|
||||||
|
#else
|
||||||
|
#define WL_PRIVATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
extern const struct wl_interface wl_output_interface;
|
||||||
|
extern const struct wl_interface zxdg_output_v1_interface;
|
||||||
|
|
||||||
|
static const struct wl_interface *types[] = {
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
&zxdg_output_v1_interface,
|
||||||
|
&wl_output_interface,
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message zxdg_output_manager_v1_requests[] = {
|
||||||
|
{ "destroy", "", types + 0 },
|
||||||
|
{ "get_xdg_output", "no", types + 2 },
|
||||||
|
};
|
||||||
|
|
||||||
|
WL_PRIVATE const struct wl_interface zxdg_output_manager_v1_interface = {
|
||||||
|
"zxdg_output_manager_v1", 2,
|
||||||
|
2, zxdg_output_manager_v1_requests,
|
||||||
|
0, NULL,
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message zxdg_output_v1_requests[] = {
|
||||||
|
{ "destroy", "", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message zxdg_output_v1_events[] = {
|
||||||
|
{ "logical_position", "ii", types + 0 },
|
||||||
|
{ "logical_size", "ii", types + 0 },
|
||||||
|
{ "done", "", types + 0 },
|
||||||
|
{ "name", "2s", types + 0 },
|
||||||
|
{ "description", "2s", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
WL_PRIVATE const struct wl_interface zxdg_output_v1_interface = {
|
||||||
|
"zxdg_output_v1", 2,
|
||||||
|
1, zxdg_output_v1_requests,
|
||||||
|
5, zxdg_output_v1_events,
|
||||||
|
};
|
||||||
|
|
||||||
174
proto/xdg-shell-protocol.c
Normal file
174
proto/xdg-shell-protocol.c
Normal file
@ -0,0 +1,174 @@
|
|||||||
|
/* Generated by wayland-scanner 1.16.0 */
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Copyright © 2008-2013 Kristian Høgsberg
|
||||||
|
* Copyright © 2013 Rafael Antognolli
|
||||||
|
* Copyright © 2013 Jasper St. Pierre
|
||||||
|
* Copyright © 2010-2013 Intel Corporation
|
||||||
|
* Copyright © 2015-2017 Samsung Electronics Co., Ltd
|
||||||
|
* Copyright © 2015-2017 Red Hat Inc.
|
||||||
|
*
|
||||||
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
* copy of this software and associated documentation files (the "Software"),
|
||||||
|
* to deal in the Software without restriction, including without limitation
|
||||||
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||||
|
* and/or sell copies of the Software, and to permit persons to whom the
|
||||||
|
* Software is furnished to do so, subject to the following conditions:
|
||||||
|
*
|
||||||
|
* The above copyright notice and this permission notice (including the next
|
||||||
|
* paragraph) shall be included in all copies or substantial portions of the
|
||||||
|
* Software.
|
||||||
|
*
|
||||||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||||
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
* DEALINGS IN THE SOFTWARE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
#include "wayland-util.h"
|
||||||
|
|
||||||
|
#ifndef __has_attribute
|
||||||
|
# define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4)
|
||||||
|
#define WL_PRIVATE __attribute__ ((visibility("hidden")))
|
||||||
|
#else
|
||||||
|
#define WL_PRIVATE
|
||||||
|
#endif
|
||||||
|
|
||||||
|
extern const struct wl_interface wl_output_interface;
|
||||||
|
extern const struct wl_interface wl_seat_interface;
|
||||||
|
extern const struct wl_interface wl_surface_interface;
|
||||||
|
extern const struct wl_interface xdg_popup_interface;
|
||||||
|
extern const struct wl_interface xdg_positioner_interface;
|
||||||
|
extern const struct wl_interface xdg_surface_interface;
|
||||||
|
extern const struct wl_interface xdg_toplevel_interface;
|
||||||
|
|
||||||
|
