generated texture example

This commit is contained in:
2023-04-05 15:39:39 +02:00
parent 0d5187a310
commit 731d783e0b
3 changed files with 43 additions and 24 deletions
+22
View File
@@ -26,11 +26,13 @@
<repa-shader id="demoshader" fs-input="fsinput" alpha mouse width=512 height=512>
<repa-texture src="avatar.png" name="tex_avatar" wrap="mirrored_repeat"></repa-texture>
<repa-texture t3d src="3dt.png" name="test3d" filter="linear" width=32 height=32 depth=32></repa-texture>
<repa-texture t3d name="generated" filter="linear" width=32 height=32 depth=32></repa-texture>
void main() {
vec2 uv = gl_FragCoord.xy / resolution.xy;
vec3 col = texture(tex_avatar, uv).rgb;
col *= texture(test3d, vec3(uv.xy, mouse.x)).rrr;
col *= texture(generated, vec3(uv.xy, mouse.y)).rgb;
float dist = distance(uv, mouse.xy);
float circle = smoothstep(.025, .026, dist) * .5 + .5;
@@ -49,6 +51,26 @@ updateButton.addEventListener('click', () => {
const shader = document.querySelector('repa-shader');
shader.render(fsinput.value);
});
setTimeout(() => {
// generate texture data
const generated3DT = document.querySelector('repa-texture[name="generated"]');
const size = 32;
const t3data = new Uint8Array(size * size * size * 4);
for (let i = 0; i < size; i++) {
for (let j = 0; j < size; j++) {
for (let k = 0; k < size; k++) {
let index = i * size * size + j * size + k;
t3data[index*4] = i * 4 % 255;
t3data[index*4+1] = j * 4 % 255;
t3data[index*4+2] = k * 4 % 255;
t3data[index*4+3] = 255;
}
}
}
generated3DT.content = t3data;
}, 100);
</script>
</body>
</html>