raw texture data

This commit is contained in:
Gyuri Horák 2023-03-05 13:35:01 +01:00
parent b716a56e26
commit 2135bad80c
Signed by: dyuri
GPG Key ID: 4993F07B3EAE8D38
3 changed files with 60 additions and 23 deletions

View File

@ -26,20 +26,9 @@
<repa-shader id="demoshader" fs-input="fsinput" alpha mouse snippets="noise.glsl" width=512 height=512> <repa-shader id="demoshader" fs-input="fsinput" alpha mouse snippets="noise.glsl" width=512 height=512>
<repa-texture src="avatar.png" name="tex_avatar" wrap="mirrored_repeat"></repa-texture> <repa-texture src="avatar.png" name="tex_avatar" wrap="mirrored_repeat"></repa-texture>
<repa-texture src="futas.mp4"></repa-texture> <repa-texture src="futas.mp4"></repa-texture>
<repa-texture filter="nearest">[[1, 2, 3, 4, 5, 6, 128, 255], [255, 128, 64, 32, 4, 3, 2, 1]]</repa-texture>
<!-- repa-texture src="webcam"></repa-texture --> <!-- repa-texture src="webcam"></repa-texture -->
<!-- repa-texture ref="demoshader"></repa-texture --> <!-- repa-texture ref="demoshader"></repa-texture -->
<script type="x-shader/x-fragment">
void main() {
vec2 uv = gl_FragCoord.xy / resolution.xy;
vec3 col = .5 + .5 * cos(uv.xyx + time + vec3(0, 2, 4));
col *= texture(tex_avatar, 1.-uv).rgb;
float dist = distance(uv, mouse.xy);
float circle = smoothstep(.1, .2, dist) * .5 + .5;
vec4 acolor = vec4(col * circle, circle);
outColor = vec4(acolor);
}
</script>
<script type="x-shader/x-fragmen[DELETE]t"> <script type="x-shader/x-fragmen[DELETE]t">
// https://twigl.app/?ol=true&ss=-NOAlYulOVLklxMdxBDx // https://twigl.app/?ol=true&ss=-NOAlYulOVLklxMdxBDx
void main() { void main() {
@ -57,6 +46,16 @@ void main() {
o+=pow(max(o-o,(a+.5)*.1*vec4(6,1,2,0)+.003/length(N)),o-o+.45); o+=pow(max(o-o,(a+.5)*.1*vec4(6,1,2,0)+.003/length(N)),o-o+.45);
} }
</script> </script>
void main() {
vec2 uv = gl_FragCoord.xy / resolution.xy;
vec3 col = .5 + .5 * cos(uv.xyx + time + vec3(0, 2, 4));
col *= texture(tex_avatar, uv).rgb;
float dist = distance(uv, mouse.xy);
float circle = smoothstep(.1, .2, dist) * .5 + .5;
vec4 acolor = vec4(col * circle, circle);
outColor = vec4(acolor);
}
</repa-shader> </repa-shader>
<div> <div>
<textarea id="fsinput"></textarea> <textarea id="fsinput"></textarea>

View File

@ -244,11 +244,15 @@ class RepaShader extends HTMLElement {
} }
_getWrap(wrap) { _getWrap(wrap) {
return this._gl[wrap.toUpperCase().replaceAll('-', '_')] || this._gl.CLAMP_TO_EDGE; return (wrap && this._gl[wrap.toUpperCase().replaceAll('-', '_')]) || this._gl.CLAMP_TO_EDGE;
} }
_getFilter(filter) { _getFilter(filter) {
return this._gl[filter.toUpperCase().replaceAll('-', '_')] || this._gl.LINEAR; return (filter && this._gl[filter.toUpperCase().replaceAll('-', '_')]) || this._gl.LINEAR;
}
_getFormat(format) {
return (format && this._gl[format.toUpperCase().replaceAll('-', '_')]) || this._gl.RGBA;
} }
_collectTextures() { _collectTextures() {
@ -382,7 +386,10 @@ class RepaShader extends HTMLElement {
// update if needed // update if needed
if (t.texElement.shouldUpdate) { if (t.texElement.shouldUpdate) {
this._gl.texImage2D(this._gl.TEXTURE_2D, 0, this._gl.RGBA, this._gl.RGBA, this._gl.UNSIGNED_BYTE, t.texElement.update()); const format = this._getFormat(t.texElement.format);
this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL, t.texElement.flipY);
this._gl.texImage2D(this._gl.TEXTURE_2D, 0, format, t.texElement.width, t.texElement.height, 0, format, this._gl.UNSIGNED_BYTE, t.texElement.update());
} }
this._gl.uniform1i(this._uniLocation[t.texElement.name], i + this.mrt); this._gl.uniform1i(this._uniLocation[t.texElement.name], i + this.mrt);
@ -644,6 +651,11 @@ void main() {
} }
} }
// text content
if (!source) {
source = Array.from(this.childNodes).filter(n => n.nodeType === Node.TEXT_NODE).map(n => n.textContent).join('').trim();
}
// fallback demo // fallback demo
if (!source) { if (!source) {
source = DEMO_FS; source = DEMO_FS;