static const struct wl_interface *types[] = {
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
&xdg_positioner_interface,
|
||||||
|
&xdg_surface_interface,
|
||||||
|
&wl_surface_interface,
|
||||||
|
&xdg_toplevel_interface,
|
||||||
|
&xdg_popup_interface,
|
||||||
|
&xdg_surface_interface,
|
||||||
|
&xdg_positioner_interface,
|
||||||
|
&xdg_toplevel_interface,
|
||||||
|
&wl_seat_interface,
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
&wl_seat_interface,
|
||||||
|
NULL,
|
||||||
|
&wl_seat_interface,
|
||||||
|
NULL,
|
||||||
|
NULL,
|
||||||
|
&wl_output_interface,
|
||||||
|
&wl_seat_interface,
|
||||||
|
NULL,
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message xdg_wm_base_requests[] = {
|
||||||
|
{ "destroy", "", types + 0 },
|
||||||
|
{ "create_positioner", "n", types + 4 },
|
||||||
|
{ "get_xdg_surface", "no", types + 5 },
|
||||||
|
{ "pong", "u", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message xdg_wm_base_events[] = {
|
||||||
|
{ "ping", "u", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
WL_PRIVATE const struct wl_interface xdg_wm_base_interface = {
|
||||||
|
"xdg_wm_base", 2,
|
||||||
|
4, xdg_wm_base_requests,
|
||||||
|
1, xdg_wm_base_events,
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message xdg_positioner_requests[] = {
|
||||||
|
{ "destroy", "", types + 0 },
|
||||||
|
{ "set_size", "ii", types + 0 },
|
||||||
|
{ "set_anchor_rect", "iiii", types + 0 },
|
||||||
|
{ "set_anchor", "u", types + 0 },
|
||||||
|
{ "set_gravity", "u", types + 0 },
|
||||||
|
{ "set_constraint_adjustment", "u", types + 0 },
|
||||||
|
{ "set_offset", "ii", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
WL_PRIVATE const struct wl_interface xdg_positioner_interface = {
|
||||||
|
"xdg_positioner", 2,
|
||||||
|
7, xdg_positioner_requests,
|
||||||
|
0, NULL,
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message xdg_surface_requests[] = {
|
||||||
|
{ "destroy", "", types + 0 },
|
||||||
|
{ "get_toplevel", "n", types + 7 },
|
||||||
|
{ "get_popup", "n?oo", types + 8 },
|
||||||
|
{ "set_window_geometry", "iiii", types + 0 },
|
||||||
|
{ "ack_configure", "u", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message xdg_surface_events[] = {
|
||||||
|
{ "configure", "u", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
WL_PRIVATE const struct wl_interface xdg_surface_interface = {
|
||||||
|
"xdg_surface", 2,
|
||||||
|
5, xdg_surface_requests,
|
||||||
|
1, xdg_surface_events,
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message xdg_toplevel_requests[] = {
|
||||||
|
{ "destroy", "", types + 0 },
|
||||||
|
{ "set_parent", "?o", types + 11 },
|
||||||
|
{ "set_title", "s", types + 0 },
|
||||||
|
{ "set_app_id", "s", types + 0 },
|
||||||
|
{ "show_window_menu", "ouii", types + 12 },
|
||||||
|
{ "move", "ou", types + 16 },
|
||||||
|
{ "resize", "ouu", types + 18 },
|
||||||
|
{ "set_max_size", "ii", types + 0 },
|
||||||
|
{ "set_min_size", "ii", types + 0 },
|
||||||
|
{ "set_maximized", "", types + 0 },
|
||||||
|
{ "unset_maximized", "", types + 0 },
|
||||||
|
{ "set_fullscreen", "?o", types + 21 },
|
||||||
|
{ "unset_fullscreen", "", types + 0 },
|
||||||
|
{ "set_minimized", "", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message xdg_toplevel_events[] = {
|
||||||
|
{ "configure", "iia", types + 0 },
|
||||||
|
{ "close", "", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
WL_PRIVATE const struct wl_interface xdg_toplevel_interface = {
|
||||||
|
"xdg_toplevel", 2,
|
||||||
|
14, xdg_toplevel_requests,
|
||||||
|
2, xdg_toplevel_events,
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message xdg_popup_requests[] = {
|
||||||
|
