generated texture example

This commit is contained in:
Gyuri Horák 2023-04-05 15:39:39 +02:00
parent 0d5187a310
commit 731d783e0b
Signed by: dyuri
GPG Key ID: 4993F07B3EAE8D38
3 changed files with 43 additions and 24 deletions

View File

@ -26,11 +26,13 @@
<repa-shader id="demoshader" fs-input="fsinput" alpha mouse width=512 height=512>
<repa-texture src="avatar.png" name="tex_avatar" wrap="mirrored_repeat"></repa-texture>
<repa-texture t3d src="3dt.png" name="test3d" filter="linear" width=32 height=32 depth=32></repa-texture>
<repa-texture t3d name="generated" filter="linear" width=32 height=32 depth=32></repa-texture>
void main() {
vec2 uv = gl_FragCoord.xy / resolution.xy;
vec3 col = texture(tex_avatar, uv).rgb;
col *= texture(test3d, vec3(uv.xy, mouse.x)).rrr;
col *= texture(generated, vec3(uv.xy, mouse.y)).rgb;
float dist = distance(uv, mouse.xy);
float circle = smoothstep(.025, .026, dist) * .5 + .5;
@ -49,6 +51,26 @@ updateButton.addEventListener('click', () => {
const shader = document.querySelector('repa-shader');
shader.render(fsinput.value);
});
setTimeout(() => {
// generate texture data
const generated3DT = document.querySelector('repa-texture[name="generated"]');
const size = 32;
const t3data = new Uint8Array(size * size * size * 4);
for (let i = 0; i < size; i++) {
for (let j = 0; j < size; j++) {
for (let k = 0; k < size; k++) {
let index = i * size * size + j * size + k;
t3data[index*4] = i * 4 % 255;
t3data[index*4+1] = j * 4 % 255;
t3data[index*4+2] = k * 4 % 255;
t3data[index*4+3] = 255;
}
}
}
generated3DT.content = t3data;
}, 100);
</script>
</body>
</html>

View File

@ -304,6 +304,10 @@ class RepaShader extends HTMLElement {
return (format && this._gl[format.toUpperCase().replaceAll('-', '_')]) || this._gl.RGBA;
}
_getType(type) {
return (type && this._gl[type.toUpperCase().replaceAll('-', '_')]) || this._gl.UNSIGNED_BYTE;
}
_collectTextures() {
this._textures = [];
this._textures3d = [];
@ -464,9 +468,12 @@ class RepaShader extends HTMLElement {
// update if needed
if (t.texElement.shouldUpdate) {
const format = this._getFormat(t.texElement.format);
const internalFormat = this._getFormat(t.texElement.internalFormat);
const type = this._getType(t.texElement.dataType);
this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL, t.texElement.flipY);
this._gl.texImage2D(this._gl.TEXTURE_2D, 0, format, t.texElement.width, t.texElement.height, 0, format, this._gl.UNSIGNED_BYTE, t.texElement.update());
this._gl.texImage2D(this._gl.TEXTURE_2D, 0, internalFormat, t.texElement.width, t.texElement.height, 0, format, type, t.texElement.update());
}
this._gl.uniform1i(this._uniLocation[t.texElement.name], i + this.mrt);
@ -480,9 +487,12 @@ class RepaShader extends HTMLElement {
// update if needed
if (t.texElement.shouldUpdate) {
const format = this._getFormat(t.texElement.format);
const internalFormat = this._getFormat(t.texElement.internalFormat);
const type = this._getType(t.texElement.dataType);
this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL, 0);
this._gl.texImage3D(this._gl.TEXTURE_3D, 0, format, t.texElement.width, t.texElement.height, t.texElement.depth, 0, format, this._gl.UNSIGNED_BYTE, t.texElement.update());
this._gl.texImage3D(this._gl.TEXTURE_3D, 0, internalFormat, t.texElement.width, t.texElement.height, t.texElement.depth, 0, format, type, t.texElement.update());
}
this._gl.uniform1i(this._uniLocation[t.texElement.name], i + this.mrt + this._textures.length);

View File

@ -86,29 +86,8 @@ class RepaTexture extends HTMLElement {
this._forceUpdate = true;
} else if (this.textContent) {
this.simpleContent(JSON.parse(this.textContent));
} else if (this.t3d) { // TODO 3d texture experiment
let size = 32;
this._width = size;
this._height = size;
this._depth = size;
let t3data = new Uint8Array(size * size * size);
for (let i = 0; i < size; i++) {
for (let j = 0; j < size; j++) {
for (let k = 0; k < size; k++) {
let index = i * size * size + j * size + k;
t3data[index] = (i * j * k) % 255;
}
}
}
this._content = t3data;
this._forceUpdate = true;
this._format = 'luminance';
this.ready = true;
} else {
this.logger.error('Texture content cannot be loaded!');
this.logger.warn('Texture content cannot be loaded!');
}
}
@ -388,6 +367,14 @@ class RepaTexture extends HTMLElement {
return this._format || this.getAttribute('format') || 'rgba';
}
get internalFormat() {
return this._internalFormat || this.getAttribute('internal-format') || this.format;
}
get dataType() {
return this._dataType || this.getAttribute('data-type') || 'unsigned-byte';
}
get name() {
if (!this._name) {
let name = this.getAttribute('name');