View File

@ -16,10 +16,9 @@ const isVideo = (src) => {
}; };
/* TODO /* TODO
* - display content on canvas
* - ready promise * - ready promise
** **
* types: image, [video, webcam], [canvas, shader] * types: image, [video, webcam], [canvas, shader], raw
*/ */
class RepaTexture extends HTMLElement { class RepaTexture extends HTMLElement {
constructor() { constructor() {
@ -34,7 +33,7 @@ class RepaTexture extends HTMLElement {
} }
static get observedAttributes() { static get observedAttributes() {
return ['src', 'type', 'mag-filter', 'min-filter', 'filter', 'wrap-s', 'wrap-t', 'wrap']; return ['src', 'type', 'mag-filter', 'min-filter', 'filter', 'wrap-s', 'wrap-t', 'wrap', 'format'];
} }
attributeChangedCallback(name, oldValue, newValue) { attributeChangedCallback(name, oldValue, newValue) {
@ -85,6 +84,8 @@ class RepaTexture extends HTMLElement {
if (this.ref) { if (this.ref) {
this.ready = true; this.ready = true;
this._forceUpdate = true; this._forceUpdate = true;
} else if (this.textContent) {
this.content = JSON.parse(this.textContent);
} else { } else {
this.logger.error('Source cannot be loaded'); this.logger.error('Source cannot be loaded');
} }
@ -199,21 +200,42 @@ class RepaTexture extends HTMLElement {
} else if (this.ref.nodeName === 'REPA-SHADER') { } else if (this.ref.nodeName === 'REPA-SHADER') {
return 'shader'; return 'shader';
} }
} else if (this._content) {
return 'raw';
} }
return null; return null;
} }
get flipY() {
return this.type !== 'raw';
}
// Array of Arrays
set content(data) {
this.ready = true;
this._type = 'raw';
this._format = 'luminance';
this._forceUpdate = true;
this._width = data[0].length;
this._height = data.length;
this._content = new Uint8Array(this._width * this._height);
data.forEach((row, y) => {
this._content.set(row, y * this._width);
});
}
get content() { get content() {
if (this.ref) { if (this.ref) {
if (this.type === 'shader') { if (this.type === 'shader') {
return this.ref.target; return this.ref.target;
} else {
return this.ref;
} }
return this.ref;
} }
return null; return this._content;
} }
_guessType(src) { _guessType(src) {
@ -253,11 +275,11 @@ class RepaTexture extends HTMLElement {
} }
get width() { get width() {
return this.ref?.videoWidth || this.ref?.width || 0; return this._width || this.ref?.videoWidth || this.ref?.width || 0;
} }
get height() { get height() {
return this.ref?.videoHeight || this.ref?.height || 0; return this._height || this.ref?.videoHeight || this.ref?.height || 0;
} }
get magFilter() { get magFilter() {
@ -276,6 +298,10 @@ class RepaTexture extends HTMLElement {
return this.getAttribute('wrap-t') || this.getAttribute('wrap') || 'clamp-to-edge'; return this.getAttribute('wrap-t') || this.getAttribute('wrap') || 'clamp-to-edge';
} }
get format() {
return this._format || this.getAttribute('format') || 'rgba';
}
get name() { get name() {
if (!this._name) { if (!this._name) {
let name = this.getAttribute('name'); let name = this.getAttribute('name');