{ "destroy", "", types + 0 },
|
||||||
|
{ "grab", "ou", types + 22 },
|
||||||
|
};
|
||||||
|
|
||||||
|
static const struct wl_message xdg_popup_events[] = {
|
||||||
|
{ "configure", "iiii", types + 0 },
|
||||||
|
{ "popup_done", "", types + 0 },
|
||||||
|
};
|
||||||
|
|
||||||
|
WL_PRIVATE const struct wl_interface xdg_popup_interface = {
|
||||||
|
"xdg_popup", 2,
|
||||||
|
2, xdg_popup_requests,
|
||||||
|
2, xdg_popup_events,
|
||||||
|
};
|
||||||
|
|
||||||
153
src/main.c
Normal file
153
src/main.c
Normal file
@ -0,0 +1,153 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2019-2020 Scoopta
|
||||||
|
* This file is part of GLPaper
|
||||||
|
* GLPaper is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
GLPaper is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with GLPaper. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <getopt.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
|
||||||
|
#include <paper.h>
|
||||||
|
|
||||||
|
static void print_usage(char** argv) {
|
||||||
|
char* slash = strrchr(argv[0], '/');
|
||||||
|
uint64_t offset;
|
||||||
|
if(slash == NULL) {
|
||||||
|
offset = 0;
|
||||||
|
} else {
|
||||||
|
offset = (slash - argv[0]) + 1;
|
||||||
|
}
|
||||||
|
printf("%s [options] <output> <shader>\n", argv[0] + offset);
|
||||||
|
printf("Options:\n");
|
||||||
|
printf("--help\t\t-h\tDisplays this help message\n");
|
||||||
|
printf("--fork\t\t-F\tForks glpaper so you can close the terminal\n");
|
||||||
|
printf("--fps\t\t-f\tSets the FPS to render at\n");
|
||||||
|
printf("--layer\t\t-l\tSpecifies layer to run on\n");
|
||||||
|
printf("--width\t\t-W\tThe width to render at, this does not affect display resolution\n");
|
||||||
|
printf("--height\t-H\tThe height to render at, this does not affect display resolution\n");
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
int main(int argc, char** argv) {
|
||||||
|
if(argc > 2) {
|
||||||
|
struct option opts[] = {
|
||||||
|
{
|
||||||
|
.name = "help",
|
||||||
|
.has_arg = no_argument,
|
||||||
|
.flag = NULL,
|
||||||
|
.val = 'h'
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.name = "fork",
|
||||||
|
.has_arg = no_argument,
|
||||||
|
.flag = NULL,
|
||||||
|
.val = 'F'
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.name = "fps",
|
||||||
|
.has_arg = required_argument,
|
||||||
|
.flag = NULL,
|
||||||
|
.val = 'f'
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.name = "layer",
|
||||||
|
.has_arg = required_argument,
|
||||||
|
.flag = NULL,
|
||||||
|
.val = 'l'
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.name = "width",
|
||||||
|
.has_arg = required_argument,
|
||||||
|
.flag = NULL,
|
||||||
|
.val = 'W'
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.name = "height",
|
||||||
|
.has_arg = required_argument,
|
||||||
|
.flag = NULL,
|
||||||
|
.val = 'H'
|
||||||
|
},
|
||||||
|
{
|
||||||
|
.name = NULL,
|
||||||
|
.has_arg = 0,
|
||||||
|
.flag = NULL,
|
||||||
|
.val = 0
|
||||||
|
}
|
||||||
|
};
|
||||||
|
char* fps_str = NULL;
|
||||||
|
char* layer = NULL;
|
||||||
|
char* width_str = NULL;
|
||||||
|
char* height_str = NULL;
|
||||||
|
char opt;
|
||||||
|
while((opt = getopt_long(argc, argv, "hFf:l:W:H:", opts, NULL)) != -1) {
|
||||||
|
switch(opt) {
|
||||||
|
case 'h':
|
||||||
|
print_usage(argv);
|
||||||
|
break;
|
||||||
|
case 'F':
|
||||||
|
if(fork() > 0) {
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
fclose(stdout);
|
||||||
|
fclose(stderr);
|
||||||
|
fclose(stdin);
|
||||||
|
break;
|
||||||
|
case 'f':
|
||||||
|
fps_str = optarg;
|
||||||
|
break;
|
||||||
|
case 'l':
|
||||||
|
layer = optarg;
|
||||||
|
break;
|
||||||
|
case 'W':
|
||||||
|
width_str = optarg;
|
||||||
|
break;
|
||||||
|
case 'H':
|
||||||
|
height_str = optarg;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
uint16_t fps;
|
||||||
|
if(fps_str == NULL) {
|
||||||
|
fps = 0;
|
||||||
|
} else {
|
||||||
|
fps = strtol(fps_str, NULL, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16_t width;
|
||||||
|
if(width_str == NULL) {
|
||||||
|
width = 0;
|
||||||
|
} else {
|
||||||
|
width = strtol(width_str, NULL, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16_t height;
|
||||||
|
if(height_str == NULL) {
|
||||||
|
height = 0;
|
||||||
|
} else {
|
||||||
|
height = strtol(height_str, NULL, 10);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(optind + 1 >= argc) {
|
||||||
|
print_usage(argv);
|
||||||
|
}
|
||||||
|
|
||||||
|
paper_init(argv[optind], argv[optind + 1], fps, layer, width, height);
|
||||||
|
} else {
|
||||||
|
print_usage(argv);
|
||||||
|
}
|
||||||
|
}
|
||||||
427
src/paper.c
Normal file
427
src/paper.c
Normal file
@ -0,0 +1,427 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2019-2020 Scoopta
|
||||||
|
* This file is part of GLPaper
|
||||||
|
* GLPaper is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
GLPaper is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with GLPaper. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <paper.h>
|
||||||
|
|
||||||
|
#include <time.h>
|
||||||
|
#include <utils.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <stdbool.h>
|
||||||
|
|
||||||
|
#include <glad/glad.h>
|
||||||
|
#include <glad/glad_egl.h>
|
||||||
|
|
||||||
|
#include <wayland-egl.h>
|
||||||
|
#include <wayland-client.h>
|
||||||
|
#include <xdg-output-unstable-v1-client-protocol.h>
|
||||||
|
#include <wlr-layer-shell-unstable-v1-client-protocol.h>
|
||||||
|
|
||||||
|
#define PROTO_VERSION(v1, v2) (v1 < v2 ? v1 : v2)
|
||||||
|
|
||||||
|
static const char* monitor;
|
||||||
|
static struct node* output = NULL;
|
||||||
|
static struct wl_list outputs;
|
||||||
|
static struct wl_compositor* comp;
|
||||||
|
static struct zwlr_layer_shell_v1* shell;
|
||||||
|
static struct zxdg_output_manager_v1* output_manager;
|
||||||
|
static time_t start;
|
||||||
|
|
||||||
|
struct node {
|
||||||
|
struct wl_output* output;
|
||||||
|
int32_t width, height;
|
||||||
|
struct wl_list link;
|
||||||
|
};
|
||||||
|
|
||||||
|
static void nop() {}
|
||||||
|
|
||||||
|
static void add_interface(void* data, struct wl_registry* registry, uint32_t name, const char* interface, uint32_t version) {
|
||||||
|
(void) data;
|
||||||
|
if(strcmp(interface, wl_output_interface.name) == 0) {
|
||||||
|
struct node* node = malloc(sizeof(struct node));
|
||||||
|
node->output = wl_registry_bind(registry, name, &wl_output_interface, PROTO_VERSION(version, 4));
|
||||||
|
wl_list_insert(&outputs, &node->link);
|
||||||
|
} else if(strcmp(interface, wl_compositor_interface.name) == 0) {
|
||||||
|
comp = wl_registry_bind(registry, name, &wl_compositor_interface, PROTO_VERSION(version, 4));
|
||||||
|
} else if(strcmp(interface, zxdg_output_manager_v1_interface.name) == 0) {
|
||||||
|
output_manager = wl_registry_bind(registry, name, &zxdg_output_manager_v1_interface, PROTO_VERSION(version, 3));
|
||||||
|
} else if(strcmp(interface, zwlr_layer_shell_v1_interface.name) == 0) {
|
||||||
|
shell = wl_registry_bind(registry, name, &zwlr_layer_shell_v1_interface, PROTO_VERSION(version, 4));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void get_name(void* data, struct zxdg_output_v1* xdg_output, const char* name) {
|
||||||
|
(void) xdg_output;
|
||||||
|
struct node* node = data;
|
||||||
|
if(strcmp(name, monitor) == 0) {
|
||||||
|
output = node;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void config_surface(void* data, struct zwlr_layer_surface_v1* surface, uint32_t serial, uint32_t width, uint32_t height) {
|
||||||
|
(void) data;
|
||||||
|
(void) width;
|
||||||
|
(void) height;
|
||||||
|
zwlr_layer_surface_v1_ack_configure(surface, serial);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void get_res(void* data, struct wl_output* output, uint32_t flags, int32_t width, int32_t height, int32_t refresh) {
|
||||||
|
(void) output;
|
||||||
|
(void) refresh;
|
||||||
|
if((flags & WL_OUTPUT_MODE_CURRENT) == WL_OUTPUT_MODE_CURRENT) {
|
||||||
|
struct node* node = data;
|
||||||
|
node->width = width;
|
||||||
|
node->height = height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void setup_fbo(GLuint* fbo, GLuint* prog, GLuint* texture, GLuint vert, uint16_t width, uint16_t height) {
|
||||||
|
const char* frag_data[] = {
|
||||||
|
"#version 100\n"
|
||||||
|
"uniform sampler2D tex2D;"
|
||||||
|
|
||||||
|
"varying highp vec2 texCoords;"
|
||||||
|
|
||||||
|
"void main() {"
|
||||||
|
" gl_FragColor = texture2D(tex2D, texCoords);"
|
||||||
|
"}"
|
||||||
|
};
|
||||||
|
|
||||||
|
*prog = glCreateProgram();
|
||||||
|
GLuint frag = glCreateShader(GL_FRAGMENT_SHADER);
|
||||||
|
GLint frag_len[] = {strlen(frag_data[0])};
|
||||||
|
glShaderSource(frag, 1, frag_data, frag_len);
|
||||||
|
glCompileShader(frag);
|
||||||
|
|
||||||
|
GLint status;
|
||||||
|
glGetShaderiv(frag, GL_COMPILE_STATUS, &status);
|
||||||
|
if(!status) {
|
||||||
|
char buff[255];
|
||||||
|
glGetShaderInfoLog(frag, sizeof(buff), NULL, buff);
|
||||||
|
fprintf(stderr, "Texture Frag: %s\n", buff);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
glAttachShader(*prog, vert);
|
||||||
|
glAttachShader(*prog, frag);
|
||||||
|
glLinkProgram(*prog);
|
||||||
|
|
||||||
|
glBindAttribLocation(*prog, 0, "datIn");
|
||||||
|
glBindAttribLocation(*prog, 1, "texIn");
|
||||||
|
|
||||||
|
glGetProgramiv(*prog, GL_LINK_STATUS, &status);
|
||||||
|
if(!status) {
|
||||||
|
char buff[255];
|
||||||
|
glGetProgramInfoLog(*prog, sizeof(buff), NULL, buff);
|
||||||
|
fprintf(stderr, "Texture Shader: %s\n", buff);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
glGenFramebuffers(1, fbo);
|
||||||
|
glBindFramebuffer(GL_FRAMEBUFFER, *fbo);
|
||||||
|
|
||||||
|
glGenTextures(1, texture);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, *texture);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||||
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||||
|
|
||||||
|
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, *texture, 0);
|
||||||
|
|
||||||
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void draw(GLuint prog) {
|
||||||
|
glUseProgram(prog);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
GLint time_var = glGetUniformLocation(prog, "time");
|
||||||
|
glUniform1f(time_var, (utils_get_time_millis() - start) / 1000.0f);
|
||||||
|
GLint resolution = glGetUniformLocation(prog, "resolution");
|
||||||
|
glUniform2f(resolution, output->width, output->height);
|
||||||
|
glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void draw_fbo(GLuint fbo, GLuint texture, GLuint main_prog, GLuint final_prog, uint16_t width, uint16_t height) {
|
||||||
|
glViewport(0, 0, width, height);
|
||||||
|
glUseProgram(main_prog);
|
||||||
|
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
|
||||||
|
GLint time_var = glGetUniformLocation(main_prog, "time");
|
||||||
|
glUniform1f(time_var, (utils_get_time_millis() - start) / 1000.0f);
|
||||||
|
GLint resolution = glGetUniformLocation(main_prog, "resolution");
|
||||||
|
glUniform2f(resolution, width, height);
|
||||||
|
glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
|
||||||
|
|
||||||
|
glViewport(0, 0, output->width, output->height);
|
||||||
|
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||||
|
glUseProgram(final_prog);
|
||||||
|
glBindTexture(GL_TEXTURE_2D, texture);
|
||||||
|
GLint tex2D = glGetUniformLocation(final_prog, "tex2D");
|
||||||
|
glUniform1i(tex2D, 0);
|
||||||
|
glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void paper_init(char* _monitor, char* frag_path, uint16_t fps, char* layer_name, uint16_t width, uint16_t height) {
|
||||||
|
monitor = _monitor;
|
||||||
|
start = utils_get_time_millis();
|
||||||
|
wl_list_init(&outputs);
|
||||||
|
struct wl_display* wl = wl_display_connect(NULL);
|
||||||
|
|
||||||
|
|
||||||
|
struct wl_registry* registry = wl_display_get_registry(wl);
|
||||||
|
struct wl_registry_listener reg_listener = {
|
||||||
|
.global = add_interface,
|
||||||
|
.global_remove = nop
|
||||||
|
};
|
||||||
|
wl_registry_add_listener(registry, ®_listener, NULL);
|
||||||
|
wl_display_roundtrip(wl);
|
||||||
|
|
||||||
|
|
||||||
|
struct node* node;
|
||||||
|
wl_list_for_each(node, &outputs, link) {
|
||||||
|
struct zxdg_output_v1* xdg_output = zxdg_output_manager_v1_get_xdg_output(output_manager, node->output);
|
||||||
|
struct zxdg_output_v1_listener xdg_listener = {
|
||||||
|
.description = nop,
|
||||||
|
.done = nop,
|
||||||
|
.logical_position = nop,
|
||||||
|
.logical_size = nop,
|
||||||
|
.name = get_name
|
||||||
|
};
|
||||||
|
zxdg_output_v1_add_listener(xdg_output, &xdg_listener, node);
|
||||||
|
|
||||||
|
struct wl_output_listener out_listener = {
|
||||||
|
.done = nop,
|
||||||
|
.geometry = nop,
|
||||||
|
.mode = get_res,
|
||||||
|
.scale = nop,
|
||||||
|
.name = nop,
|
||||||
|
.description = nop
|
||||||
|
};
|
||||||
|
wl_output_add_listener(node->output, &out_listener, node);
|
||||||
|
}
|
||||||
|
wl_display_roundtrip(wl);
|
||||||
|
|
||||||
|
if(output == NULL) {
|
||||||
|
fprintf(stderr, ":/ sorry about this but we can't seem to find that output\n");
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
struct wl_surface* wl_surface = wl_compositor_create_surface(comp);
|
||||||
|
struct wl_region* input_region = wl_compositor_create_region(comp);
|
||||||
|
struct wl_region* render_region = wl_compositor_create_region(comp);
|
||||||
|
wl_region_add(render_region, 0, 0, output->width, output->height);
|
||||||
|
wl_surface_set_opaque_region(wl_surface, render_region);
|
||||||
|
wl_surface_set_input_region(wl_surface, input_region);
|
||||||
|
wl_display_roundtrip(wl);
|
||||||
|
|
||||||
|
enum zwlr_layer_shell_v1_layer layer;
|
||||||
|
|
||||||
|
if(layer_name == NULL) {
|
||||||
|
layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
|
||||||
|
} else if(strcasecmp(layer_name, "top") == 0) {
|
||||||
|
layer = ZWLR_LAYER_SHELL_V1_LAYER_TOP;
|
||||||
|
} else if(strcasecmp(layer_name, "bottom") == 0) {
|
||||||
|
layer = ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM;
|
||||||
|
} else if(strcasecmp(layer_name, "background") == 0) {
|
||||||
|
layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
|
||||||
|
} else if(strcasecmp(layer_name, "overlay") == 0) {
|
||||||
|
layer = ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY;
|
||||||
|
} else {
|
||||||
|
layer = ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND;
|
||||||
|
}
|
||||||
|
struct zwlr_layer_surface_v1* surface = zwlr_layer_shell_v1_get_layer_surface(shell, wl_surface, output->output, layer, "glpaper");
|
||||||
|
zwlr_layer_surface_v1_set_exclusive_zone(surface, -1);
|
||||||
|
zwlr_layer_surface_v1_set_size(surface, output->width, output->height);
|
||||||
|
struct zwlr_layer_surface_v1_listener surface_listener = {
|
||||||
|
.closed = nop,
|
||||||
|
.configure = config_surface
|
||||||
|
};
|
||||||
|
zwlr_layer_surface_v1_add_listener(surface, &surface_listener, NULL);
|
||||||
|
wl_surface_commit(wl_surface);
|
||||||
|
wl_display_roundtrip(wl);
|
||||||
|
|
||||||
|
struct wl_egl_window* window = wl_egl_window_create(wl_surface, output->width, output->height);
|
||||||
|
eglBindAPI(EGL_OPENGL_ES_API);
|
||||||
|
EGLDisplay egl_display = eglGetPlatformDisplay(EGL_PLATFORM_WAYLAND_KHR, wl, NULL);
|
||||||
|
eglInitialize(egl_display, NULL, NULL);
|
||||||
|
const EGLint win_attrib[] = {
|
||||||
|
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
||||||
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
||||||
|
EGL_RED_SIZE, 8,
|
||||||
|
EGL_GREEN_SIZE, 8,
|
||||||
|
EGL_BLUE_SIZE, 8,
|
||||||
|
EGL_NONE
|
||||||
|
};
|
||||||
|
|
||||||
|
EGLConfig config;
|
||||||
|
EGLint config_len;
|
||||||
|
eglChooseConfig(egl_display, win_attrib, &config, 1, &config_len);
|
||||||
|
const EGLint ctx_attrib[] = {
|
||||||
|
EGL_CONTEXT_MAJOR_VERSION, 2,
|
||||||
|
EGL_CONTEXT_MINOR_VERSION, 0,
|
||||||
|
EGL_NONE
|
||||||
|
};
|
||||||
|
EGLContext ctx = eglCreateContext(egl_display, config, EGL_NO_CONTEXT, ctx_attrib);
|
||||||
|
|
||||||
|
EGLSurface egl_surface = eglCreatePlatformWindowSurface(egl_display, config, window, NULL);
|
||||||
|
eglMakeCurrent(egl_display, egl_surface, egl_surface, ctx);
|
||||||
|
if(fps == 0) {
|
||||||
|
eglSwapInterval(egl_display, 1);
|
||||||
|
} else {
|
||||||
|
eglSwapInterval(egl_display, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
gladLoadGLES2Loader((GLADloadproc) eglGetProcAddress);
|
||||||
|
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||||||
|
glViewport(0, 0, output->width, output->height);
|
||||||
|
GLfloat vbo_data[] = {
|
||||||
|
//Vertex Data //Texture data
|
||||||
|
-1.0f, 1.0f, 0.0f, 1.0f, //Top left
|
||||||
|
-1.0f, -1.0f, 0.0f, 0.0f, //Bottom left
|
||||||
|
1.0f, -1.0f, 1.0f, 0.0f, //Bottom right
|
||||||
|
1.0f, 1.0f, 1.0f, 1.0f, //Top right
|
||||||
|
};
|
||||||
|
|
||||||
|
GLuint vbo;
|
||||||
|
glGenBuffers(1, &vbo);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||||
|
glBufferData(GL_ARRAY_BUFFER, sizeof(vbo_data), vbo_data, GL_STATIC_DRAW);
|
||||||
|
|
||||||
|
GLuint ebo_data[] = {
|
||||||
|
0, 1, 2,
|
||||||
|
2, 3, 0
|
||||||
|
};
|
||||||
|
|
||||||
|
GLuint ebo;
|
||||||
|
glGenBuffers(1, &ebo);
|
||||||
|
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ebo);
|
||||||
|
glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(ebo_data), ebo_data, GL_STATIC_DRAW);
|
||||||
|
|
||||||
|
glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), 0);
|
||||||
|
glEnableVertexAttribArray(0);
|
||||||
|
glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), (void*) (2 * sizeof(GLfloat)));
|
||||||
|
glEnableVertexAttribArray(1);
|
||||||
|
|
||||||
|
const char* vert_data[] = {
|
||||||
|
"#version 100\n"
|
||||||
|
"attribute highp vec2 datIn;"
|
||||||
|
"attribute highp vec2 texIn;"
|
||||||
|
|
||||||
|
"varying vec2 texCoords;"
|
||||||
|
|
||||||
|
"void main() {"
|
||||||
|
" texCoords = texIn;"
|
||||||
|
" gl_Position = vec4(datIn, 0.0, 1.0);"
|
||||||
|
"}"
|
||||||
|
};
|
||||||
|
|
||||||
|
GLuint shader_prog = glCreateProgram();
|
||||||
|
GLuint vert = glCreateShader(GL_VERTEX_SHADER);
|
||||||
|
GLint vert_len[] = {strlen(vert_data[0])};
|
||||||
|
glShaderSource(vert, 1, vert_data, vert_len);
|
||||||
|
glCompileShader(vert);
|
||||||
|
GLint status;
|
||||||
|
glGetShaderiv(vert, GL_COMPILE_STATUS, &status);
|
||||||
|
if(!status) {
|
||||||
|
char buff[255];
|
||||||
|
glGetShaderInfoLog(vert, sizeof(buff), NULL, buff);
|
||||||
|
fprintf(stderr, "Vert: %s\n", buff);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(access(frag_path, R_OK) != 0) {
|
||||||
|
fprintf(stderr, "I can't seem to find %s\n", frag_path);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
FILE* f = fopen(frag_path, "r");
|
||||||
|
fseek(f, 0L, SEEK_END);
|
||||||
|
size_t f_size = ftell(f);
|
||||||
|
const char* frag_data[1];
|
||||||
|
frag_data[0] = calloc(1, f_size + 1);
|
||||||
|
fseek(f, 0L, SEEK_SET);
|
||||||
|
fread((void*) frag_data[0], 1, f_size, f);
|
||||||
|
fclose(f);
|
||||||
|
|
||||||
|
GLuint frag = glCreateShader(GL_FRAGMENT_SHADER);
|
||||||
|
GLint frag_len[] = {f_size};
|
||||||
|
glShaderSource(frag, 1, frag_data, frag_len);
|
||||||
|
glCompileShader(frag);
|
||||||
|
glGetShaderiv(frag, GL_COMPILE_STATUS, &status);
|
||||||
|
if(!status) {
|
||||||
|
char buff[255];
|
||||||
|
glGetShaderInfoLog(frag, sizeof(buff), NULL, buff);
|
||||||
|
fprintf(stderr, "Frag: %s\n", buff);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
glAttachShader(shader_prog, vert);
|
||||||
|
glAttachShader(shader_prog, frag);
|
||||||
|
glLinkProgram(shader_prog);
|
||||||
|
glBindAttribLocation(shader_prog, 0, "datIn");
|
||||||
|
glBindAttribLocation(shader_prog, 1, "texIn");
|
||||||
|
|
||||||
|
glGetProgramiv(shader_prog, GL_LINK_STATUS, &status);
|
||||||
|
if(!status) {
|
||||||
|
char buff[255];
|
||||||
|
glGetProgramInfoLog(shader_prog, sizeof(buff), NULL, buff);
|
||||||
|
fprintf(stderr, "Shader: %s\n", buff);
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool use_fbo = width > 0 || height > 0;
|
||||||
|
GLuint fbo = 0;
|
||||||
|
GLuint final_prog = 0;
|
||||||
|
GLuint render_tex = 0;
|
||||||
|
if(use_fbo) {
|
||||||
|
if(width == 0) {
|
||||||
|
width = output->width;
|
||||||
|
}
|
||||||
|
if(height == 0) {
|
||||||
|
height = output->height;
|
||||||
|
}
|
||||||
|
setup_fbo(&fbo, &final_prog, &render_tex, vert, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
glDeleteShader(vert);
|
||||||
|
glDeleteShader(frag);
|
||||||
|
glUseProgram(shader_prog);
|
||||||
|
|
||||||
|
time_t frame_start;
|
||||||
|
|
||||||
|
while(true) {
|
||||||
|
frame_start = utils_get_time_millis();
|
||||||
|
if(wl_display_flush(wl) == -1) {
|
||||||
|
exit(0);
|
||||||
|
}
|
||||||
|
if(use_fbo) {
|
||||||
|
draw_fbo(fbo, render_tex, shader_prog, final_prog, width, height);
|
||||||
|
} else {
|
||||||
|
draw(shader_prog);
|
||||||
|
}
|
||||||
|
eglSwapBuffers(egl_display, egl_surface);
|
||||||
|
if(fps != 0) {
|
||||||
|
int64_t sleep = (1000 / fps) - (utils_get_time_millis() - frame_start);
|
||||||
|
utils_sleep_millis(sleep >= 0 ? sleep : 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
31
src/utils.c
Normal file
31
src/utils.c
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (C) 2019 Scoopta
|
||||||
|
* This file is part of GLPaper
|
||||||
|
* GLPaper is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
GLPaper is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with GLPaper. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <utils.h>
|
||||||
|
|
||||||
|
time_t utils_get_time_millis() {
|
||||||
|
struct timeval time;
|
||||||
|
gettimeofday(&time, NULL);
|
||||||
|
return (time.tv_sec * 1000) + (time.tv_usec / 1000);
|
||||||
|
}
|
||||||
|
|
||||||
|
void utils_sleep_millis(time_t millis) {
|
||||||
|
struct timespec time;
|
||||||
|
time.tv_sec = millis / 1000;
|
||||||
|
time.tv_nsec = (millis % 1000) * pow(1000, 2);
|
||||||
|
nanosleep(&time, NULL);
|
||||||
|
}
|
||||||
Loading…
Reference in New Issue
Block a user